Difference between revisions of "Inquisitor"
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This does not prevent Inquisitor from having a sense of justice, however warped. Despite his downcast opinion of other people, he is quite capable of empathizing with their plights and tribulations, if only because he has suffered his own. He is particularly understanding of those out for vengeance or retribution, though it is not clear why. One may also become unnerved by how easily and readily he understands the mind of a killer. There will be times he characterizes these people, among others, as simply doing as they were meant to. The powers that be, be they governments or gods, are fools to think themselves any different. Needless to say, justice as Inquisitor sees it is a brutal thing, a tool to be wielded by the powerful, rather than some guiding principle. | This does not prevent Inquisitor from having a sense of justice, however warped. Despite his downcast opinion of other people, he is quite capable of empathizing with their plights and tribulations, if only because he has suffered his own. He is particularly understanding of those out for vengeance or retribution, though it is not clear why. One may also become unnerved by how easily and readily he understands the mind of a killer. There will be times he characterizes these people, among others, as simply doing as they were meant to. The powers that be, be they governments or gods, are fools to think themselves any different. Needless to say, justice as Inquisitor sees it is a brutal thing, a tool to be wielded by the powerful, rather than some guiding principle. | ||
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='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">POWERS & ABILITIES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br></div>'''= | ='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">POWERS & ABILITIES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br></div>'''= | ||
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='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">EQUIPMENT [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= | ='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">EQUIPMENT [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= | ||
− | <font color=#1a1110>''' | + | <font color=#1a1110>'''Inquisitor's Costume'''</font> A stylish and gloomy piece of fashion, Inquisitor’s costume was tailored by the famous Felix Kleiner, a notable designer of superhero attire. While he wasn’t made privy to the truth of Inquisitor’s identity, he was as discreet as the government agents that oversaw the process. The costume is form fitting, modern, while still hearkening to the flair Silva is more used to. Most notably, it somehow manages not to be affected by his powers, and is fire resistant. |
− | <font color=#1a1110>''' | + | <font color=#1a1110>'''"The Silver Lining"'''</font> This is the nickname the Shepherds have given to the substantial set of restraints that Inquisitor is to be kept in between his stays at Department 17 and his missions. They aren’t actually pure silver - but an alloy of silver and carbon steel. The restraints include a containment unit, which some Shepherds call "the Coffin", but also shackles for each of Inquisitor’s limbs, hands, neck, chest, and a muzzle for his face. |
='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">LOCATIONS [[File:InqBatSymbol2.png|right|105px|link=]]<br><br></div>'''= | ='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">LOCATIONS [[File:InqBatSymbol2.png|right|105px|link=]]<br><br></div>'''= | ||
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='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">WEAKNESSES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= | ='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">WEAKNESSES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= | ||
− | <font color=#1a1110>'''The Sun'''</font> The rays of the | + | <font color=#1a1110>'''The Sun'''</font> The rays of the Sun's light will not destroy Inquisitor outright, like so many movies would have you believe, but will weaken him considerably, and cause a great deal of pain. Every moment he spends in unfettered daylight causes his powers to wane, his mind to grow foggy, and his hunger to grow. If unable to escape the Sun, Inquisitor will eventually fall into a comatose state, and waste away until, in all likelihood, there is nothing left. |
− | <font color=#1a1110>'''Silver'''</font> This element can be deadly to Inquisitor, and is | + | <font color=#1a1110>'''Silver'''</font> This element can be deadly to Inquisitor, and is ''always'' painful. The very sight of silver can put Inquisitor on edge, and a simple touch would be like pressing a hot iron to his skin. Wounds caused by silver cannot be healed by Inquisitor’s normal means, no matter how much he feeds. Only a deep, undisturbed sleep, while well fed, can mend them. |
− | <font color=#1a1110>'''Fire'''</font> If substantial enough, fire can give Inquisitor pause. His undead form is considerably more flammable than a | + | <font color=#1a1110>'''Fire'''</font> If substantial enough, fire can give Inquisitor pause. His undead form is considerably more flammable than a human's, and prolonged exposure to fire, if it doesn't burn him alive, can begin to have the same effects that the Sun has. However, unlike the Sun or silver, Inquisitor is more able to navigate an inferno, provided he has time to react and has an escape route. |
<font color=#1a1110>'''Hallowed Ground & Holy Items'''</font> Places or objects imbued with a real sense of faith, especially those whose veneration has lasted generations, can cause Inquisitor great anxiety. They may even repel him outright, if the power is strong enough. Any faith, born of pure intentions, can do this, though Inquisitor has a particular aversion to places and symbols of Christendom, most notably Catholicism. | <font color=#1a1110>'''Hallowed Ground & Holy Items'''</font> Places or objects imbued with a real sense of faith, especially those whose veneration has lasted generations, can cause Inquisitor great anxiety. They may even repel him outright, if the power is strong enough. Any faith, born of pure intentions, can do this, though Inquisitor has a particular aversion to places and symbols of Christendom, most notably Catholicism. | ||
− | <font color=#1a1110>'''Magic'''</font> In many cases, Inquisitor may be more resistant to the arcane than your average human, but he | + | <font color=#1a1110>'''Magic'''</font> In many cases, Inquisitor may be more resistant to the arcane than your average human, but he ''is'' a creature of magic, and so may also have a considerable weakness. Most notably, a mage who understands Inquisitor's vampiric nature may know the royal road to countering his powers, incapacitating him, or destroying him outright. |
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+ | <font color=#1a1110>'''Animals'''</font> Inquisitor's nature is constantly at risk of being revealed, but he has many ways of obfuscating his Dark Gift from humankind. Animals however can sense his predatory, cursed state almost immediately. Wolves will howl in the distance, dogs will bark and growl and gnash their teeth, cats will hiss and arch their back, and birds will either fall entirely silent, or flee as he draws nearer. | ||
− | <font color=#1a1110>''' | + | <font color=#1a1110>'''Hunger'''</font> If left unattended for too long, Inquisitor's need for living blood begins to be felt, causing anxiety, irritability, and narrowed focus. Such is the way of all animals. However, it takes a turn for the terrifying if he begins to starve. Inquisitor's facade of politeness and charm begins to fade fast, and his true nature becomes revealed. In a state where he has gone without feeding for a considerable time, there is nothing he would not do, and no one he would not hunt, to sate his thirst. |
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='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">ALLIES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= | ='''<div style="font-size:26px; color:#5c5b61; background-color: #1a1110">ALLIES [[File:InqBatSymbol2.png|right|105px|link=]]<br><br>'''</div>= |
Revision as of 06:17, 11 February 2018