Difference between revisions of "Holo"
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<font color=Blue><b>VR Restrictions:</b></font> Gemini Ward, Leo Ward<br> | <font color=Blue><b>VR Restrictions:</b></font> Gemini Ward, Leo Ward<br> | ||
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Born to a wealthy family in an alternate Earth, Nexus ID: 321-53634-19 spent much of her days in the world's global VR simulator. In this particular world, the gap between the haves and have nots was very steep indeed. The global government ensured that registered citizens had access to the Nexus. | Born to a wealthy family in an alternate Earth, Nexus ID: 321-53634-19 spent much of her days in the world's global VR simulator. In this particular world, the gap between the haves and have nots was very steep indeed. The global government ensured that registered citizens had access to the Nexus. | ||
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Nexus ID: 321-53634-19 is one of these survivors, her psionic matrix escaping through one of the tears into this dimension. She is a virtual entity now stuck, lost and scared. | Nexus ID: 321-53634-19 is one of these survivors, her psionic matrix escaping through one of the tears into this dimension. She is a virtual entity now stuck, lost and scared. | ||
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Revision as of 14:12, 31 March 2016
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World Nexus Info:
Nexus ID: 321-53634-19
Race: Human (Alternate Earth)
Powers: Psionics
Legal: Class 3 VR License
VR Restrictions: Gemini Ward, Leo Ward
Background/div>
Born to a wealthy family in an alternate Earth, Nexus ID: 321-53634-19 spent much of her days in the world's global VR simulator. In this particular world, the gap between the haves and have nots was very steep indeed. The global government ensured that registered citizens had access to the Nexus.
Those outside the Nexus had no link to opportunties, while those able to afford the surcharges were assured connections, trianing and employment no matter where they lived, since all human interaction had begun to move to the VR.
Some people rarely left the VR world and had to have special robots attend to their needs or hired "ghosts", humans outside the VR system, to help them.
Recently, a group of superheroes among the ghosts rose to power in the outskirts of society and finally brought to fruition an immense psionic terrorist attack on the central hub of the World Nexus. The psionic explosion destroyed the mainframe and hundreds of thousands of lives connected to the VR were lost in a digital maelstrom. Some were flung through the psionic rift into alternate dimensions released by the cascading echoes of the attack.
Nexus ID: 321-53634-19 is one of these survivors, her psionic matrix escaping through one of the tears into this dimension. She is a virtual entity now stuck, lost and scared.
Powers
Born to a wealthy family in an alternate Earth, Nexus ID: 321-53634-19 spent much of her days in the world's global VR simulator. In this particular world, the gap between the haves and have nots was very steep indeed. The global government ensured that registered citizens had access to the Nexus.
Those outside the Nexus had no link to opportunties, while those able to afford the surcharges were assured connections, trianing and employment no matter where they lived, since all human interaction had begun to move to the VR.
Some people rarely left the VR world and had to have special robots attend to their needs or hired "ghosts", humans outside the VR system, to help them.
Recently, a group of superheroes among the ghosts rose to power in the outskirts of society and finally brought to fruition an immense psionic terrorist attack on the central hub of the World Nexus. The psionic explosion destroyed the mainframe and hundreds of thousands of lives connected to the VR were lost in a digital maelstrom. Some were flung through the psionic rift into alternate dimensions released by the cascading echoes of the attack.
Nexus ID: 321-53634-19 is one of these survivors, her psionic matrix escaping through one of the tears into this dimension. She is a virtual entity now stuck, lost and scared.