Difference between revisions of "KS Sheet"
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=Knightshadow= | =Knightshadow= | ||
'''Secret Identity:''' Jessica Knightly<br> | '''Secret Identity:''' Jessica Knightly<br> | ||
'''Total Points:''' 400<br> | '''Total Points:''' 400<br> | ||
+ | '''Character Bio:''' [[Knightshadow|Knightshadow]]<br> | ||
+ | |||
+ | Note: created using Champion 6th ed. rules. | ||
==Characteristics== | ==Characteristics== | ||
Line 183: | Line 187: | ||
! Void Shift | ! Void Shift | ||
| 3) Teleportation 55m, x4 non-combat, Only through darkness/shadows (-1/4), (60 APs), fixed | | 3) Teleportation 55m, x4 non-combat, Only through darkness/shadows (-1/4), (60 APs), fixed | ||
− | |||
| 6 | | 6 | ||
+ | | 5 | ||
|- | |- | ||
! Merge with Shadows | ! Merge with Shadows | ||
| 4) Invisibility to sight group, (60 APs), Only in darkness/shadows (-1/4), fixed | | 4) Invisibility to sight group, (60 APs), Only in darkness/shadows (-1/4), fixed | ||
− | |||
| 3 | | 3 | ||
+ | | 2 | ||
|- | |- | ||
! Grasping Shadows | ! Grasping Shadows | ||
Line 198: | Line 202: | ||
! Shadow Shield | ! Shadow Shield | ||
| 6) Resistant Protection, 20PD, 20 ED, (60 APs), costs endurance (-1/2) fixed | | 6) Resistant Protection, 20PD, 20 ED, (60 APs), costs endurance (-1/2) fixed | ||
− | |||
| 6 | | 6 | ||
+ | | 4 | ||
+ | |- | ||
! Obscuring Shadows | ! Obscuring Shadows | ||
| 7) Change environment (-8 to Sight Group Per roll) , Personal Immunity (+1/4), Area of Effrect (+1), (54 APs), fixed | | 7) Change environment (-8 to Sight Group Per roll) , Personal Immunity (+1/4), Area of Effrect (+1), (54 APs), fixed | ||
Line 212: | Line 217: | ||
|} | |} | ||
− | Total | + | {| cellpadding=5 | style="border:5px solid #BBB" | class = "wikitable" |
+ | ! Name !! Power !! END !! Cost | ||
+ | |- | ||
+ | ! Sense Magic | ||
+ | | Detect Magic 13- (Mental Group) | ||
+ | | -- | ||
+ | | 5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| cellpadding=5 | style="border:5px solid #BBB" | class = "wikitable" | ||
+ | ! Name !! Power !! END !! Cost | ||
+ | |- | ||
+ | ! Sense Aura | ||
+ | | Detect Auras 13- (Mental Group) | ||
+ | | -- | ||
+ | | 5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| cellpadding=5 | style="border:5px solid #BBB" | class = "wikitable" | ||
+ | ! Name !! Power !! END !! Cost | ||
+ | |- | ||
+ | ! Psychokinesis | ||
+ | | Telekinesis (STR 10), Fine Manipulation, (25 APs), Concentration 0 DCV (-1/2) | ||
+ | | 2 | ||
+ | | 17 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| cellpadding=5 | style="border:5px solid #BBB" | class = "wikitable" | ||
+ | ! Name !! Power !! END !! Cost | ||
+ | |- | ||
+ | ! Perfect Health | ||
+ | | Life Support (Immunity: all terrestrial diseases) | ||
+ | | -- | ||
+ | | 5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| cellpadding=5 | style="border:5px solid #BBB" | class = "wikitable" | ||
+ | ! Name !! Power !! END !! Cost | ||
+ | |- | ||
+ | ! Witchcraft | ||
+ | | Variable Power Pool (Magic Pool), 30 Base + 30 Control Cost (45 APs), requires Witchcraft roll (-1/4), Variable limitations (requires -1/2 worth of limitations (-1/4) | ||
+ | | -- | ||
+ | | 40 | ||
+ | |- | ||
+ | ! Glamour | ||
+ | | 1) Mental Illusion 6d6 (Human class of minds), (30 APs), Gestures (-1/4), Incantations (-1/4) | ||
+ | | 3 | ||
+ | | 0 | ||
+ | |- | ||
+ | ! Healing | ||
+ | | 2) Healing BODY 3d6 (Human class of minds), (30 APs), Gestures (-1/4), Incantations (-1/4) | ||
+ | | 3 | ||
+ | | 0 | ||
+ | |- | ||
+ | ! Dispel Magic | ||
+ | | 3) Dispel Magic Spells 10d6, (30 APs), Gestures (-1/4), Incantations (-1/4) | ||
+ | | 3 | ||
+ | | 0 | ||
+ | |- | ||
+ | |} | ||
+ | Total Power Cost: 184 | ||
+ | |||
+ | ==Complications== | ||
+ | |||
+ | Hunted: [[Knightshadow#Enemies|Alistair Vondran]] (Brother) - Infrequently; as powerful, easy to find, harshly punish (15) <br> | ||
+ | Dependents: [[Knightshadow#Friends.2FAllies|Friends and loved ones]] - Infrequently; Normal, Group DNPCs (x2) (15) <br> | ||
+ | Hunted: DEMON - Infrequently; as powerful, NCI, Watch (10) <br> | ||
+ | Psychological Complication: Harming Innocents (common, total) (20) <br> | ||
+ | Social Complication: Secret Identity (frequently, major) (15) <br> | ||
+ | |||
+ | Total Complications: 75 |
Latest revision as of 23:43, 27 April 2017
Contents
Knightshadow
Secret Identity: Jessica Knightly
Total Points: 400
Character Bio: Knightshadow
Note: created using Champion 6th ed. rules.
Characteristics
Char | Val | Cost |
---|---|---|
STR | 10 | 0 |
DEX | 15 | 10 |
CON | 15 | 5 |
INT | 18 | 8 |
EGO | 20 | 10 |
PRE | 15 | 5 |
OCV | 8 | 25 |
DCV | 8 | 25 |
OMCV | 7 | 12 |
DMCV | 8 | 15 |
SPD | 5 | 30 |
PD | 4 | 2 |
ED | 4 | 2 |
REC | 8 | 4 |
END | 35 | 3 |
BODY | 10 | 0 |
STUN | 20 | 0 |
Total Char Cost: 156
Skills, Perks, & Talents
Name | Roll | Cost |
---|---|---|
CK: Vibora Bay | 12- | 3 |
High Society | 12- | 3 |
Language: Native Tongue (English) | -- | 1 |
Language: Ancient Celtic | -- | 2 |
Stealth | 12- | 3 |
Acrobatics | 12- | 3 |
Breakfall | 12- | 3 |
Climbing | 12- | 3 |
Deduction | 13- | 3 |
Scholar | -- | 3 |
Arcane and Occult Lore | 13- | 3 |
KS: Demonology | 13- | 3 |
KS: Witchcraft | 14- | 3 |
Legsweep | -- | 3 |
Martial Dodge | -- | 4 |
Martial Throw | -- | 3 |
Passing Strike | -- | 5 |
Money: Well Off | -- | 5 |
Total Skill, Perk, and Talent Cost: 60
Powers
Name | Power | END | Cost |
---|---|---|---|
Shadow Magic | Multipower, 60 Point Reserve, (60 APs) | -- | 75 |
Shadow Blast | 1) Blast 12d6, (60 APs), fixed | 6 | 6 |
Wings of Shadow | 2) Flight 60m, (60 APs), fixed | 6 | 6 |
Void Shift | 3) Teleportation 55m, x4 non-combat, Only through darkness/shadows (-1/4), (60 APs), fixed | 6 | 5 |
Merge with Shadows | 4) Invisibility to sight group, (60 APs), Only in darkness/shadows (-1/4), fixed | 3 | 2 |
Grasping Shadows | 5) Entangle 5d6, 5PD, 5 ED, Stops given sense Nightvision and Normal sight, (60 APs), fixed | 6 | 6 |
Shadow Shield | 6) Resistant Protection, 20PD, 20 ED, (60 APs), costs endurance (-1/2) fixed | 6 | 4 |
Obscuring Shadows | 7) Change environment (-8 to Sight Group Per roll) , Personal Immunity (+1/4), Area of Effrect (+1), (54 APs), fixed | 5 | 5 |
Eyes of Shadow | 5) Clairsentience (Normal sight and hearing), x128 range, Only through darkness/shadows (-1/4), Concentration 0 DCV (-1), (60 APs), fixed | 6 | 3 |
Name | Power | END | Cost |
---|---|---|---|
Sense Magic | Detect Magic 13- (Mental Group) | -- | 5 |
Name | Power | END | Cost |
---|---|---|---|
Sense Aura | Detect Auras 13- (Mental Group) | -- | 5 |
Name | Power | END | Cost |
---|---|---|---|
Psychokinesis | Telekinesis (STR 10), Fine Manipulation, (25 APs), Concentration 0 DCV (-1/2) | 2 | 17 |
Name | Power | END | Cost |
---|---|---|---|
Perfect Health | Life Support (Immunity: all terrestrial diseases) | -- | 5 |
Name | Power | END | Cost |
---|---|---|---|
Witchcraft | Variable Power Pool (Magic Pool), 30 Base + 30 Control Cost (45 APs), requires Witchcraft roll (-1/4), Variable limitations (requires -1/2 worth of limitations (-1/4) | -- | 40 |
Glamour | 1) Mental Illusion 6d6 (Human class of minds), (30 APs), Gestures (-1/4), Incantations (-1/4) | 3 | 0 |
Healing | 2) Healing BODY 3d6 (Human class of minds), (30 APs), Gestures (-1/4), Incantations (-1/4) | 3 | 0 |
Dispel Magic | 3) Dispel Magic Spells 10d6, (30 APs), Gestures (-1/4), Incantations (-1/4) | 3 | 0 |
Total Power Cost: 184
Complications
Hunted: Alistair Vondran (Brother) - Infrequently; as powerful, easy to find, harshly punish (15)
Dependents: Friends and loved ones - Infrequently; Normal, Group DNPCs (x2) (15)
Hunted: DEMON - Infrequently; as powerful, NCI, Watch (10)
Psychological Complication: Harming Innocents (common, total) (20)
Social Complication: Secret Identity (frequently, major) (15)
Total Complications: 75