http://primusdatabase.com/api.php?action=feedcontributions&user=SomethingWitty&feedformat=atomPRIMUS Database - User contributions [en]2024-03-29T14:27:51ZUser contributionsMediaWiki 1.23.6http://primusdatabase.com/index.php?title=Gen_PrimeGen Prime2016-07-05T02:09:42Z<p>SomethingWitty: /* Current Roster: The Heroes of Tomorrow */</p>
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[[File:GenPrimeLogo.png|center|]]<br />
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<br><br />
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=Website=<br />
http://genprime.shivtr.com/forums<br />
<br />
='''Basic Information: About Gen Prime'''=<br />
Gen Prime started off as an idea pitched by [[Bom-Pom]] to her father, the billionaire business magnate Trevor Neven. Though originally just an excuse for Bom-Pom to show off by owning her own superteam Mr. Neven has tweaked the idea somewhat. Gen Prime is not just a superteam but a learning opportunity for younger heroes. A way to mold them into the heroes of the future and ensure they become respectable guardians of mankind rather than modern menaces!<br />
<br />
==''HQ: The Prodigy Center''==<br />
The Prodigy Center serves as a home base for the team. A high tech structure with the latest in security and safety measures. Tutor, a cutting edge robot with an advanced AI, is responsible for keeping the base clean and orderly in addition to its other duties. This base is intended to be part home, part recreation center, part training facility. <br />
<br />
==''Facilities: What's in the Base''==<br />
-'''Living Quarters''': The base boasts an impressive set of rooms for heroes that wish to stay at the base or need a place to stay. These rooms are quite comfortable and spacious in addition to being highly adaptable towards the needs of their residents. <br><br />
-'''Training Rooms''': A large area of the Prodigy Center is set aside for training. State of the art hard light projections, contained hazard devices and mass produced robots can be used to reproduce a large variety of programs and conditions. There is also superhuman rated exercise equipment available along with a full sized indoor and outdoor pool. <br><br />
-'''Recreation Area''': A place to relax. Complete with comfortable seating, roomy tables, gaming consoles and television monitors with access to streaming services and videos from the Media Wing. <br><br />
-'''Media Wing''': In case anyone needs to do research. The Media Wing contains a large library of old media as well as modern computer consoles with access to a nearly limitless digital library and a connection to important crime fighting resources and legal databases. <br><br />
-'''Dining Hall''': The dining hall offers plenty of space to eat or relax and is attached to a well stocked kitchen staffed by a mixed robot and human workforce that can prepare food at any time. The menu of offered items is staggering and almost anything can be ordered.<br><br />
-'''Research Facility''': For the aspiring genius. The research facility caters to those that specialize in colored mystery fluids in beakers as well as the more practical gearheads out there. Robot assistants are available and Mr. Neven is able to order additional materials when needed!<br />
<br />
='''Current Roster: The Heroes of Tomorrow'''=<br />
+'''[[Bom-Pom]]''': Becky Neven, Energy Manipulation, Team Leader.<br />
<br><br><br />
+'''[[Bolide]]''': Huang Shen, Magical Fire, Comet Staff, Monk<br />
<br><br />
[http://pastebin.com/FufUkq2c - '''Bolide Interview''']<br />
<br><br><br />
+'''[[Cannon]]''':Megan Manning, Cyborg,Plasma Cannon, Weapon/power copying<br />
<br><br />
[http://pastebin.com/Pkps4uRM - '''Cannon Interview''']<br />
<br><br><br />
+'''[[Cait Sith]]''':<br />
<br><br />
[http://pastebin.com/M9SZCazk - '''Cait Sith Interview''']<br />
<br><br><br />
+'''[[Canopy]]''': Laura Spear, Archer and Tracker, Pet Raptors.<br />
<br><br />
[http://pastebin.com/XUDLKtzW - '''Canopy Interview''']<br />
<br><br><br />
+'''Charlotte''': <br />
<br><br><br />
+'''[[Cobalt Crush]]''': Nick Turchino, Brawler and Detective, Modular Bo Staff<br><br />
-[http://pastebin.com/Nu8e9UKR - '''Event: Gen Prime v Viper Invasion, Cobalt Crush's Introduction''']<br><br />
-[http://pastebin.com/w9LCyQSW - '''Cobalt Crush Interview''']<br />
<br><br><br />
+'''[[Citizen Z]]''': Erich Zerstoiten, Super-Genius, Power Armour<br><br />
[http://pastebin.com/0pKqa1tQ - '''Citizen Z Interview''']<br />
<br><br><br />
+'''Friction''': <br><br />
<br><br><br />
+'''[[Kitsunebi]]''': <br><br />
-[http://pastebin.com/jVzpy7aC - '''Kitsunebi and Raikiri Interview''']<br />
<br><br><br />
+'''[[Kid Billionaire]]''': <br><br />
[http://pastebin.com/SBfgRTGW - '''Kid Billionaire Interview''']<br />
<br><br><br />
+'''Night-Hunter''':<br><br />
[http://pastebin.com/pUri9MdH - '''Night-Hunter Interview''']<br />
<br><br><br />
+'''Moonbeam''':<br><br />
[http://pastebin.com/Q9SKR2aH - '''Moonbeam Interview''']<br />
<br><br><br />
+'''Morp''':<br />
<br><br><br />
+'''Mr. Collateral''':<br />
<br><br><br />
+'''Patricia Pan:''' Patricia Patterson, Flight, Fun-Loving Party Girl in the Skies<br />
<br><br><br />
+'''[[Power Play]]''':<br />
<br><br><br />
+'''[[Psyke-Out]]''':<br><br />
[http://pastebin.com/h8d2bmwt - '''Psyke-Out Interview''']<br />
<br><br><br />
+'''[[Raikiri]]''':<br><br />
[http://pastebin.com/jVzpy7aC - '''Raikiri and Kitsunebi Interview''']<br />
<br><br><br />
+'''[[Spell Slinger]]''':<br><br />
[http://pastebin.com/MUmDuMu5 - '''Spell Slinger Interview''']<br />
<br><br><br />
+'''[[Stegoboy]]''': Allen Stone, Super Strength and Durability, Genius Level Intelligence.<br><br />
[http://pastebin.com/Xh2bG0s5 - '''Event: 'Oh Fudge', Stegoboy Introduction''']<br />
<br><br><br />
+'''[[Tyrfing]]''': Viggo Hjalmarsson; Berserker Rage, Pain Resistance, Wooden Sword, RAGE!<br />
<br>[http://pastebin.com/Nu8e9UKR - '''Event: Gen Prime v Viper Invasion, Tyrfing's Introduction''']<br />
<br><br><br />
+'''[[Wavegirl]]''': Mariana Zopyros, Hydrokinesis/Electrokinesis, Atlantean<br />
<br><br><br />
+'''[[Weaver (Elise Hilanderas)|Weaver]]''': Silicon Manipulation, Superhuman Intelligence <br><br />
[http://pastebin.com/2rVZ2ja8 - '''Weaver Interview''']<br />
<br><br><br />
<br />
='''Good Guys: People You Can Count On'''=<br />
==''Allies: Other Heroes''==<br />
-To be revealed...<br />
<br />
==''Contacts: Support and Regular Folks''==<br />
-'''Tutor''': Bom-Pom's 'co-leader' on Gen Prime. Tutor is an advanced robot with a sophisticated AI created by Neven Industries that is to assist Becky as well as her teammates in any way possible. It acts as a trainer, a teacher and an adviser and is capable of entering combat when necessary. It also represents Trevor Neven's personal interests in the new team and doesn't always agree with Becky.<br />
<br />
<center><br />
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File:Tutorbot.jpg<br />
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</center><br />
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<br><br />
<br />
='''Adventures and Events'''=<br />
[http://pastebin.com/Nu8e9UKR - '''Gen Prime v Viper Invasion''']<br><br />
[http://pastebin.com/Xh2bG0s5 - '''Gen Prime in Oh Fudge''']<br><br />
[http://pastebin.com/ZdF8uw4y - '''Gen Prime v Bright Ideas''']<br><br />
[http://pastebin.com/76fyaP6Q - '''Gen Prime v Pretty Boy''']<br><br />
[http://pastebin.com/ZvdSSkNk - '''Gen Prime v Death Disease''']<br><br />
[http://pastebin.com/y1mKY6zQ - '''Gen Prime v PRIMUS?''']<br><br />
[http://pastebin.com/bbwy4KpC - '''Gen Prime v Joyride?''']<br><br />
<br />
<br />
[http://pastebin.com/N9MzxEij - '''Social: Tour of the Prodigy Center''']<br><br />
[http://pastebin.com/URYeEMiP - '''Social: Meeting Flechette''']<br><br />
[http://pastebin.com/YpxA69MJ - '''Social: Mercy Me''']<br><br />
<br />
='''Bad Guys'''=<br />
-To be revealed...<br />
<br />
='''Trivia'''=<br />
*Some of Gen Prime still attend school at [[The Bracen Institute]], [[Grace Memorial High School]], [[Belrose Academy]] or '''Westside High'''.<br />
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{{Gen Prime}}<br />
[[Category:Supergroups]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=RaikiriRaikiri2016-04-05T05:58:42Z<p>SomethingWitty: Created page with "WIP"</p>
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<div>WIP</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Gen_PrimeGen Prime2016-03-26T05:07:51Z<p>SomethingWitty: /* Current Roster: The Heroes of Tomorrow */</p>
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<br><br />
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[[File:GenPrimeLogo.png|center|]]<br />
<br />
<br><br />
<br />
='''Basic Information: About Gen Prime'''=<br />
Gen Prime started off as an idea pitched by [[Bom-Pom]] to her father, the billionaire business magnate Trevor Neven. Though originally just an excuse for Bom-Pom to show off by owning her own superteam Mr. Neven has tweaked the idea somewhat. Gen Prime is not just a superteam but a learning opportunity for younger heroes. A way to mold them into the heroes of the future and ensure they become respectable guardians of mankind rather than modern menaces!<br />
<br />
==''HQ: The Prodigy Center''==<br />
The Prodigy Center serves as a home base for the team. A high tech structure with the latest in security and safety measures. Tutor, a cutting edge robot with an advanced AI, is responsible for keeping the base clean and orderly in addition to its other duties. This base is intended to be part home, part recreation center, part training facility. <br />
<br />
==''Facilities: What's in the Base''==<br />
-'''Living Quarters''': The base boasts an impressive set of rooms for heroes that wish to stay at the base or need a place to stay. These rooms are quite comfortable and spacious in addition to being highly adaptable towards the needs of their residents. <br><br />
-'''Training Rooms''': A large area of the Prodigy Center is set aside for training. State of the art hard light projections, contained hazard devices and mass produced robots can be used to reproduce a large variety of programs and conditions. There is also superhuman rated exercise equipment available along with a full sized indoor and outdoor pool. <br><br />
-'''Recreation Area''': A place to relax. Complete with comfortable seating, roomy tables, gaming consoles and television monitors with access to streaming services and videos from the Media Wing. <br><br />
-'''Media Wing''': In case anyone needs to do research. The Media Wing contains a large library of old media as well as modern computer consoles with access to a nearly limitless digital library and a connection to important crime fighting resources and legal databases. <br><br />
-'''Dining Hall''': The dining hall offers plenty of space to eat or relax and is attached to a well stocked kitchen staffed by a mixed robot and human workforce that can prepare food at any time. The menu of offered items is staggering and almost anything can be ordered.<br />
<br />
='''Current Roster: The Heroes of Tomorrow'''=<br />
-'''[[Bom-Pom]]''': Becky Neven, Energy Manipulation, Team Leader.<br />
<br><br />
-'''Cannon''':Megan Manning, Cyborg,Plasma Cannon, Weapon/power copying<br />
<br><br />
-'''[[Canopy]]''': Laura Spear, Archer and Tracker, Pet Raptors.<br />
<br><br />
-'''Charlotte''': <br />
<br><br />
-'''[[Cobalt Crush]]''': Nick Turchino, Brawler and Detective, Modular Bo Staff<br />
<br><br />
-'''Friction''':<br />
<br><br />
-'''Moonbeam''':<br />
<br><br />
-'''Morp''':<br />
<br><br />
-'''Mr. Collateral''':<br />
<br><br />
-'''[[Power Play]]''':<br />
<br><br />
-'''Shades''':<br />
<br><br />
-'''[[Stegoboy]]''': Allen Stone, Super Strength and Durability, Genius Level Intelligence.<br />
<br><br />
-'''[[Temezca]]''': Cristina Hayworth; Superhuman strength and durability, pretty good with a sword, her dad can beat up yours.<br />
<br><br />
-'''[[Wavegirl]]''': Mariana Zopyros, Hydrokinesis/Electrokinesis, Atlantean<br />
<br><br />
<br />
='''Good Guys: People You Can Count On'''=<br />
==''Allies: Other Heroes''==<br />
-To be revealed...<br />
<br />
==''Contacts: Support and Regular Folks''==<br />
-'''Tutor''': Bom-Pom's 'co-leader' on Gen Prime. Tutor is an advanced robot with a sophisticated AI created by Neven Industries that is to assist Becky as well as her teammates in any way possible. It acts as a trainer, a teacher and an adviser and is capable of entering combat when necessary. It also represents Trevor Neven's personal interests in the new team and doesn't always agree with Becky.<br />
<br />
<center><br />
<gallery perrow="10"><br />
<br />
File:Tutorbot.jpg<br />
<br />
</gallery><br />
</center><br />
<br />
<br><br />
<br />
='''Bad Guys'''=<br />
-To be revealed...<br />
<br />
='''Trivia'''=<br />
-To be revealed...<br />
<br />
<br><br />
<br><br />
<br />
[[Category:Supergroups]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=TemezcaTemezca2016-03-23T19:32:23Z<p>SomethingWitty: </p>
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[[File:TemezcaLogo.png|center|]]<br />
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{{PriceBox<br />
|Border= #DAA520 <br />
|MidBorder= #000000<br />
|Background= #003200<br />
|Text= #FFFFFF<br />
|Font= #FFFFFF<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= <font size="+1">The Tenacious</font><br />
|Name= <font size="+3">Temezca</font><br />
|Badge= Firstborn<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= TemezcaCO.jpg<br />
|Caption= Daughter of the God-King of the Forgotten Isles<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= None<br />
|Rank= NA<br />
|OtherAffil= None<br />
<!-- Identity Module. --><br />
|RealName= Cristina Hayworth<br />
|Aliases= Temezca<br />
|Birthdate= March 2, 1999<br />
|Birthplace= Ann Arbor, Michigan<br />
|Citizenship= American<br />
|Residence= Suburban Millennium City<br />
|Headquarters= Her House<br />
|Occupation= Teenager<br />
|Legal= Several Misdemeanors, Multiple Property Damage Charges<br />
|Marital= Single<br />
|Relatives= Angelica Hayworth (Mother) <br> [[Tartolmec]] (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Demigod<br />
|Ethnicity= Mixed Race (White/Hispanic)<br />
|Gender= Female<br />
|Age= 19<br />
|Height= 5' 11"<br />
|Weight= 155 lbs.<br />
|BodyType= Godlike<br />
|Hair= Auburn<br />
|Eyes= Gold<br />
|Skin= Tanned<br />
|Features= Golden Eyes <br> Divine Spark<br />
<!-- Powers Module. --><br />
|KnownPowers= Incredible Strength <br> Incredible Durability <br> Enhanced Healing Factor<br />
|Equipment= Costume<br />
|Skills= Texting<br />
|}}<br />
<br />
<br />
=Appearance=<br />
Temezca is a tall and incredibly beautiful young woman, with a naturally imposing figure that almost radiates a divine power. She wears her mane of auburn hair long and loose, in a messy style that she probably puts far more work into than if she'd just combed it regularly. Her eyes are a piercing gold and her skin is tanned, putting her much at odds with her pale, blue-eyed mother. She dresses in comfortable, expensive clothing, usually from her mother's fashion line, and switches to a green and gold costume somewhat inspired by her father's when she goes out to fight crime.<br />
<br />
=Background=<br />
The 90s were a wild and crazy time for everyone, but especially so for Angelica Patterson. Heiress to a large fortune and clothing company that she was one day expected to take the reigns of, Angelica did what every young person would do and railed against her father's plans at every opportunity she could find. She slept in every day and went clubbing every night, spending far more time on her hard-partying lifestyle than she ever did on her schoolwork, much to her father's disappointment.<br />
<br />
One fateful evening in '99, Angelica met a member of the (at the time) popular superteam '''Stryke Force X'''. Clad in a green and gold costume that defined his perfect body all too well and an attitude that set him firmly at odds with the stuffy lifestyle that her parents preferred, it was no wonder that Angelica threw herself at '''[[Tartolmec]], God King of the Forgotten Isles''' without a second thought. Their time together was brief, but full of the passion that defined the 90s, and when they eventually parted ways (two days later) it was on good terms. Unknown to both of them at the time, however, was that Tartolmec had left Angelica with a gift: a child.<br />
<br />
Nine months later, Cristina Hayworth was born, possessed of a portion of her father's divinity and all the benefits (and drawbacks) that came with it. Angelica, who was forced to turn over a new leaf so that she could adequately provide for her child, had finally gone to her father for help. Even though he disapproved of Angelica's decision to keep the child (and the circumstances that brought it about in the first place), he couldn't turn her away entirely. Instead, he offered her a deal: he would help her get her foot in the door... but from that point on, she would no longer be a part of the Patterson family. <br />
<br />
Angelica accepted the offer and used the money left to her by her father to start up her own clothing line, focusing on casual every day wear to contrast with her father’s high fashion line. It had a rocky start, especially with the young Cristina frequently getting into trouble, but eventually the trend did catch on, and life slowly started to become a bit more comfortable for the mother-daughter duo.<br />
<br />
The two moved to Millennium City once Cristina turned eleven, with Angelica figuring that it would be easier to raise a super-powered child in a city that was famous for its superteam the Champions, as well as all the other metas that called the city their home. Cristina started to get a better handle on her immense strength, but that did little to stop her from falling victim to bouts of anger and frustration, which caused her to lash out at people around her.<br />
<br />
By fate or coincidence, however, one of those people would turn out to be Tartolmec. After getting into an argument with him about whose fault it was for breaking her newest phone, Cristina learned that the man was, in fact, her long-lost father. After he promised to be a part of her life from here on out, Cristina used his name as inspiration and dubbed herself Temezca, which doesn’t actually mean anything but she thinks it sounds pretty cool. She uses the name when she and Tartolmec are out and about, her father teaching her the way of a true warrior! <br />
<br />
=Personality=<br />
Like Tartolmec, Temezca is frequently ruled by her emotions, though this is somewhat tempered by her being raised by a level-headed mother. While this usually manifests as a fiery temper, this isn’t always the case, and it’s easy to read how Temezca is feeling at any given time. She’s stubborn to a fault, an aspect of her personality that’s worsened by the spoiling she received as a child. When she doesn’t get her way, she tends to dig her heels in until this either changes or is made obvious that it isn’t going to change, which usually results in her sinking into a sullen, pouty mood.<br />
<br />
On top of that, Temezca is hardly the brightest bulb in the bunch. Complex topics and plans frequently go right over her head; she usually gets angry when this happens, since she tends to interpret as people purposefully speaking in a way she doesn’t understand to try and leave her out. <br />
<br />
=Powers and Abilities=<br />
-'''Body of a (Demi)God''': Temezca is far stronger than even her powerful frame would suggest. She’s easily capable of lifting several hundred tons and can absorb a tremendous amount of punishment without it even seeming to faze her. She also recovers from wounds quicker than the average person, with even the most grievous wounds requiring little more than a few weeks of rest.<br />
<br />
-'''Spark of Divinity''': Temezca possesses a spark of divinity, courtesy of her father. This almost acts as a sort of supernatural ‘luck’, as it invites strange and mysterious things to occur around her – whether for good or ill. <br />
<br />
=Weaknesses=<br />
-'''Godlike Temperament:''' Temezca is predisposed towards epic displays of emotion, causing trouble for her both on and off the battlefield. An insult or some perceived slight is likely to cause her to fly into a rage, and she’s easily provoked into combat when negotiation would be far more preferable. <br />
<br />
-'''Sorta Dumb:''' Temezca isn’t very bright. She falls for tricks easily, is likely to try and smash through a puzzle than solve it (because she can’t), and probably won’t get plans that are far more complex than ‘go in and smash everyone’. <br />
<br />
=Important NPCs=<br />
-'''Angelica Hayworth:''' Temezca’s mother. Angelica provides emotional and (more importantly for the destructive teen) financial support, as well as a shoulder to cry on when she needs it. Angelica is also responsible for Temezca being far less overly emotional than she would’ve been if raised by Tartolmec himself. In return, Temezca throws out any potential suitors that try and get closer than her mother would prefer.<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Tartolmec]]: ''' Temezca’s father, the God-King of the Forgotten Isles. She thought Tartolmec was annoying and kind of lame before she knew exactly who he was. She accepted him as her father rather quickly, partly because he made her mother happy and partly because a real father is the one thing that she’s truly ever wanted. Well… not really. But it’s pretty high up there.<br />
<br />
=Nemeses=<br />
-'''Aucutl:''' Tartolmec's former high priest, Aucutl is corrupted by the demonic magic of Tzanthl. He is currently on the run with his demonic master to escape the God Kings wrath and gather his strength. He may one day return, and Temezca plans on standing at her father’s side when that day comes. <br />
<br />
-'''Tzanthl:''' The Demon King, the Lord of the Forsaken Depths, The One Who Lurks Below. Tzanthl is a hideous creature with six eyes and six horns, a crocodiles head, a dogs body, serpents tail has stalked the Forgotten Islands since it was formed, trying to steal the power of the place for itself. It has tempted or fought the various God Kings over the years, but has never been able to seize power. Tzanthl owns a small piece of the islands that is usually hidden in the depths of the ocean and has its own dark palace in a mockery of the glorious Palace of the God King. As her father is the current God-King, Temezca only feels it’s right that she lends her aid should Tzanthl ever strike again.<br />
<br />
=Trivia=<br />
-Temezca is a total klutz and has a habit of breaking small fragile things, even when she doesn’t mean to. She’s gone through more cellphones than she can count, since she refuses to get a big ugly one that won’t crack under her strength.<br />
<br />
=Comments=<br />
'''-What do other people think of the demi-demigod?'''<br />
<br />
"A daughter I never expected to meet but that I am very proud of. She is a worthy to bear my power and strength with her bold, passionate demeanor and love of adventure!" -[[Tartolmec]]<br />
<br />
{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Extra-dimensional]][[Category:Magic]][[Category:Superhuman Strength]][[Category:Demigod]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FantasmaFantasma2014-10-17T19:25:43Z<p>SomethingWitty: </p>
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<div style="padding-right:0px; padding-left:0px; border: 9px Solid #972F67; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:FantasmaLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#E5E5E5<br />
|Background=#972F67<br />
|Text=#000<br />
|Font=<br />
|Shadows= <br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#FFFFFF">'</span><br />
|AlignmentIcon=GhostIcon.png<br />
|Title= The Frightful<br />
|Name= Fantasma<br />
|Badge= Dead As A Doornail<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FantasmaAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= POTWglobelogo.png<br />
|SuperGroup= [[Protectors of the World]]<br />
|VillainGroup=<br />
|Rank= Spookmaster<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Maria Teresa García Ramírez<br />
|Aliases= Fantasma<br />
|Birthdate= January 3rd, 1988<br />
|Birthplace= Marbella, Málaga <br />
|Citizenship= Dual American/Spanish <br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= Bookstore Owner<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= <br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Spanish<br />
|Gender= Female<br />
|Age= 26<br />
|Height= 5' 4" <br />
|Weight= 135 lbs.<br />
|BodyType= Spooky<br />
|Hair= White<br />
|Eyes= White<br />
|Skin= White<br />
|Features= Ghost<br />
<!-- Powers Module. --><br />
|KnownPowers= Ectoplasm Generation/Control <br> Flight <br> Invisibility <br> Intangibility <br> Effectively Immortal<br />
|Equipment= Prius<br />
|Skills= Tarot Reading <br> Palm Reading<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#972F67">Biography</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Appearance And Personality</div>'''''=<br />
[[File:FantasmaEWG.jpg|250px|left|thumb]]<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#972F67">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Skills and Equipment</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Comments</div>'''''=<br />
''Comments from Fantasma's superhero peers go here!''<br />
<br />
"Maria's a firecracker. Energetic, opinionated and just a little bit hotheaded. What's not to like?" - [[All-Star]]<br />
<br />
{{SomethingWitty}}<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Ghost]]<br />
[[Category:Spanish]]<br />
[[Category:American]]<br />
[[Category:Invisibility]]<br />
[[Category:Immortal]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-10-07T03:09:02Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1979<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 35<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
[[File:FalconetRavietta.png|left|200px]]Lysandra was born in April of 1979, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|300px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Swordsman]]<br />
[[Category:Flight]]<br />
[[Category:Mystic Artifacts]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-10-07T02:44:59Z<p>SomethingWitty: why can't i do math holy crap</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1979<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
[[File:FalconetRavietta.png|left|200px]]Lysandra was born in April of 1979, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|300px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Swordsman]]<br />
[[Category:Flight]]<br />
[[Category:Mystic Artifacts]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=TemezcaTemezca2014-10-04T03:02:36Z<p>SomethingWitty: can't read my own page either apparently</p>
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[[File:TemezcaLogo.png|center|]]<br />
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{{PriceBox<br />
|Border= #DAA520 <br />
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|Background= #003200<br />
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|Font= #FFFFFF<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= <font size="+1">The Tenacious</font><br />
|Name= <font size="+3">Temezca</font><br />
|Badge= Firstborn<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= TemezcaCO.jpg<br />
|Caption= Daughter of the God-King of the Forgotten Isles<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= None<br />
|Rank= NA<br />
|OtherAffil= None<br />
<!-- Identity Module. --><br />
|RealName= Cristina Hayworth<br />
|Aliases= Temezca<br />
|Birthdate= March 2, 1995<br />
|Birthplace= Ann Arbor, Michigan<br />
|Citizenship= American<br />
|Residence= Suburban Millennium City<br />
|Headquarters= Her House<br />
|Occupation= Teenager<br />
|Legal= Several Misdemeanors, Multiple Property Damage Charges<br />
|Marital= Single<br />
|Relatives= Angelica Hayworth (Mother) <br> [[Tartolmec]] (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Demigod<br />
|Ethnicity= Mixed Race (White/Hispanic)<br />
|Gender= Female<br />
|Age= 19<br />
|Height= 5' 11"<br />
|Weight= 155 lbs.<br />
|BodyType= Godlike<br />
|Hair= Auburn<br />
|Eyes= Gold<br />
|Skin= Tanned<br />
|Features= Golden Eyes <br> Divine Spark<br />
<!-- Powers Module. --><br />
|KnownPowers= Incredible Strength <br> Incredible Durability <br> Enhanced Healing Factor<br />
|Equipment= Costume<br />
|Skills= Texting<br />
|}}<br />
<br />
<br />
=Appearance=<br />
Temezca is a tall and incredibly beautiful young woman, with a naturally imposing figure that almost radiates a divine power. She wears her mane of auburn hair long and loose, in a messy style that she probably puts far more work into than if she'd just combed it regularly. Her eyes are a piercing gold and her skin is tanned, putting her much at odds with her pale, blue-eyed mother. She dresses in comfortable, expensive clothing, usually from her mother's fashion line, and switches to a green and gold costume somewhat inspired by her father's when she goes out to fight crime.<br />
<br />
=Background=<br />
The 90s were a wild and crazy time for everyone, but especially so for Angelica Patterson. Heiress to a large fortune and clothing company that she was one day expected to take the reigns of, Angelica did what every young person would do and railed against her father's plans at every opportunity she could find. She slept in every day and went clubbing every night, spending far more time on her hard-partying lifestyle than she ever did on her schoolwork, much to her father's disappointment.<br />
<br />
One fateful evening in '94, Angelica met a member of the (at the time) popular superteam '''Stryke Force X'''. Clad in a green and gold costume that defined his perfect body all too well and an attitude that set him firmly at odds with the stuffy lifestyle that her parents preferred, it was no wonder that Angelica threw herself at '''[[Tartolmec]], God King of the Forgotten Isles''' without a second thought. Their time together was brief, but full of the passion that defined the 90s, and when they eventually parted ways (two days later) it was on good terms. Unknown to both of them at the time, however, was that Tartolmec had left Angelica with a gift: a child.<br />
<br />
Nine months later, Cristina Hayworth was born, possessed of a portion of her father's divinity and all the benefits (and drawbacks) that came with it. Angelica, who was forced to turn over a new leaf so that she could adequately provide for her child, had finally gone to her father for help. Even though he disapproved of Angelica's decision to keep the child (and the circumstances that brought it about in the first place), he couldn't turn her away entirely. Instead, he offered her a deal: he would help her get her foot in the door... but from that point on, she would no longer be a part of the Patterson family. <br />
<br />
Angelica accepted the offer and used the money left to her by her father to start up her own clothing line, focusing on casual every day wear to contrast with her father’s high fashion line. It had a rocky start, especially with the young Cristina frequently getting into trouble, but eventually the trend did catch on, and life slowly started to become a bit more comfortable for the mother-daughter duo.<br />
<br />
The two moved to Millennium City once Cristina turned eleven, with Angelica figuring that it would be easier to raise a super-powered child in a city that was famous for its superteam the Champions, as well as all the other metas that called the city their home. Cristina started to get a better handle on her immense strength, but that did little to stop her from falling victim to bouts of anger and frustration, which caused her to lash out at people around her.<br />
<br />
By fate or coincidence, however, one of those people would turn out to be Tartolmec. After getting into an argument with him about whose fault it was for breaking her newest phone, Cristina learned that the man was, in fact, her long-lost father. After he promised to be a part of her life from here on out, Cristina used his name as inspiration and dubbed herself Temezca, which doesn’t actually mean anything but she thinks it sounds pretty cool. She uses the name when she and Tartolmec are out and about, her father teaching her the way of a true warrior! <br />
<br />
=Personality=<br />
Like Tartolmec, Temezca is frequently ruled by her emotions, though this is somewhat tempered by her being raised by a level-headed mother. While this usually manifests as a fiery temper, this isn’t always the case, and it’s easy to read how Temezca is feeling at any given time. She’s stubborn to a fault, an aspect of her personality that’s worsened by the spoiling she received as a child. When she doesn’t get her way, she tends to dig her heels in until this either changes or is made obvious that it isn’t going to change, which usually results in her sinking into a sullen, pouty mood.<br />
<br />
On top of that, Temezca is hardly the brightest bulb in the bunch. Complex topics and plans frequently go right over her head; she usually gets angry when this happens, since she tends to interpret as people purposefully speaking in a way she doesn’t understand to try and leave her out. <br />
<br />
=Powers and Abilities=<br />
-'''Body of a (Demi)God''': Temezca is far stronger than even her powerful frame would suggest. She’s easily capable of lifting several hundred tons and can absorb a tremendous amount of punishment without it even seeming to faze her. She also recovers from wounds quicker than the average person, with even the most grievous wounds requiring little more than a few weeks of rest.<br />
<br />
-'''Spark of Divinity''': Temezca possesses a spark of divinity, courtesy of her father. This almost acts as a sort of supernatural ‘luck’, as it invites strange and mysterious things to occur around her – whether for good or ill. <br />
<br />
=Weaknesses=<br />
-'''Godlike Temperament:''' Temezca is predisposed towards epic displays of emotion, causing trouble for her both on and off the battlefield. An insult or some perceived slight is likely to cause her to fly into a rage, and she’s easily provoked into combat when negotiation would be far more preferable. <br />
<br />
-'''Sorta Dumb:''' Temezca isn’t very bright. She falls for tricks easily, is likely to try and smash through a puzzle than solve it (because she can’t), and probably won’t get plans that are far more complex than ‘go in and smash everyone’. <br />
<br />
=Important NPCs=<br />
-'''Angelica Hayworth:''' Temezca’s mother. Angelica provides emotional and (more importantly for the destructive teen) financial support, as well as a shoulder to cry on when she needs it. Angelica is also responsible for Temezca being far less overly emotional than she would’ve been if raised by Tartolmec himself. In return, Temezca throws out any potential suitors that try and get closer than her mother would prefer.<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Tartolmec]]: ''' Temezca’s father, the God-King of the Forgotten Isles. She thought Tartolmec was annoying and kind of lame before she knew exactly who he was. She accepted him as her father rather quickly, partly because he made her mother happy and partly because a real father is the one thing that she’s truly ever wanted. Well… not really. But it’s pretty high up there.<br />
<br />
=Nemeses=<br />
-'''Aucutl:''' Tartolmec's former high priest, Aucutl is corrupted by the demonic magic of Tzanthl. He is currently on the run with his demonic master to escape the God Kings wrath and gather his strength. He may one day return, and Temezca plans on standing at her father’s side when that day comes. <br />
<br />
-'''Tzanthl:''' The Demon King, the Lord of the Forsaken Depths, The One Who Lurks Below. Tzanthl is a hideous creature with six eyes and six horns, a crocodiles head, a dogs body, serpents tail has stalked the Forgotten Islands since it was formed, trying to steal the power of the place for itself. It has tempted or fought the various God Kings over the years, but has never been able to seize power. Tzanthl owns a small piece of the islands that is usually hidden in the depths of the ocean and has its own dark palace in a mockery of the glorious Palace of the God King. As her father is the current God-King, Temezca only feels it’s right that she lends her aid should Tzanthl ever strike again.<br />
<br />
=Trivia=<br />
-Temezca is a total klutz and has a habit of breaking small fragile things, even when she doesn’t mean to. She’s gone through more cellphones than she can count, since she refuses to get a big ugly one that won’t crack under her strength.<br />
<br />
=Comments=<br />
'''-What do other people think of the demi-demigod?'''<br />
<br />
"A daughter I never expected to meet but that I am very proud of. She is a worthy to bear my power and strength with her bold, passionate demeanor and love of adventure!" -[[Tartolmec]]<br />
<br />
{{SomethingWitty}}<br />
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<br><br />
<br><br />
<br />
[[Category:Character]][[Category:Female]][[Category:Extra-dimensional]][[Category:Magic]][[Category:Superhuman Strength]][[Category:Demigod]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=TemezcaTemezca2014-10-04T02:58:15Z<p>SomethingWitty: can't do math for shit</p>
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[[File:TemezcaLogo.png|center|]]<br />
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{{PriceBox<br />
|Border= #DAA520 <br />
|MidBorder= #000000<br />
|Background= #003200<br />
|Text= #FFFFFF<br />
|Font= #FFFFFF<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= <font size="+1">The Tenacious</font><br />
|Name= <font size="+3">Temezca</font><br />
|Badge= Firstborn<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= TemezcaCO.jpg<br />
|Caption= Daughter of the God-King of the Forgotten Isles<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= None<br />
|Rank= NA<br />
|OtherAffil= None<br />
<!-- Identity Module. --><br />
|RealName= Cristina Hayworth<br />
|Aliases= Temezca<br />
|Birthdate= March 2, 1996<br />
|Birthplace= Ann Arbor, Michigan<br />
|Citizenship= American<br />
|Residence= Suburban Millennium City<br />
|Headquarters= Her House<br />
|Occupation= Teenager<br />
|Legal= Several Misdemeanors, Multiple Property Damage Charges<br />
|Marital= Single<br />
|Relatives= Angelica Hayworth (Mother) <br> [[Tartolmec]] (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Demigod<br />
|Ethnicity= Mixed Race (White/Hispanic)<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 5' 11"<br />
|Weight= 155 lbs.<br />
|BodyType= Godlike<br />
|Hair= Auburn<br />
|Eyes= Gold<br />
|Skin= Tanned<br />
|Features= Golden Eyes <br> Divine Spark<br />
<!-- Powers Module. --><br />
|KnownPowers= Incredible Strength <br> Incredible Durability <br> Enhanced Healing Factor<br />
|Equipment= Costume<br />
|Skills= Texting<br />
|}}<br />
<br />
<br />
=Appearance=<br />
Temezca is a tall and incredibly beautiful young woman, with a naturally imposing figure that almost radiates a divine power. She wears her mane of auburn hair long and loose, in a messy style that she probably puts far more work into than if she'd just combed it regularly. Her eyes are a piercing gold and her skin is tanned, putting her much at odds with her pale, blue-eyed mother. She dresses in comfortable, expensive clothing, usually from her mother's fashion line, and switches to a green and gold costume somewhat inspired by her father's when she goes out to fight crime.<br />
<br />
=Background=<br />
The 90s were a wild and crazy time for everyone, but especially so for Angelica Patterson. Heiress to a large fortune and clothing company that she was one day expected to take the reigns of, Angelica did what every young person would do and railed against her father's plans at every opportunity she could find. She slept in every day and went clubbing every night, spending far more time on her hard-partying lifestyle than she ever did on her schoolwork, much to her father's disappointment.<br />
<br />
One fateful evening in '94, Angelica met a member of the (at the time) popular superteam '''Stryke Force X'''. Clad in a green and gold costume that defined his perfect body all too well and an attitude that set him firmly at odds with the stuffy lifestyle that her parents preferred, it was no wonder that Angelica threw herself at '''[[Tartolmec]], God King of the Forgotten Isles''' without a second thought. Their time together was brief, but full of the passion that defined the 90s, and when they eventually parted ways (two days later) it was on good terms. Unknown to both of them at the time, however, was that Tartolmec had left Angelica with a gift: a child.<br />
<br />
Nine months later, Cristina Hayworth was born, possessed of a portion of her father's divinity and all the benefits (and drawbacks) that came with it. Angelica, who was forced to turn over a new leaf so that she could adequately provide for her child, had finally gone to her father for help. Even though he disapproved of Angelica's decision to keep the child (and the circumstances that brought it about in the first place), he couldn't turn her away entirely. Instead, he offered her a deal: he would help her get her foot in the door... but from that point on, she would no longer be a part of the Patterson family. <br />
<br />
Angelica accepted the offer and used the money left to her by her father to start up her own clothing line, focusing on casual every day wear to contrast with her father’s high fashion line. It had a rocky start, especially with the young Cristina frequently getting into trouble, but eventually the trend did catch on, and life slowly started to become a bit more comfortable for the mother-daughter duo.<br />
<br />
The two moved to Millennium City once Cristina turned eleven, with Angelica figuring that it would be easier to raise a super-powered child in a city that was famous for its superteam the Champions, as well as all the other metas that called the city their home. Cristina started to get a better handle on her immense strength, but that did little to stop her from falling victim to bouts of anger and frustration, which caused her to lash out at people around her.<br />
<br />
By fate or coincidence, however, one of those people would turn out to be Tartolmec. After getting into an argument with him about whose fault it was for breaking her newest phone, Cristina learned that the man was, in fact, her long-lost father. After he promised to be a part of her life from here on out, Cristina used his name as inspiration and dubbed herself Temezca, which doesn’t actually mean anything but she thinks it sounds pretty cool. She uses the name when she and Tartolmec are out and about, her father teaching her the way of a true warrior! <br />
<br />
=Personality=<br />
Like Tartolmec, Temezca is frequently ruled by her emotions, though this is somewhat tempered by her being raised by a level-headed mother. While this usually manifests as a fiery temper, this isn’t always the case, and it’s easy to read how Temezca is feeling at any given time. She’s stubborn to a fault, an aspect of her personality that’s worsened by the spoiling she received as a child. When she doesn’t get her way, she tends to dig her heels in until this either changes or is made obvious that it isn’t going to change, which usually results in her sinking into a sullen, pouty mood.<br />
<br />
On top of that, Temezca is hardly the brightest bulb in the bunch. Complex topics and plans frequently go right over her head; she usually gets angry when this happens, since she tends to interpret as people purposefully speaking in a way she doesn’t understand to try and leave her out. <br />
<br />
=Powers and Abilities=<br />
-'''Body of a (Demi)God''': Temezca is far stronger than even her powerful frame would suggest. She’s easily capable of lifting several hundred tons and can absorb a tremendous amount of punishment without it even seeming to faze her. She also recovers from wounds quicker than the average person, with even the most grievous wounds requiring little more than a few weeks of rest.<br />
<br />
-'''Spark of Divinity''': Temezca possesses a spark of divinity, courtesy of her father. This almost acts as a sort of supernatural ‘luck’, as it invites strange and mysterious things to occur around her – whether for good or ill. <br />
<br />
=Weaknesses=<br />
-'''Godlike Temperament:''' Temezca is predisposed towards epic displays of emotion, causing trouble for her both on and off the battlefield. An insult or some perceived slight is likely to cause her to fly into a rage, and she’s easily provoked into combat when negotiation would be far more preferable. <br />
<br />
-'''Sorta Dumb:''' Temezca isn’t very bright. She falls for tricks easily, is likely to try and smash through a puzzle than solve it (because she can’t), and probably won’t get plans that are far more complex than ‘go in and smash everyone’. <br />
<br />
=Important NPCs=<br />
-'''Angelica Hayworth:''' Temezca’s mother. Angelica provides emotional and (more importantly for the destructive teen) financial support, as well as a shoulder to cry on when she needs it. Angelica is also responsible for Temezca being far less overly emotional than she would’ve been if raised by Tartolmec himself. In return, Temezca throws out any potential suitors that try and get closer than her mother would prefer.<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Tartolmec]]: ''' Temezca’s father, the God-King of the Forgotten Isles. She thought Tartolmec was annoying and kind of lame before she knew exactly who he was. She accepted him as her father rather quickly, partly because he made her mother happy and partly because a real father is the one thing that she’s truly ever wanted. Well… not really. But it’s pretty high up there.<br />
<br />
=Nemeses=<br />
-'''Aucutl:''' Tartolmec's former high priest, Aucutl is corrupted by the demonic magic of Tzanthl. He is currently on the run with his demonic master to escape the God Kings wrath and gather his strength. He may one day return, and Temezca plans on standing at her father’s side when that day comes. <br />
<br />
-'''Tzanthl:''' The Demon King, the Lord of the Forsaken Depths, The One Who Lurks Below. Tzanthl is a hideous creature with six eyes and six horns, a crocodiles head, a dogs body, serpents tail has stalked the Forgotten Islands since it was formed, trying to steal the power of the place for itself. It has tempted or fought the various God Kings over the years, but has never been able to seize power. Tzanthl owns a small piece of the islands that is usually hidden in the depths of the ocean and has its own dark palace in a mockery of the glorious Palace of the God King. As her father is the current God-King, Temezca only feels it’s right that she lends her aid should Tzanthl ever strike again.<br />
<br />
=Trivia=<br />
-Temezca is a total klutz and has a habit of breaking small fragile things, even when she doesn’t mean to. She’s gone through more cellphones than she can count, since she refuses to get a big ugly one that won’t crack under her strength.<br />
<br />
=Comments=<br />
'''-What do other people think of the demi-demigod?'''<br />
<br />
"A daughter I never expected to meet but that I am very proud of. She is a worthy to bear my power and strength with her bold, passionate demeanor and love of adventure!" -[[Tartolmec]]<br />
<br />
{{SomethingWitty}}<br />
<br />
<br><br />
<br><br />
<br />
[[Category:Character]][[Category:Female]][[Category:Extra-dimensional]][[Category:Magic]][[Category:Superhuman Strength]][[Category:Demigod]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FantasmaFantasma2014-09-30T22:45:41Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #972F67; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #972F67; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:FantasmaLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#E5E5E5<br />
|Background=#972F67<br />
|Text=#000<br />
|Font=<br />
|Shadows= <br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#FFFFFF">'</span><br />
|AlignmentIcon=GhostIcon.png<br />
|Title= The Frightful<br />
|Name= Fantasma<br />
|Badge= Dead As A Doornail<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FantasmaAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= POTWglobelogo.png<br />
|SuperGroup= [[Protectors of the World]]<br />
|VillainGroup=<br />
|Rank= Spookmaster<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Maria Teresa García Ramírez<br />
|Aliases= Fantasma<br />
|Birthdate= January 3rd, 1991<br />
|Birthplace= Marbella, Málaga <br />
|Citizenship= Dual American/Spanish <br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= Bookstore Owner<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= <br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Spanish<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 6" <br />
|Weight= 135 lbs.<br />
|BodyType= Spooky<br />
|Hair= White<br />
|Eyes= White<br />
|Skin= White<br />
|Features= Ghost<br />
<!-- Powers Module. --><br />
|KnownPowers= Ectoplasm Generation/Control <br> Flight <br> Invisibility <br> Intangibility <br> Effectively Immortal<br />
|Equipment= Prius<br />
|Skills= Tarot Reading <br> Palm Reading<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#972F67">Biography</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Appearance And Personality</div>'''''=<br />
[[File:FantasmaEWG.jpg|250px|left|thumb]]<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#972F67">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Skills and Equipment</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Comments</div>'''''=<br />
''Comments from Fantasma's superhero peers go here!''<br />
<br />
"Maria's a firecracker. Energetic, opinionated and just a little bit hotheaded. What's not to like?" - [[All-Star]]<br />
<br />
{{SomethingWitty}}<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Ghost]]<br />
[[Category:Spanish]]<br />
[[Category:American]]<br />
[[Category:Invisibility]]<br />
[[Category:Immortal]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=HailfireHailfire2014-09-13T18:06:26Z<p>SomethingWitty: /* Powers And Abilities */</p>
<hr />
<div><div style="padding:0px; border: 20px Solid #990000; color:#990000; border-radius: 400px; -moz-border-radius:400px; background-color: #009999"><br />
<div style="padding:0px; border: 10px Solid #009999; color:#009999; border-radius: 64px; -moz-border-radius:60px; background-color: #009999"><br />
<div style="padding:0px; border: 5px Solid #660033; color:#FFF; border-radius: 64px; -moz-border-radius:60px; background-color: #000"><br />
<center>[[File:HailfireBanner.png]]</center><br />
{{PriceBox<br />
|Border= #990000<br />
|MidBorder= #009999<br />
|Background= #660033<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= 40<br />
|AlignmentIcon=<br />
|Title= Master of Frost and Flame<br />
|Name= Hailfire<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[User:SomethingWitty|SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= HailfireBox.jpg<br />
|Caption= "Just as we have two eyes and two feet, duality is a part of life."<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank= None<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Analyn Cacalda <br />
|Aliases= Hailfire<br />
|Birthdate= June 18, 1979<br />
|Birthplace= <br />
|Citizenship= American<br />
|Residence= Downtown Millennium City<br />
|Headquarters= See Above<br />
|Occupation= <br />
|Legal= Hero<br />
|Marital= Single <br />
|Relatives= None Living<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Possessed<br />
|Ethnicity= <br />
|Gender= Female<br />
|Age= 34<br />
|Height= 5' 8"<br />
|Weight= 152 lbs.<br />
|BodyType= Healthy<br />
|Hair= Black<br />
|Eyes= Orange (Left), Blue (Right)<br />
|Skin= Tan<br />
|Features= Left Eye Glows Orange/Right Eye Glows Blue When Magic Is In Use<br />
<!-- Powers Module. --><br />
|KnownPowers= Fire and Ice Magic Granted By Spirits<br />
|Equipment= Enchanted Jacket For Protection<br />
|Skills= Magic Stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #660033">Background</div>'''''=<br />
Analyn Cacalda was born and raised on an island where magic and myth are very, very real. With most civilization coming in the form of rural settlements separated by large swathes of wilderness belonging to the spirits, it was no surprise that she quickly came to yearn for a life of adventure outside her isolated village. Analyn would frequently sneak out in the evenings to explore the woods surrounding her home, often getting lost for days before she found her way back. Her parents always scolded her, warning her that one day she would get herself eaten alive or anger the spirits of the land or some other nonsense. Analyn, with all her youthful confidence, would always tell her parents that something like that would never happen to hear – which made her sudden, years-long disappearance all the more painful.<br />
<br><br />
<br />
During one of her outings, Analyn lost her footing and fell into a deep and dark ravine. She felt bones throughout her body shatter as she landed. A chilling warmth washed over her body and, as her grip on consciousness slowly started to slip away, the last thought that passed through her mind was that she was going to die in here, afraid and alone.<br />
<br><br />
<br />
Fate, however, had cast a different lot for Analyn.<br />
<br><br />
<br />
As her eyes fluttered open for the first time in years, the first thing that Analyn noticed was that she was not alone. She could hear voices, two of them, chattering away as if they were right next to her. Analyn asked who was there – after one of the voices, passionate and male, responded that they were her new tenants, a cold and female voice butted in to offer the ''real'' explanation: they were a pair of nature spirits that were imprisoned within a natural cavern inside the ravine by a spiteful wizard long ago. When Analyn fell in, they sustained her broken and bloody body over the course of ten years, allowing her wounds to heal and her strength to grow. In return, the spirits had taken up residence within her aged body so that they could finally escape their prison. The three would now have to live in unity as, without the others’ power, they would die. Analyn remained silent after receiving the news, up until the point she passed out again.<br />
<br><br />
<br />
Analyn never returned home after that. She had lost ten years of her life, ten years that her friends and family had had to mourn her apparent death and move on. The spirits advised that it would be cruel to them to return after so long, especially as she was no longer the girl they once knew. Analyn chose to travel the wilds instead, finally having the adventure she had wanted for so long, though hardly under circumstances she desired. It was during this time that she met future friend and travelling companion [[Alchemia]], with whom she would eventually leave the island and take up residence in Millennium City, where she – and her companions – live to this day.<br />
<br />
='''''<div style="color:#000000; background-color:#660033">Appearance And Personality</div>'''''=<br />
Hailfire appears to be in her early thirties, with lightly tanned skin and long black hair. She's fairly attractive, though not entirely beautiful, and usually has a small, somewhat shy smile on her lips. She stands at around 5' 8" and, while she's not fat or even chubby, she doesn't have the athletic frame that most superheroes tend to sport; she likes to refer to herself as 'healthy'. Her most outstanding features are her eyes: her left eye is orange and her right blue, a sign of the spirits watching the world through her eyes. They glow more intensely as she draws more and more upon their powers.<br />
<br />
Analyn is fairly scattered when she's put into a social situation. She hardly ever seems to be paying attention, and when she is there's a certain timid air about her, like she's unsure of what she's about to say before she says it. Even when she is actively engaged in conversation, however, her reactions and personality seem to change on a whim: at one moment she can be calm and cool, almost serene to the point of being cold, to being fiery and hotheaded, like she's going to lash out at anyone next to her at a moment's notice. This has earned her a reputation amongst those she knows as being what the experts call 'batshit insane'; in truth, they aren't that far off. At almost all times, Analyn is listening to the voices of the spirits inside of her head, offering often conflicting advice on how to deal with any given situation, to the point where sometimes she can barely hear her own thoughts. The former is mostly responsible for her angry outbursts while the latter is usually responsible for her almost cold replies. Analyn herself is a fairly normal and down to earth, if somewhat shy, girl, though her own personality rarely has time to shine now that it's overshadowed by the other two.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Powers And Abilities</div>'''''=<br />
*'''Frost & Fire Magic:''' Hailfire is a powerful and experienced wielder of any spell that has to do with the elements of frost or flame, due to being able to draw upon the power of spirits that are representative of these two aspects of nature. She prefers to lead with ice magic, as it is inherently less destructive than her fire spells, but she isn’t afraid to turn up the heat if she deems it necessary.<br />
<br />
*'''Astral Sight:''' Hailfire has the innate ability to perceive the Astral Realm with the assistance of her spirit companions. This allows her to see spirits and other mages passing through the Astral, as well as other entities that may manifest there. This, however, does not allow her to act on their presence - she cannot physically strike anything on the Astral, for example.<br />
<br />
*'''Passing The Lead:''' In a pinch, Hailfire can allow one of the spirits possessing her to take complete control of her body, allowing them to ‘pilot’ it as they see fit and manifest their powers at their full strength. This is only used as a last resort, however, as the immense strain that channeling the spirits’ power puts on her body shaves off years of her life at a time.<br />
<br />
*'''Ritual Magic:''' Along with her fire and ice spells, Hailfire also knows how to carry out long and complex rituals to accomplish less destructive tasks. This frequently requires her to draw out a circle and focus her attention entirely on the spell, so its usefulness in combat is limited at best, nonexistent at worst.<br />
<br />
*'''Three Minds:''' When dealing with Hailfire, one is actually dealing with three separate entities. Though they often bicker and argue, when it comes time to get serious, they (usually) put aside their differences and work together to achieve their goals, effectively providing Hailfire with a support crew at all times. The spirits are also capable of helping her ward off mental attacks, as they themselves have a stake within her mindscape.<br />
<br><br />
<br />
='''''<div style="color:#000000; background-color: #660033">Equipment</div>'''''=<br />
*'''Warding Necklace:''' Hailfire wears a necklace that provides her body with a buffer against physical and magical attacks, allowing her to absorb more punishment and survive what would normally be fatal blows. A powerful enough attack can shatter the ward, requiring her to recharge the necklace, and it is ineffective against psionic attacks.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Weaknesses </div>'''''=<br />
*'''Spiritual Symbiosis:''' While the spirits are Hailfire’s greatest strength, they are also her greatest weakness; if one were to be forced out of her body, the other two would die within hours. If all three are separated, then they will die immediately. <br />
<br />
*'''Indecisiveness:''' The spirits and Hailfire do not always agree with each other. They each have their own separate opinions on how to approach a situation and this can sometimes lead to internal bickering that prevents Hailfire from taking immediate, decisive action. It also sometimes leaves her looking a little nutso, as she sometimes replies to the spirits out loud.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Friends, Allies and Acquaintances</div>'''''=<br />
*'''[[Alchemia]]:''' An alchemist that Hailfire met in her travels on their home island. Though they sometimes argue due to Hailfire’s ever-shifting attitude, Hailfire genuinely cares for Alchemia and considers her not only a friend, but part of her family as well.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Important NPCs </div>'''''==<br />
*'''The Spirits:''' Hailfire’s closest and constant companions are a spirit of fire and a spirit of ice. The former identifies as a male and the latter a female, and they are just as different as their natures would imply. The fire spirit is carefree, brash and tends to favor more impulsive resolutions, while the ice spirit is cold, calculating, and prefers logical thought over anything else. Hailfire never refers to them by any name; the only ones they ever offered were abstract concepts rather than words. As such, she simply calls them ‘the spirits’.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Trivia</div>'''''==<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Comments</div>'''''==<br />
''Comments from Hailfire's superhero peers go here!''<br />
<br />
''"She was instrumental in taking down a force that could have possibly taken over the world. A bit of enigma at this point, but as they say 'don't look a gift horse in the mouth'. Hopefully we'll be seeing her in the days to come around Millennium City."'' - [[Sparrowhawk]]<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Arcane]][[Category:Fire]][[Category:Ice]][[Category:Involuntary Bestowal]][[Category:Magic User]][[Category:Occult]][[Category:Public Identity]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=AuroralAuroral2014-09-05T12:43:55Z<p>SomethingWitty: </p>
<hr />
<div>[[Category:Character]][[Category:Female]][[Category:Alien]][[Category:Construct]][[Category:Waitstaff]][[Category:Superhuman Strength]][[Category:Flight]]<br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #336699; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #990000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #990000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #336699; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:AuroralLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border= #000000<br />
|MidBorder= #990000<br />
|Background= #336699<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=BrightSunLogo.png<br />
|Title= The Amazing<br />
|Name= Auroral<br />
|Badge= Who's Out There?<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=AuroralEWG.jpg<br />
|Caption= Patrolling The Skies<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup=Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Jennifer King<br />
|Aliases= Auroral<br />
|Birthdate= June 1, 1994<br />
|Birthplace= Lake Huron, Michigan, United States<br />
|Citizenship= American<br />
|Residence= Parent's House<br />
|Headquarters= See Above<br />
|Occupation= Waitress<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Robert & Stacy King (foster parents)<br />
<!-- Physical Traits Module. --><br />
|Species= Extraterrestrial (Unknown Species)<br />
|SubType= Genetic Construct<br />
|Manufacturer= The Sun<br />
|Model= Human<br />
|Ethnicity= 'White'<br />
|Gender= Female <br />
|Age= Nineteen<br />
|Height= 5' 10"<br />
|Weight= 140 lbs.<br />
|BodyType= Athletic<br />
|Hair= Dark Blonde<br />
|Eyes= Glowing Yellow<br />
|Skin= Lightly Tanned<br />
|Features= Glowing Yellow Eyes<br />
<!-- Powers Module. --><br />
|KnownPowers= Super Strength <br> Super Durability <br> Optic Blasts <br> Flight<br />
|Equipment= Reinforced Costume<br />
|Skills= Mad Tuba Skills<br />
|}}<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Biography</div>'''''=<br />
In the summer of 1994, on the shores of the Great Lake Huron, a meteor very suddenly and very loudly impacted with the Earth, kicking up dust a half mile around the crater. The then-newlywed couple Stacy and Robert King, out on a camping trip to the Lakes, were the first to arrive on the scene to a wondrous sight: the meteor had cracked in half upon impact and, inside, was a baby girl with lustrous yellow eyes. Stacy, unable to conceive because of a condition passed on from her mother, fell in love with the child instantly, and begged her husband to 'adopt' her. Robert, unable to say no to his new wife, agreed, despite his reservations. They both agreed that no matter what, they wouldn't tell the baby what her true origins were. They decided to name her Jennifer, after Robert's grandmother.<br />
<br />
Growing up, Jennifer was a strange child. Her attention span was notably short, often shifting from one hobby to another in the blink of an eye, as if she had some insatiable need to know anything and everything that she could possibly learn. She also had a tendency to say and do strange things, often without warning, which frequently resulted in her getting in trouble. Despite this, her parents loved her dearly, and made every effort to accommodate Jennifer's quirks, figuring that they were due to her extraterrestrial nature. She was homeschooled by her mother until the ninth grade, when she was enrolled in The Bracen Institute for metahuman teenagers. By then she had outgrown most of her more unusual habits, and fit in well enough with her peers, even if they did find her a bit... odd.<br />
<br />
Now nineteen and graduated from Bracen, Jennifer has shifted her focus towards fighting supercrime as the young heroine, Auroral!<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Appearance and Personality</div>'''''=<br />
<br />
Jennifer King is a nineteen year old girl, with lightly tanned skin and short blonde hair that she keeps styled in a bob haircut. She's just above the average height for an American woman at 5' 10", and has an average, healthy body type, weighing in at just under 140 pounds. <br />
<br />
While Jennifer would normally be considered an attractive person, two of her features work to hinder this: the first and most obvious are her striking yellow eyes, combined with a tendency to stare at people. Second and more subtle is that, in short, she's ''too'' perfect. Her perfectly symmetrical face, while attractive on a passing glance, trend more and more towards 'creepy' and 'unsettling' the longer one looks at her, due in large part to the uncanny valley effect.<br />
<br />
Jennifer is bright, inquisitive, and curious, always looking for some new bit of trivia to gobble up, or trying to make new friends. Socializing in particular is important to her, as she missed out on regular schooling, for the most part, and the bonds of friendship that usually comes with it. She has a tendency to state strange things out of the blue, ramble on, and ask blunt personal questions in public, seemingly without any forethought or understanding of why it might be considered impolite. Because of this, some people tend to find her annoying to deal with, and prefer to avoid her if at all possible.<br />
<br />
Despite being a superhero, Jennifer actually takes a pacifistic approach to criminal justice when possible. She prefers to talk down lawbreakers if the opportunity presents itself, only resorting to blasting them away when all else fails. This is tied to a firm belief that all human life is valuable, no matter what that person may have done in the past. The only exception to this are those that would seek to cause death on a widespread scale: Jennifer has an almost disturbing hatred towards these people, far surpassing what most others would deem healthy.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Allies and Enemies</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Allies: Unaffiliated</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Enemy: Kro'taris</div>'''''=<br />
<br />
Hundreds and hundreds of lightyears away from the Sol System, there was a planet known as Afaleon IV, home of the peaceful Greulian people. Approximately three thousand years ahead of Humanity in terms of technological advancement, they had colonized every planet of their solar system and played a major part in the galactic community, providing technology mainly aimed towards terraforming and easy colonization of planets normally unsuitable for such purposes. Because of the almost miraculous nature of their equipment, Afaleon IV was frequently the victim of aggressive alien species seeking to take it by force.<br />
Each time, the invaders were repelled by a single entity of devastating, then known simply as Kro'taris. Though he wore the skin of an ordinary Greulian, it was obvious to everyone around him that he was so much more. Able to survive in the vacuum of space, and wielding strength unimaginable, he served as the protector of the peaceful people against any that would seek to do them harm. No matter what challenges they faced, Kro'taris was always there to lend his aid.<br />
<br><br />
<br />
Until, one day, the Greulian sun went supernova.<br />
<br><br />
<br />
The catastrophe was induced by a secret superweapon brought to bear against Kro'taris and his charges when the alien species wielding it was chased away by the cosmic defender, resulting in heavy losses for the invading people. In retaliation for those they lost, and to repair their reputation at being defeated so easily, they made the decision to wipe out the Greulian people as a whole. And there was nothing Kro'taris could do but watch - he survived the supernova, but the planets in its path were not so fortunate. In one fell swoop, everything he had fought to defend was gone.<br />
<br><br />
<br />
Something snapped within Kro'taris that day, driving him mad with grief and despair. He departed on a quest for revenge, everything else about him consumed in the fire of his rage except for that single need to make the others feel the pain that reverberated through his body with every beat of his heart. He traveled from star to star, seeking out those who had wronged him, and destroying the planets of those who would dare stand in his way. In time, he would earn his reputation as Kro'taris, the World-Shatterer. It wasn't long before his arrival was met with open aggression, as the people of his targeted planets fought to protect themselves - most often, to no avail.<br />
<br><br />
<br />
His search continues to this day, all shreds of the man he once was gone, replaced with the the all-consuming fury of a burning star.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Powers and Abilities</div>'''''=<br />
*'''Solar Powered:''' Auroral is solar-powered; she is capable of surviving without food, water, and oxygen, so long as she is regularly exposed to solar radiation. Spending extended periods of time without exposure leaves her powers severely diminshed. She can also expend her 'battery' through constant heavy exertion, forcing her to spend time recharging.<br />
**'''Optic Concussion Blasts:''' Auroral can fire solar-powered beams of concussive force from her eyes, making it one of the few powers not directly provided by her telekinetic field. Though the blasts are most often fired in narrow beams (about the diameter of her iris), she can funnel more energy into the attack, making them strike a wider area.<br />
**'''Superhuman Senses:''' Auroral's senses of sight and hearing surpass the levels of a normal human. Her vision is telescopic, meaning she can willingly 'zoom in' with her eyes, allowing her to see great distances. Similarly, her hearing is parabolic, meaning she can focus her hearing on a certain sound, or in a certain area. <br />
*'''Tactile Telekinesis:''' Most of Auroral's powers are the result of an invisible telekinetic field that surrounds her body, providing her with increased physical capabilities as well as protection from various hazards. <br />
**'''Super Strength:''' Auroral is superhumanly powerful, far beyond what her physique would suggest. Because her strength is a result of a telekinetic field, she theoretically has no upper limit to her strength - however, because she's young and her powers are still developing, she still struggles to achieve some feats that most veteran bricks can accomplish with ease.<br />
**'''Super Durability:''' Auroral's telekinetic field protects her from most small arms fire, repelling the bullets away from her body before they make direct contact. The weight of the attack, however, still passes through the barrier, meaning she can be knocked around with ease, since she's not as dense as more conventional bricks.<br />
**'''Flight:''' Auroral is capable of flight underneath her own power. She can normally attain speeds close to the speed of sound, though she requires a bit of build-up time to reach that level. It is unknown what speeds she can attain in the vacuum of space, as she's never attempted to travel past Earth's atmosphere.<br />
**'''Superior Life Support:''' Auroral is able to survive in extreme conditions without any noticeable detriment to herself. This includes the high pressure depths of the ocean and the vacuum of space, as well as either temperature extreme. As long as she can maintain exposure to sunlight, she also does not require food or oxygen.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Skills and Equipment</div>'''''=<br />
<br />
Auroral does not rely heavily on an particular skills or equipment while engaging in superheroic activities, with the exception of her supersuit. The costume is created with a highly durable material that allows it to withstand the average wear-and-tear of crime-fighting activity, while still being flexible and comfortable enough to not inhibit Auroral in a fight. <br />
<br />
Auroral also seems to be particularly protective of the sash that she wears as a belt; she's mentioned in the past that she views it as a good luck charm, but refuses to explain where she got it from when directly asked. Most just assume that it's one of those things she's weird about, and don't pressure her for more information. <br />
<br />
='''''<div style="color:#000000; background-color: #336699">Trivia</div>'''''=<br />
*Auroral owns a pet guinea pig named Beebo.<br />
*Auroral knows how to play the tuba, and is actually pretty good at it. She took lessons during her homeschooling years.<br />
*The sash Auroral wears is actually a gift from a dear friend who went missing a few years ago. It's her most cherished possession.<br />
*As of today, Auroral is still unaware of her origins, and believes herself to be an ordinary metahuman.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Comments</div>'''''=<br />
''Comments from Auroral's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=AuroralAuroral2014-06-17T14:33:50Z<p>SomethingWitty: /* Biography */</p>
<hr />
<div>[[Category:Character]][[Category:Female]][[Category:Alien]][[Category:Construct]][[Category:Waitstaff]][[Category:Superhuman Strength]][[Category:Flight]]<br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #336699; color:#fff; background-color: #7E354D"><br />
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<div style="padding-right:0px; padding-left:0px; border: 9px Solid #336699; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:AuroralLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border= #000000<br />
|MidBorder= #990000<br />
|Background= #336699<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=BrightSunLogo.png<br />
|Title= The Amazing<br />
|Name= Auroral<br />
|Badge= Who's Out There?<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=AuroralEWG.jpg<br />
|Caption= Patrolling The Skies<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup=Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Jennifer King<br />
|Aliases= Auroral<br />
|Birthdate= June 1, 1994<br />
|Birthplace= Lake Huron, Michigan, United States<br />
|Citizenship= American<br />
|Residence= Parent's House<br />
|Headquarters= See Above<br />
|Occupation= Waitress<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Robert & Stacy King (foster parents)<br />
<!-- Physical Traits Module. --><br />
|Species= Extraterrestrial (Unknown Species)<br />
|SubType= Genetic Construct<br />
|Manufacturer= The Sun<br />
|Model= Human<br />
|Ethnicity= 'White'<br />
|Gender= Female <br />
|Age= Nineteen<br />
|Height= 5' 10"<br />
|Weight= 140 lbs.<br />
|BodyType= Athletic<br />
|Hair= Dark Blonde<br />
|Eyes= Glowing Yellow<br />
|Skin= Lightly Tanned<br />
|Features= Glowing Yellow Eyes<br />
<!-- Powers Module. --><br />
|KnownPowers= Super Strength <br> Super Durability <br> Optic Blasts <br> Flight<br />
|Equipment= Reinforced Costume<br />
|Skills= Mad Tuba Skills<br />
|}}<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Biography</div>'''''=<br />
In the summer of 1994, on the shores of the Great Lake Huron, a meteor very suddenly and very loudly impacted with the Earth, kicking up dust a half mile around the crater. The then-newlywed couple Stacy and Robert King, out on a camping trip to the Lakes, were the first to arrive on the scene to a wondrous sight: the meteor had cracked in half upon impact and, inside, was a baby girl with lustrous yellow eyes. Stacy, unable to conceive because of a condition passed on from her mother, fell in love with the child instantly, and begged her husband to 'adopt' her. Robert, unable to say no to his new wife, agreed, despite his reservations. They both agreed that no matter what, they wouldn't tell the baby what her true origins were. They decided to name her Jennifer, after Robert's grandmother.<br />
<br />
Growing up, Jennifer was a strange child. Her attention span was notably short, often shifting from one hobby to another in the blink of an eye, as if she had some insatiable need to know anything and everything that she could possibly learn. She also had a tendency to say and do strange things, often without warning, which frequently resulted in her getting in trouble. Despite this, her parents loved her dearly, and made every effort to accommodate Jennifer's quirks, figuring that they were due to her extraterrestrial nature. She was homeschooled by her mother until the ninth grade, when she was enrolled in The Bracen Institute for metahuman teenagers. By then she had outgrown most of her more unusual habits, and fit in well enough with her peers, even if they did find her a bit... odd.<br />
<br />
Now nineteen and graduated from Bracen, Jennifer has shifted her focus towards fighting supercrime as the young heroine, Auroral!<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Appearance and Personality</div>'''''=<br />
<br />
Jennifer King is a nineteen year old girl, with lightly tanned skin and short blonde hair that she keeps styled in a bob haircut. She's just above the average height for an American woman at 5' 10", and has an average, healthy body type, weighing in at just under 140 pounds. She's very pretty, though some that she meets tends to find her striking yellow eyes a bit off-putting, especially combined with her tendency to stare at people, almost to the point of being rude. She doesn't particularly look like either of her parents, though there are enough similarities there that no one would argue that she is, indeed, their child.<br />
<br />
Jennifer is bright, inquisitive, and curious, always looking for some new bit of trivia to gobble up, or trying to make new friends. Socializing in particular is important to her, as she missed out on regular schooling, for the most part, and the bonds of friendship that usually comes with it. She has a tendency to state strange things out of the blue, ramble on, and ask blunt personal questions in public, seemingly without any forethought or understanding of why it might be considered impolite. Because of this, some people tend to find her annoying to deal with, and prefer to avoid her if at all possible.<br />
<br />
Despite being a superhero, Jennifer actually takes a pacifistic approach to criminal justice when possible. She prefers to talk down lawbreakers if the opportunity presents itself, only resorting to blasting them away when all else fails. This is tied to a firm belief that all human life is valuable, no matter what that person may have done in the past. The only exception to this are those that would seek to cause death on a widespread scale: Jennifer has an almost disturbing hatred towards these people, far surpassing what most others would deem healthy.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Allies and Enemies</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Allies: Unaffiliated</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Enemy: Kro'taris</div>'''''=<br />
<br />
Hundreds and hundreds of lightyears away from the Sol System, there was a planet known as Afaleon IV, home of the peaceful Greulian people. Approximately three thousand years ahead of Humanity in terms of technological advancement, they had colonized every planet of their solar system and played a major part in the galactic community, providing technology mainly aimed towards terraforming and easy colonization of planets normally unsuitable for such purposes. Because of the almost miraculous nature of their equipment, Afaleon IV was frequently the victim of aggressive alien species seeking to take it by force.<br />
Each time, the invaders were repelled by a single entity of devastating, then known simply as Kro'taris. Though he wore the skin of an ordinary Greulian, it was obvious to everyone around him that he was so much more. Able to survive in the vacuum of space, and wielding strength unimaginable, he served as the protector of the peaceful people against any that would seek to do them harm. No matter what challenges they faced, Kro'taris was always there to lend his aid.<br />
<br><br />
<br />
Until, one day, the Greulian sun went supernova.<br />
<br><br />
<br />
The catastrophe was induced by a secret superweapon brought to bear against Kro'taris and his charges when the alien species wielding it was chased away by the cosmic defender, resulting in heavy losses for the invading people. In retaliation for those they lost, and to repair their reputation at being defeated so easily, they made the decision to wipe out the Greulian people as a whole. And there was nothing Kro'taris could do but watch - he survived the supernova, but the planets in its path were not so fortunate. In one fell swoop, everything he had fought to defend was gone.<br />
<br><br />
<br />
Something snapped within Kro'taris that day, driving him mad with grief and despair. He departed on a quest for revenge, everything else about him consumed in the fire of his rage except for that single need to make the others feel the pain that reverberated through his body with every beat of his heart. He traveled from star to star, seeking out those who had wronged him, and destroying the planets of those who would dare stand in his way. In time, he would earn his reputation as Kro'taris, the World-Shatterer. It wasn't long before his arrival was met with open aggression, as the people of his targeted planets fought to protect themselves - most often, to no avail.<br />
<br><br />
<br />
His search continues to this day, all shreds of the man he once was gone, replaced with the the all-consuming fury of a burning star.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Powers and Abilities</div>'''''=<br />
*'''Solar Powered:''' Auroral is solar-powered; she is capable of surviving without food, water, and oxygen, so long as she is regularly exposed to solar radiation. Spending extended periods of time without exposure leaves her powers severely diminshed. She can also expend her 'battery' through constant heavy exertion, forcing her to spend time recharging.<br />
**'''Optic Concussion Blasts:''' Auroral can fire solar-powered beams of concussive force from her eyes, making it one of the few powers not directly provided by her telekinetic field. Though the blasts are most often fired in narrow beams (about the diameter of her iris), she can funnel more energy into the attack, making them strike a wider area.<br />
**'''Superhuman Senses:''' Auroral's senses of sight and hearing surpass the levels of a normal human. Her vision is telescopic, meaning she can willingly 'zoom in' with her eyes, allowing her to see great distances. Similarly, her hearing is parabolic, meaning she can focus her hearing on a certain sound, or in a certain area. <br />
*'''Tactile Telekinesis:''' Most of Auroral's powers are the result of an invisible telekinetic field that surrounds her body, providing her with increased physical capabilities as well as protection from various hazards. <br />
**'''Super Strength:''' Auroral is superhumanly powerful, far beyond what her physique would suggest. Because her strength is a result of a telekinetic field, she theoretically has no upper limit to her strength - however, because she's young and her powers are still developing, she still struggles to achieve some feats that most veteran bricks can accomplish with ease.<br />
**'''Super Durability:''' Auroral's telekinetic field protects her from most small arms fire, repelling the bullets away from her body before they make direct contact. The weight of the attack, however, still passes through the barrier, meaning she can be knocked around with ease, since she's not as dense as more conventional bricks.<br />
**'''Flight:''' Auroral is capable of flight underneath her own power. She can normally attain speeds close to the speed of sound, though she requires a bit of build-up time to reach that level. It is unknown what speeds she can attain in the vacuum of space, as she's never attempted to travel past Earth's atmosphere.<br />
**'''Superior Life Support:''' Auroral is able to survive in extreme conditions without any noticeable detriment to herself. This includes the high pressure depths of the ocean and the vacuum of space, as well as either temperature extreme. As long as she can maintain exposure to sunlight, she also does not require food or oxygen.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Skills and Equipment</div>'''''=<br />
<br />
Auroral does not rely heavily on an particular skills or equipment while engaging in superheroic activities, with the exception of her supersuit. The costume is created with a highly durable material that allows it to withstand the average wear-and-tear of crime-fighting activity, while still being flexible and comfortable enough to not inhibit Auroral in a fight. <br />
<br />
Auroral also seems to be particularly protective of the sash that she wears as a belt; she's mentioned in the past that she views it as a good luck charm, but refuses to explain where she got it from when directly asked. Most just assume that it's one of those things she's weird about, and don't pressure her for more information. <br />
<br />
='''''<div style="color:#000000; background-color: #336699">Trivia</div>'''''=<br />
*Auroral owns a pet guinea pig named Beebo.<br />
*Auroral knows how to play the tuba, and is actually pretty good at it. She took lessons during her homeschooling years.<br />
*The sash Auroral wears is actually a gift from a dear friend who went missing a few years ago. It's her most cherished possession.<br />
*As of today, Auroral is still unaware of her origins, and believes herself to be an ordinary metahuman.<br />
<br />
='''''<div style="color:#000000; background-color: #336699">Comments</div>'''''=<br />
''Comments from Auroral's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=HailfireHailfire2014-05-27T00:46:21Z<p>SomethingWitty: </p>
<hr />
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<center>[[File:HailfireBanner.png]]</center><br />
{{PriceBox<br />
|Border= #990000<br />
|MidBorder= #009999<br />
|Background= #660033<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= 40<br />
|AlignmentIcon=<br />
|Title= Master of Frost and Flame<br />
|Name= Hailfire<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[User:SomethingWitty|SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= HailfireBox.jpg<br />
|Caption= "Just as we have two eyes and two feet, duality is a part of life."<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank= None<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Analyn Cacalda <br />
|Aliases= Hailfire<br />
|Birthdate= June 18, 1979<br />
|Birthplace= <br />
|Citizenship= American<br />
|Residence= Downtown Millennium City<br />
|Headquarters= See Above<br />
|Occupation= <br />
|Legal= Hero<br />
|Marital= Single <br />
|Relatives= None Living<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Possessed<br />
|Ethnicity= <br />
|Gender= Female<br />
|Age= 34<br />
|Height= 5' 8"<br />
|Weight= 152 lbs.<br />
|BodyType= Healthy<br />
|Hair= Black<br />
|Eyes= Orange (Left), Blue (Right)<br />
|Skin= Tan<br />
|Features= Left Eye Glows Orange/Right Eye Glows Blue When Magic Is In Use<br />
<!-- Powers Module. --><br />
|KnownPowers= Fire and Ice Magic Granted By Spirits<br />
|Equipment= Enchanted Jacket For Protection<br />
|Skills= Magic Stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #660033">Background</div>'''''=<br />
Analyn Cacalda was born and raised on an island where magic and myth are very, very real. With most civilization coming in the form of rural settlements separated by large swathes of wilderness belonging to the spirits, it was no surprise that she quickly came to yearn for a life of adventure outside her isolated village. Analyn would frequently sneak out in the evenings to explore the woods surrounding her home, often getting lost for days before she found her way back. Her parents always scolded her, warning her that one day she would get herself eaten alive or anger the spirits of the land or some other nonsense. Analyn, with all her youthful confidence, would always tell her parents that something like that would never happen to hear – which made her sudden, years-long disappearance all the more painful.<br />
<br><br />
<br />
During one of her outings, Analyn lost her footing and fell into a deep and dark ravine. She felt bones throughout her body shatter as she landed. A chilling warmth washed over her body and, as her grip on consciousness slowly started to slip away, the last thought that passed through her mind was that she was going to die in here, afraid and alone.<br />
<br><br />
<br />
Fate, however, had cast a different lot for Analyn.<br />
<br><br />
<br />
As her eyes fluttered open for the first time in years, the first thing that Analyn noticed was that she was not alone. She could hear voices, two of them, chattering away as if they were right next to her. Analyn asked who was there – after one of the voices, passionate and male, responded that they were her new tenants, a cold and female voice butted in to offer the ''real'' explanation: they were a pair of nature spirits that were imprisoned within a natural cavern inside the ravine by a spiteful wizard long ago. When Analyn fell in, they sustained her broken and bloody body over the course of ten years, allowing her wounds to heal and her strength to grow. In return, the spirits had taken up residence within her aged body so that they could finally escape their prison. The three would now have to live in unity as, without the others’ power, they would die. Analyn remained silent after receiving the news, up until the point she passed out again.<br />
<br><br />
<br />
Analyn never returned home after that. She had lost ten years of her life, ten years that her friends and family had had to mourn her apparent death and move on. The spirits advised that it would be cruel to them to return after so long, especially as she was no longer the girl they once knew. Analyn chose to travel the wilds instead, finally having the adventure she had wanted for so long, though hardly under circumstances she desired. It was during this time that she met future friend and travelling companion [[Alchemia]], with whom she would eventually leave the island and take up residence in Millennium City, where she – and her companions – live to this day.<br />
<br />
='''''<div style="color:#000000; background-color:#660033">Appearance And Personality</div>'''''=<br />
Hailfire appears to be in her early thirties, with lightly tanned skin and long black hair. She's fairly attractive, though not entirely beautiful, and usually has a small, somewhat shy smile on her lips. She stands at around 5' 8" and, while she's not fat or even chubby, she doesn't have the athletic frame that most superheroes tend to sport; she likes to refer to herself as 'healthy'. Her most outstanding features are her eyes: her left eye is orange and her right blue, a sign of the spirits watching the world through her eyes. They glow more intensely as she draws more and more upon their powers.<br />
<br />
Analyn is fairly scattered when she's put into a social situation. She hardly ever seems to be paying attention, and when she is there's a certain timid air about her, like she's unsure of what she's about to say before she says it. Even when she is actively engaged in conversation, however, her reactions and personality seem to change on a whim: at one moment she can be calm and cool, almost serene to the point of being cold, to being fiery and hotheaded, like she's going to lash out at anyone next to her at a moment's notice. This has earned her a reputation amongst those she knows as being what the experts call 'batshit insane'; in truth, they aren't that far off. At almost all times, Analyn is listening to the voices of the spirits inside of her head, offering often conflicting advice on how to deal with any given situation, to the point where sometimes she can barely hear her own thoughts. The former is mostly responsible for her angry outbursts while the latter is usually responsible for her almost cold replies. Analyn herself is a fairly normal and down to earth, if somewhat shy, girl, though her own personality rarely has time to shine now that it's overshadowed by the other two.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Powers And Abilities</div>'''''=<br />
*'''Frost & Fire Magic:''' Hailfire is a powerful and experienced wielder of any spell that has to do with the elements of frost or flame, due to being able to draw upon the power of spirits that are representative of these two aspects of nature. She prefers to lead with ice magic, as it is inherently less destructive than her fire spells, but she isn’t afraid to turn up the heat if she deems it necessary.<br />
<br />
*'''Astral Sight:''' Hailfire has the innate ability to perceive the Astral Realm with the assistance of her spirit companions. This allows her to see spirits and other mages passing through the Astral, as well as other entities that may manifest there. This, however, does not allow her to act on their presence - she cannot physically strike anything on the Astral, for example.<br />
<br />
*'''Passing The Lead:''' In a pinch, Hailfire can allow one of the spirits possessing her to take complete control of her body, allowing them to ‘pilot’ it as they see fit and manifest their powers at their full strength. This is only used as a last resort, however, as the immense strain that channeling the spirits’ power puts on her body shaves off years of her life at a time.<br />
<br />
*'''Ritual Magic:''' Along with her fire and ice spells, Hailfire also knows how to carry out long and complex rituals to accomplish less destructive tasks. This frequently requires her to draw out a circle and focus her attention entirely on the spell, so its usefulness in combat is limited at best, nonexistent at worst.<br />
<br />
*'''Three Minds:''' When dealing with Hailfire, one is actually dealing with three separate entities. Though they often bicker and argue, when it comes time to get serious, they (usually) put aside their differences and work together to achieve their goals, effectively providing Hailfire with a support crew at all times. The spirits are also capable of helping her ward off mental attacks, as they themselves have a stake within her mindscape.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Equipment</div>'''''=<br />
*'''Warding Necklace:''' Hailfire wears a necklace that provides her body with a buffer against physical and magical attacks, allowing her to absorb more punishment and survive what would normally be fatal blows. A powerful enough attack can shatter the ward, requiring her to recharge the necklace, and it is ineffective against psionic attacks.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Weaknesses </div>'''''=<br />
*'''Spiritual Symbiosis:''' While the spirits are Hailfire’s greatest strength, they are also her greatest weakness; if one were to be forced out of her body, the other two would die within hours. If all three are separated, then they will die immediately. <br />
<br />
*'''Indecisiveness:''' The spirits and Hailfire do not always agree with each other. They each have their own separate opinions on how to approach a situation and this can sometimes lead to internal bickering that prevents Hailfire from taking immediate, decisive action. It also sometimes leaves her looking a little nutso, as she sometimes replies to the spirits out loud.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Friends, Allies and Acquaintances</div>'''''=<br />
*'''[[Alchemia]]:''' An alchemist that Hailfire met in her travels on their home island. Though they sometimes argue due to Hailfire’s ever-shifting attitude, Hailfire genuinely cares for Alchemia and considers her not only a friend, but part of her family as well.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Important NPCs </div>'''''==<br />
*'''The Spirits:''' Hailfire’s closest and constant companions are a spirit of fire and a spirit of ice. The former identifies as a male and the latter a female, and they are just as different as their natures would imply. The fire spirit is carefree, brash and tends to favor more impulsive resolutions, while the ice spirit is cold, calculating, and prefers logical thought over anything else. Hailfire never refers to them by any name; the only ones they ever offered were abstract concepts rather than words. As such, she simply calls them ‘the spirits’.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Trivia</div>'''''==<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Comments</div>'''''==<br />
''Comments from Hailfire's superhero peers go here!''<br />
<br />
''"She was instrumental in taking down a force that could have possibly taken over the world. A bit of enigma at this point, but as they say 'don't look a gift horse in the mouth'. Hopefully we'll be seeing her in the days to come around Millennium City."'' - [[Sparrowhawk]]<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Arcane]][[Category:Fire]][[Category:Ice]][[Category:Involuntary Bestowal]][[Category:Magic User]][[Category:Occult]][[Category:Public Identity]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=HailfireHailfire2014-05-25T21:59:17Z<p>SomethingWitty: Undo revision 63020 by Liath (talk) She's a foreigner</p>
<hr />
<div><div style="padding:0px; border: 20px Solid #990000; color:#990000; border-radius: 400px; -moz-border-radius:400px; background-color: #009999"><br />
<div style="padding:0px; border: 10px Solid #009999; color:#009999; border-radius: 64px; -moz-border-radius:60px; background-color: #009999"><br />
<div style="padding:0px; border: 5px Solid #660033; color:#FFF; border-radius: 64px; -moz-border-radius:60px; background-color: #000"><br />
<center>[[File:HailfireBanner.png]]</center><br />
{{PriceBox<br />
|Border= #990000<br />
|MidBorder= #009999<br />
|Background= #660033<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= 40<br />
|AlignmentIcon=<br />
|Title= Master of Frost and Flame<br />
|Name= Hailfire<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[User:SomethingWitty|SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= HailfireBox.jpg<br />
|Caption= "Just as we have two eyes and two feet, duality is a part of life."<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank= None<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Analyn Cacalda <br />
|Aliases= Hailfire<br />
|Birthdate= June 18, 1979<br />
|Birthplace= <br />
|Citizenship= American<br />
|Residence= Downtown Millennium City<br />
|Headquarters= See Above<br />
|Occupation= <br />
|Legal= Hero<br />
|Marital= Single <br />
|Relatives= None Living<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Possessed<br />
|Ethnicity= <br />
|Gender= Female<br />
|Age= 34<br />
|Height= 5' 8"<br />
|Weight= 152 lbs.<br />
|BodyType= Healthy<br />
|Hair= Black<br />
|Eyes= Orange (Left), Blue (Right)<br />
|Skin= Tan<br />
|Features= Left Eye Glows Orange/Right Eye Glows Blue When Magic Is In Use<br />
<!-- Powers Module. --><br />
|KnownPowers= Fire and Ice Magic Granted By Spirits<br />
|Equipment= Enchanted Jacket For Protection<br />
|Skills= Magic Stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #660033">Background</div>'''''=<br />
Analyn Cacalda was born and raised on an island where magic and myth are very, very real. With most civilization coming in the form of rural settlements separated by large swathes of wilderness belonging to the spirits, it was no surprise that she quickly came to yearn for a life of adventure outside her isolated village. Analyn would frequently sneak out in the evenings to explore the woods surrounding her home, often getting lost for days before she found her way back. Her parents always scolded her, warning her that one day she would get herself eaten alive or anger the spirits of the land or some other nonsense. Analyn, with all her youthful confidence, would always tell her parents that something like that would never happen to hear – which made her sudden, years-long disappearance all the more painful.<br />
<br><br />
<br />
During one of her outings, Analyn lost her footing and fell into a deep and dark ravine. She felt bones throughout her body shatter as she landed. A chilling warmth washed over her body and, as her grip on consciousness slowly started to slip away, the last thought that passed through her mind was that she was going to die in here, afraid and alone.<br />
<br><br />
<br />
Fate, however, had cast a different lot for Analyn.<br />
<br><br />
<br />
As her eyes fluttered open for the first time in years, the first thing that Analyn noticed was that she was not alone. She could hear voices, two of them, chattering away as if they were right next to her. Analyn asked who was there – after one of the voices, passionate and male, responded that they were her new tenants, a cold and female voice butted in to offer the ''real'' explanation: they were a pair of nature spirits that were imprisoned within a natural cavern inside the ravine by a spiteful wizard long ago. When Analyn fell in, they sustained her broken and bloody body over the course of ten years, allowing her wounds to heal and her strength to grow. In return, the spirits had taken up residence within her aged body so that they could finally escape their prison. The three would now have to live in unity as, without the others’ power, they would die. Analyn remained silent after receiving the news, up until the point she passed out again.<br />
<br><br />
<br />
Analyn never returned home after that. She had lost ten years of her life, ten years that her friends and family had had to mourn her apparent death and move on. The spirits advised that it would be cruel to them to return after so long, especially as she was no longer the girl they once knew. Analyn chose to travel the wilds instead, finally having the adventure she had wanted for so long, though hardly under circumstances she desired. It was during this time that she met future friend and travelling companion [[Alchemia]], with whom she would eventually leave the island and take up residence in Millennium City, where she – and her companions – live to this day.<br />
<br />
='''''<div style="color:#000000; background-color:#660033">Appearance And Personality</div>'''''=<br />
Hailfire appears to be in her early thirties, with lightly tanned skin and long black hair. She's fairly attractive, though not entirely beautiful, and usually has a small, somewhat shy smile on her lips. She stands at around 5' 8" and, while she's not fat or even chubby, she doesn't have the athletic frame that most superheroes tend to sport; she likes to refer to herself as 'healthy'. Her most outstanding features are her eyes: her left eye is orange and her right blue, a sign of the spirits watching the world through her eyes. They glow more intensely as she draws more and more upon their powers.<br />
<br />
Analyn is fairly scattered when she's put into a social situation. She hardly ever seems to be paying attention, and when she is there's a certain timid air about her, like she's unsure of what she's about to say before she says it. Even when she is actively engaged in conversation, however, her reactions and personality seem to change on a whim: at one moment she can be calm and cool, almost serene to the point of being cold, to being fiery and hotheaded, like she's going to lash out at anyone next to her at a moment's notice. This has earned her a reputation amongst those she knows as being what the experts call 'batshit insane'; in truth, they aren't that far off. At almost all times, Analyn is listening to the voices of the spirits inside of her head, offering often conflicting advice on how to deal with any given situation, to the point where sometimes she can barely hear her own thoughts. The former is mostly responsible for her angry outbursts while the latter is usually responsible for her almost cold replies. Analyn herself is a fairly normal and down to earth, if somewhat shy, girl, though her own personality rarely has time to shine now that it's overshadowed by the other two.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Powers And Abilities</div>'''''=<br />
*'''Frost & Fire Magic:''' Hailfire is a powerful and experienced wielder of any spell that has to do with the elements of frost or flame, due to being able to draw upon the power of spirits that are representative of these two aspects of nature. She prefers to lead with ice magic, as it is inherently less destructive than her fire spells, but she isn’t afraid to turn up the heat if she deems it necessary.<br />
<br />
*'''Astral Sight:''' Hailfire has the innate ability to perceive the Astral Realm with the assistance of her spirit companions. This allows her to see spirits and other mages passing through the Astral, as well as other entities that may manifest there. This, however, does not allow her to act on their presence - she cannot physically strike anything on the Astral, for example.<br />
<br />
*'''Passing The Lead:''' In a pinch, Hailfire can allow one of the spirits possessing her to take complete control of her body, allowing them to ‘pilot’ it as they see fit and manifest their powers at their full strength. This is only used as a last resort, however, as the immense strain that channeling the spirits’ power puts on her body shaves off years of her life at a time.<br />
<br />
*'''Ritual Magic:''' Along with her fire and ice spells, Hailfire also knows how to carry out long and complex rituals to accomplish less destructive tasks. This frequently requires her to draw out a circle and focus her attention entirely on the spell, so its usefulness in combat is limited at best, nonexistent at worst.<br />
<br />
*'''Three Minds:''' When dealing with Hailfire, one is actually dealing with three separate entities. Though they often bicker and argue, when it comes time to get serious, they (usually) put aside their differences and work together to achieve their goals, effectively providing Hailfire with a support crew at all times. The spirits are also capable of helping her ward off mental attacks, as they themselves have a stake within her mindscape.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Equipment</div>'''''=<br />
*'''Warding Necklace:''' Hailfire wears a necklace that provides her body with a buffer against physical and magical attacks, allowing her to absorb more punishment and survive what would normally be fatal blows. A powerful enough attack can shatter the ward, requiring her to recharge the necklace, and it is ineffective against psionic attacks.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Weaknesses </div>'''''=<br />
*'''Spiritual Symbiosis:''' While the spirits are Hailfire’s greatest strength, they are also her greatest weakness; if one were to be forced out of her body, the other two would die within hours. If all three are separated, then they will die immediately. <br />
<br />
*'''Indecisiveness:''' The spirits and Hailfire do not always agree with each other. They each have their own separate opinions on how to approach a situation and this can sometimes lead to internal bickering that prevents Hailfire from taking immediate, decisive action. It also sometimes leaves her looking a little nutso, as she sometimes replies to the spirits out loud.<br />
<br />
='''''<div style="color:#000000; background-color: #660033">Friends, Allies and Acquaintances</div>'''''=<br />
*'''[[Alchemia]]:''' An alchemist that Hailfire met in her travels on their home island. Though they sometimes argue due to Hailfire’s ever-shifting attitude, Hailfire genuinely cares for Alchemia and considers her not only a friend, but part of her family as well.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Important NPCs </div>'''''==<br />
*'''The Spirits:''' Hailfire’s closest and constant companions are a spirit of fire and a spirit of ice. The former identifies as a male and the latter a female, and they are just as different as their natures would imply. The fire spirit is carefree, brash and tends to favor more impulsive resolutions, while the ice spirit is cold, calculating, and prefers logical thought over anything else. Hailfire never refers to them by any name; the only ones they ever offered were abstract concepts rather than words. As such, she simply calls them ‘the spirits’.<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Trivia</div>'''''==<br />
<br />
=='''''<div style="color:#000000; background-color: #660033">Comments</div>'''''==<br />
''Comments from Hailfire's superhero peers go here!''<br />
<br />
''"She was instrumental in taking down a force that could have possibly taken over the world. A bit of enigma at this point, but as they say 'don't look a gift horse in the mouth'. Hopefully we'll be seeing her in the days to come around Millennium City."'' - [[Sparrowhawk]]<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Arcane]][[Category:Fire]][[Category:Ice]][[Category:Foreigner]][[Category:Involuntary Bestowal]][[Category:Magic User]][[Category:Occult]][[Category:Public Identity]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Talk:Page_of_the_MonthTalk:Page of the Month2014-04-15T23:27:34Z<p>SomethingWitty: /* Other Comments */</p>
<hr />
<div><small>PRIMUS Database users are welcome to nominate articles found within the wiki for consideration to be featured on the top page. Page of the Month is decided by ''your'' votes, so be sure to make your voice count!<br />
*Nominations for each voting period close at midnight on the 7th of every month.<br />
*'''One official vote per user per month.''' You are allowed to change your vote during the month, but only the last one counts. Honorable mentions do not count as votes.<br />
*You are allowed to vote for your own page.<br />
*Be sure to add your comments to the bottom of the list.<br />
*Try to give a short reason for your nomination.<br />
*Make sure you sign your comments with your username!</small><br />
<br />
==Votes for May 2014==<br />
<center><big>'''Theme: Magical Heroes and Villains'''</big><br><br />
For the month of May, we are specifically looking for characters with a "magic" theme-- including costume, origin, powers, etc.</center><br />
<br />
{|<br />
|'''Special rules are in effect for this month.'''<br />
|-<br />
|*The winner for Theme Month will be determined by moderator consensus. As such, vote cutoff will take place at '''midnight, 1st May 2014''', to allow time to deliberate.<br />
*One vote per user. You must sign your votes (use <nowiki>~~~~</nowiki> or provide a link to your user page), but a reason isn't required this time unless you want to give one.<br />
**As moderators will be acting as judges for this contest, they will not be allowed to place votes.<br />
*An article only needs one vote to be counted as a nomination. If a page is already spoken for, then '''you must choose another'''.<br />
*Nominating your own page is still allowed.<br />
|}<br />
<br />
--Add your nominations ''below''.--<br />
<br />
'''[[Host]]''',because he has made the whole story...interesting...AND he combined power armor and sorcery!Amazing hero,and amazing job done there! [[Fog50]]<br />
<br />
I would like to nominate '''[[CharmCaster]]'''. It's very detailed and makes great use of in-game screens. -[[Vitality]]<br />
<br />
Throwing my vote at '''[[Lash]]'''. No, she's not a spell caster, but the origin is magical. The page is well laid out, and the character is interesting. - [[User:Gijoespouse]]<br />
<br />
''As Charmcaster was already spoken for, the extra votes from CONQUER were removed. --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)''<br />
<br />
...I'm going to throw my vote for consideration to [[Canadian Fist]] - [[User:The_Bush|Mr.Bushido]]<br />
<br />
Well, this is interesting to say the least. However, my vote goes to [[Magic Girl]]. My reason is that I like the use of in-game screens and the art done looks nice, the CONTENT of the page is also interesting. - '''[[User:Superforce13|Mentella]]'''<br />
<br />
<s>My vote totally goes to [[Magic Girl]]. It perfect for a magic themed hero,</s> - [[Killer Spider]]<br />
:(''This character has already been nominated (see above rules). Please pick another.'' -- [[User:Liath|Liath]] ([[User talk:Liath|talk]]) 14:56, 13 April 2014 (MST)<br />
<br />
<br />
I think I'll vote for '''[[Grimoire]]''' this month. It's a rather nice page and it's a good representation of magic from the imaginal realms.-Jarne<br />
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'''[[Juanita]]''' has always been one of my favorite pages to read and look at. The pictures and colors really blend well with the style of the character. A really neat page that I'd like to nominate. [[User:Leroyswish|Leroy&#39;s Wish]] ([[User talk:Leroyswish|talk]]) 10:54, 9 April 2014 (MST)<br />
<br />
My nomination is going to [[Leonard Castellar]]. - Oboe Shoes<br />
<br />
I nominate '''[[Divael]]''', very interesting read. -- [[User:Cookiegobbler|Cookiegobbler]] ([[User talk:Cookiegobbler|talk]]) 21:13, 9 April 2014 (MST)<br />
<br />
<s>It's rare I ever vote for a PotM nomination, but I'm going for my bud, [[Magic Girl]]. Her page has some humor with a mix of pop culture and a very tragic origin story of what shaped her character into what she is today. Its very entertaining as well and for that my vote goes to you MG</s> - [[User:Velocitus|Velocity]] 10:09, 10 April 2014 (EST) <br />
:(''This user's vote is already spoken for, pending reconsideration?'' --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 19:55, 10 April 2014 (MST))<br />
<br />
<br />
Gonna throw a nomination out here for the '''[[Brothers_Nightwood|Nightwood Brothers]]''' by '''Sephoma'''. - [[User:BlackMethos|BlackMethos]]<br />
<br />
==Other Comments==<br />
The most recent entry of the [[AdminBlog|Admin Blog]] touches on the reason why we've opted to change things up this month. Give it a read! --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)<br />
<br />
'''The previous discussion has been removed. From this point forward, please keep comments-- especially those related to the state of the PotM-- civil and constructive. Failure to do so may result in consequences.''' --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 22:26, 10 April 2014 (MST)<br />
<br />
<br />
Please remove '''[[Lash]]''' for consideration this month. Personally, I find the actions of some people regarding something that '''should''' be cute and silly as pretty juvenile, and as such have no desire to participate in things such as the PotM and encourage all players who agree to do the same. While I appreciate the player nominating my character (seriously, it was super kind) I have zero interest being a part of something that creates such a divisive element in the community. While I have won the PotM before, I have for a longer time been against it as it tends to create issues between players. It is ridiculous and I'm frankly tired of seeing grown men (and women) acting like squabbling infants over it. Something that should be light hearted and fun is anything but. - @pallas001<br />
<br />
- I think you should reconsider Pallas. Yes, I know there is plenty of BS to go around, but the only way for things to change is if decent people set the example. The page mods are trying something new and I'm interested to see how it goes. PotM needs to change how it's handled and this is an experiment in that. Colleen went to the trouble of creating a forum post inviting people to join the PRIMUS community, the least I can do is pay attention and browse the [[:Category:Magic User]]. -- [[Sterga|<span style="text-decoration:none; border: 1px solid #000000; padding:2px 3px; color:#ffffff; background:#960000; font-weight:bold;">Sterga</span>]] 13:06, 11 April 2014 (MST)<br />
<br />
At the end of the day you can't please all of the people all of the time. There's bound to be future conflict, it's human nature. You can keep POTM going, just be prepared for more situations like this and be prepared to deal with them categorically. -- [[User:Swixer|Swixer]]<br />
<br />
I like the 'Theme of the Month' idea. In the future it might be handy to put a link to some of the category pages relating to the theme somewhere on the page to give people an idea of where to start looking. - [[User:SomethingWitty|Witty]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=TemezcaTemezca2014-04-14T03:34:07Z<p>SomethingWitty: </p>
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<div><div style="padding:0px; border: 20px Solid #003200; color:#DAA520; border-radius: 300px; -moz-border-radius:400px; background-color: #DAA520"><br />
<div style="padding:0px; border: 10px Solid #DAA520; color:#6B8E23; border-radius: 62px; -moz-border-radius:60px; background-color: #DAA520"><br />
<div style="padding:0px; border: 5px Solid #000000; color:#DAA520; border-radius: 62px; -moz-border-radius:60px; background-color: #F5F5F5"><br />
<div style="font-size:12px;color:black"><br />
<br />
<br><br />
<br />
[[File:TemezcaLogo.png|center|]]<br />
<br />
<br><br />
<br />
{{PriceBox<br />
|Border= #DAA520 <br />
|MidBorder= #000000<br />
|Background= #003200<br />
|Text= #FFFFFF<br />
|Font= #FFFFFF<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= <font size="+1">The Tenacious</font><br />
|Name= <font size="+3">Temezca</font><br />
|Badge= Firstborn<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= TemezcaCO.jpg<br />
|Caption= Daughter of the God-King of the Forgotten Isles<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= None<br />
|Rank= NA<br />
|OtherAffil= None<br />
<!-- Identity Module. --><br />
|RealName= Cristina Hayworth<br />
|Aliases= Temezca<br />
|Birthdate= March 2, 1991<br />
|Birthplace= Ann Arbor, Michigan<br />
|Citizenship= American<br />
|Residence= Suburban Millennium City<br />
|Headquarters= Her House<br />
|Occupation= Teenager<br />
|Legal= Several Misdemeanors, Multiple Property Damage Charges<br />
|Marital= Single<br />
|Relatives= Angelica Hayworth (Mother) <br> [[Tartolmec]] (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Demigod<br />
|Ethnicity= Mixed White/Hispanic(?)<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 5' 11"<br />
|Weight= 155 lbs.<br />
|BodyType= Godlike<br />
|Hair= Auburn<br />
|Eyes= Gold<br />
|Skin= Tanned<br />
|Features= Golden Eyes <br> Divine Spark<br />
<!-- Powers Module. --><br />
|KnownPowers= Incredible Strength <br> Incredible Durability <br> Enhanced Healing Factor<br />
|Equipment= Costume<br />
|Skills= Texting<br />
|}}<br />
<br />
<br />
=Appearance=<br />
Temezca is a tall and incredibly beautiful young woman, with a naturally imposing figure that almost radiates a divine power. She wears her mane of auburn hair long and loose, in a messy style that she probably puts far more work into than if she'd just combed it regularly. Her eyes are a piercing gold and her skin is tanned, putting her much at odds with her pale, blue-eyed mother. She dresses in comfortable, expensive clothing, usually from her mother's fashion line, and switches to a green and gold costume somewhat inspired by her father's when she goes out to fight crime.<br />
<br />
=Background=<br />
The 90s were a wild and crazy time for everyone, but especially so for Angelica Patterson. Heiress to a large fortune and clothing company that she was one day expected to take the reigns of, Angelica did what every young person would do and railed against her father's plans at every opportunity she could find. She slept in every day and went clubbing every night, spending far more time on her hard-partying lifestyle than she ever did on her schoolwork, much to her father's disappointment.<br />
<br />
One fateful evening in '94, Angelica met a member of the (at the time) popular superteam '''Stryke Force X'''. Clad in a green and gold costume that defined his perfect body all too well and an attitude that set him firmly at odds with the stuffy lifestyle that her parents preferred, it was no wonder that Angelica threw herself at '''[[Tartolmec]], God King of the Forgotten Isles''' without a second thought. Their time together was brief, but full of the passion that defined the 90s, and when they eventually parted ways (two days later) it was on good terms. Unknown to both of them at the time, however, was that Tartolmec had left Angelica with a gift: a child.<br />
<br />
Nine months later, Cristina Hayworth was born, possessed of a portion of her father's divinity and all the benefits (and drawbacks) that came with it. Angelica, who was forced to turn over a new leaf so that she could adequately provide for her child, had finally gone to her father for help. Even though he disapproved of Angelica's decision to keep the child (and the circumstances that brought it about in the first place), he couldn't turn her away entirely. Instead, he offered her a deal: he would help her get her foot in the door... but from that point on, she would no longer be a part of the Patterson family. <br />
<br />
Angelica accepted the offer and used the money left to her by her father to start up her own clothing line, focusing on casual every day wear to contrast with her father’s high fashion line. It had a rocky start, especially with the young Cristina frequently getting into trouble, but eventually the trend did catch on, and life slowly started to become a bit more comfortable for the mother-daughter duo.<br />
<br />
The two moved to Millennium City once Cristina turned eleven, with Angelica figuring that it would be easier to raise a super-powered child in a city that was famous for its superteam the Champions, as well as all the other metas that called the city their home. Cristina started to get a better handle on her immense strength, but that did little to stop her from falling victim to bouts of anger and frustration, which caused her to lash out at people around her.<br />
<br />
By fate or coincidence, however, one of those people would turn out to be Tartolmec. After getting into an argument with him about whose fault it was for breaking her newest phone, Cristina learned that the man was, in fact, her long-lost father. After he promised to be a part of her life from here on out, Cristina used his name as inspiration and dubbed herself Temezca, which doesn’t actually mean anything but she thinks it sounds pretty cool. She uses the name when she and Tartolmec are out and about, her father teaching her the way of a true warrior! <br />
<br />
=Personality=<br />
Like Tartolmec, Temezca is frequently ruled by her emotions, though this is somewhat tempered by her being raised by a level-headed mother. While this usually manifests as a fiery temper, this isn’t always the case, and it’s easy to read how Temezca is feeling at any given time. She’s stubborn to a fault, an aspect of her personality that’s worsened by the spoiling she received as a child. When she doesn’t get her way, she tends to dig her heels in until this either changes or is made obvious that it isn’t going to change, which usually results in her sinking into a sullen, pouty mood.<br />
<br />
On top of that, Temezca is hardly the brightest bulb in the bunch. Complex topics and plans frequently go right over her head; she usually gets angry when this happens, since she tends to interpret as people purposefully speaking in a way she doesn’t understand to try and leave her out. <br />
<br />
=Powers and Abilities=<br />
-'''Body of a (Demi)God''': Temezca is far stronger than even her powerful frame would suggest. She’s easily capable of lifting several hundred tons and can absorb a tremendous amount of punishment without it even seeming to faze her. She also recovers from wounds quicker than the average person, with even the most grievous wounds requiring little more than a few weeks of rest.<br />
<br />
-'''Spark of Divinity''': Temezca possesses a spark of divinity, courtesy of her father. This almost acts as a sort of supernatural ‘luck’, as it invites strange and mysterious things to occur around her – whether for good or ill. <br />
<br />
=Weaknesses=<br />
-'''Godlike Temperament:''' Temezca is predisposed towards epic displays of emotion, causing trouble for her both on and off the battlefield. An insult or some perceived slight is likely to cause her to fly into a rage, and she’s easily provoked into combat when negotiation would be far more preferable. <br />
<br />
-'''Sorta Dumb:''' Temezca isn’t very bright. She falls for tricks easily, is likely to try and smash through a puzzle than solve it (because she can’t), and probably won’t get plans that are far more complex than ‘go in and smash everyone’. <br />
<br />
=Important NPCs=<br />
-'''Angelica Hayworth:''' Temezca’s mother. Angelica provides emotional and (more importantly for the destructive teen) financial support, as well as a shoulder to cry on when she needs it. Angelica is also responsible for Temezca being far less overly emotional than she would’ve been if raised by Tartolmec himself. In return, Temezca throws out any potential suitors that try and get closer than her mother would prefer.<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Tartolmec]]: ''' Temezca’s father, the God-King of the Forgotten Isles. She thought Tartolmec was annoying and kind of lame before she knew exactly who he was. She accepted him as her father rather quickly, partly because he made her mother happy and partly because a real father is the one thing that she’s truly ever wanted. Well… not really. But it’s pretty high up there.<br />
<br />
=Nemeses=<br />
-'''Aucutl:''' Tartolmec's former high priest, Aucutl is corrupted by the demonic magic of Tzanthl. He is currently on the run with his demonic master to escape the God Kings wrath and gather his strength. He may one day return, and Temezca plans on standing at her father’s side when that day comes. <br />
<br />
-'''Tzanthl:''' The Demon King, the Lord of the Forsaken Depths, The One Who Lurks Below. Tzanthl is a hideous creature with six eyes and six horns, a crocodiles head, a dogs body, serpents tail has stalked the Forgotten Islands since it was formed, trying to steal the power of the place for itself. It has tempted or fought the various God Kings over the years, but has never been able to seize power. Tzanthl owns a small piece of the islands that is usually hidden in the depths of the ocean and has its own dark palace in a mockery of the glorious Palace of the God King. As her father is the current God-King, Temezca only feels it’s right that she lends her aid should Tzanthl ever strike again.<br />
<br />
=Trivia=<br />
-Temezca is a total klutz and has a habit of breaking small fragile things, even when she doesn’t mean to. She’s gone through more cellphones than she can count, since she refuses to get a big ugly one that won’t crack under her strength.<br />
<br />
=Comments=<br />
'''-What do other people think of the demi-demigod?'''<br />
<br />
"A daughter I never expected to meet but that I am very proud of. She is a worthy to bear my power and strength with her bold, passionate demeanor and love of adventure!" -[[Tartolmec]]<br />
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{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Extra-dimensional]][[Category:Magic]][[Category:Superhuman Strength]][[Category:Demigod]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=MelovaMelova2014-04-14T03:32:41Z<p>SomethingWitty: </p>
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<div><div style="padding:0px; border: 20px Solid #DAA520; color:#336699; border-radius: 300px; -moz-border-radius:400px; background-color: #336699"><br />
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[[File:MelovaLogo.png|center]]<br />
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{{PriceBox<br />
|Border= #F5F5F5<br />
|MidBorder= #DAA520<br />
|Background= #336699<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= MelovaBadge.png<br />
|Title= The Marvelous<br />
|Name= Melova<br />
|Badge= Who's Out There?<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=MelovaEWG.jpg<br />
|Caption= In Spaaaaace<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup=Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Melova Kalap<br />
|Aliases= None<br />
|Birthdate= Unknown<br />
|Birthplace= Orani IV<br />
|Citizenship= Orani Federation<br />
|Residence= Spaceship<br />
|Headquarters= See Above<br />
|Occupation= Alien Supermodel<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Unknown<br />
<!-- Physical Traits Module. --><br />
|Species= Extraterrestrial (Orani)<br />
|Ethnicity= Alien<br />
|Gender= Female <br />
|Age= 26 (Earth Equivalent)<br />
|Height= 5' 1"<br />
|Weight= 105 lbs.<br />
|BodyType= Petite<br />
|Hair= Dark Green<br />
|Eyes= Reflective Black<br />
|Skin= Green<br />
|Features= Tail <br> Antennae <br> No Nose <br> Forehead Gem<br />
<!-- Powers Module. --><br />
|KnownPowers= Magical Energy Constructs <br> Protective Aura <br> Flight<br />
|Equipment= Magical Forehead Gem<br />
|Skills= Posing<br />
|}}<br />
<br />
=Appearance=<br />
Melova is from a race of extraterrestrials known as the Orani and, as such, shares many features in common with them. Her skin soft and naturally pale green in contrast with her darker green hair, that she wears long, with two locks pulled up into short pigtails. Her eyes are large black reflective saucers and she has a distinct lack of a nose, with small slits for breathing in its place. Two long antennae extend from the top of her head, curling around into spirals that end in a small bulb, and has a long tail that ends in a tuft of dark green hair. In the middle of her forehead is a bright blue gemstone that she's never been seen without - she herself doesn't know if it can be removed without killing her. She's tall for an Orani, which still leaves her pretty short at 5' 1". She claims that she's a fashion model and considered one of the most attractive Orani in her home sector, but it's hard to judge if this is true - nonetheless, she usually comes off as "adorable" to others.<br />
<br />
Melova favors clothes that have a decidedly 'retro' feel to them, especially flares and leg warmers. She frequently accessorizes with a collection of silver, ringlike bands that she can hook onto her arms or around her neck. When on official business, she wears a uniform produced by her gemstone - a blue and black top and miniskirt with golden trim and a white star in the middle of her chest. She wears shorts underneath her skirt for modesty's sake, as she spends a lot of time flying around while on the job.<br />
<br />
[[File:MelovaAvion.jpg|center|550px]]<br />
<br />
=Background=<br />
Melova Kalap grew up on Orani IV, just one planet in the benevolent, interstellar Orani Federation. Though her parents were both scientist (as most of the Orani population was), both they and Melova understood that, with her natural magnetism and beautiful features, she was destined for something else. Melova sort of floated her way through the Orani schooling system, earning high enough marks to maintain an average grade, then dove straight into her dream job after graduation: she wanted to be a fashion model. The glitz, the glamor, the fancy clothes and the adoration of the masses were too much for her to pass up! She started with a small agency that mostly handled advertisements for small-time businesses and worked her way up over the course of several years. Melova wasn't going to stop until she reached the top.<br />
<br />
And she did, in time. "Melova" soon became a household name as she started showing up in everything, whether it was fashion shows or holovid advertisements - she even starred in a couple of her own movies, though that career was quickly quashed as it was discovered she had no actual acting talent. Even with her natural charisma, it wasn't enough to keep the movies from tanking. She "settled" with making public appearances instead, her favorites being grand openings. In fact, it was during the grand opening of a new mine on an asteroid belt that would change her life forever.<br />
<br />
It was Melova's job to break the first rock on interstellar holovision. After waving and smiling at the camera, she hefted the Orani mining tool and pressed the head against the asteroid. With a press of a button, the head impacted against the rock, sending a shockwave through that shattered a large chunk into bits and pieces... except for a single blue gemstone. Midnight blue and with twinkles like starts shining from inside, it hovered in place before the shocked crowd; Orani science was impressive, and this was hardly the strangest thing any of them had seen... but this was no Orani technology! Suddenly and unexpectedly, the gemstone shot forward, crushing itself into Melova's skull and sending her flying back into the crowd, unconscious.<br />
<br />
Melova woke up in a hospital the next day, joined by her parents and a member of the Orani Security Administration. It seemed that, during her sleep, strange phenomena surrounding Melova had occured: she would mysteriously rise into the air, surrounded by a light blue aura that seemed to originate from the gemstone. Sometimes the aura would extend outwards and wrap around objects in the room, upending them or tossing them into the air. It seemed that the gemstone had granted her some sort of superpowers - a phenomenon that did not naturally occur among the Orani. As such, she was offered a position in the OSA, where she would be able to not only put her newfound powers to good use protecting the Federation, but she could serve as a symbol of Orani pride and power. Melova agreed without hesitation; she was more than willing to become the first Orani superhero.<br />
<br />
She received the standard OSA training and was offered a special position of her own naming. Choosing to dub herself "Super Special Agent", Melova eagerly went out on any mission the OSA passed down to her, usually rescue and retrieval operations that her unique powers would make far easier and safer than they would be if the OSA had sent a regular rescue squad. She was eager to prove herself to her superiors and show the Orani that, no matter what, the Federation would work towards a brighter and better tomorrow. <br />
<br />
But even superheroes need breaks sometimes, and Melova was no exception. After years of non-stop dedicated service, she requested her very first vacation. With the OSA's approval, Melova packed her bags into her flying saucer and departed Orani IV, setting the coordinates for a very special, very intriguing planet that she had heard of quite often during her adventures.<br />
<br />
A little blue planet known as 'Earth'.<br />
<br />
=Personality=<br />
[[File:MelovaBust.jpg|left|x180px]]Melova is a kind and compassionate young woman who holds a firm belief that, no matter how joyous the day is, one should always work towards a better and brighter tomorrow - a belief shared amongst most of the Orani, but one that seems to have taken root especially well in Melova's heart. To this end, she works to spread peace, cheer and goodwill wherever she can. She has yet to encounter anyone that she honestly, truthfully hates and does her very best to find at least one redeeming quality in even the most vile of people. Melova's the type that favors a peaceful, diplomatic solution to every problem, because that way people rarely have to suffer through the rigors of battle. When conflict proves itself to be unavoidable, Melova always attempts non-lethal takedowns first, as she despises having to personally take a life. She understands that at times it is necessary, however, and tends not to chastise others when they decide to employ lethal tactics.<br />
<br />
Melova also has an adventurous streak a mile long. Part of the reason she joined up with the OSA in the first place was so that she could see planets beyond her own solar system, something that few civilian Orani ever manage to do. Out of all the planets she's been too so far, however, she seems to be the most exuberant about finally arriving on Earth; she has enjoyed every moment of her time on the planet and dislikes sitting still for too long, if only because there's still so much left to do. This eagerness to explore is rather infection, just like her positive attitude, and makes it quite a bit easier for her to find companions to join her on her escapades.<br />
<br />
=Powers and Abilities=<br />
<br />
=Equipment=<br />
<br />
=Weaknesses=<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Greymist Wanderer]]:''' Melova is currently living with Virgil while they're both on Earth. She enjoys the Varekian's company quite a lot, whether they're relaxing in the ship and exchanging stories or they're out and about, partaking in all that Earth has to offer. She knows that one day their paths will most likely diverge and plans to create a lifetime of experiences with her before that happens.<br />
<br />
-'''Ackirkchka (Aki):''' Virgil's longtime traveling companion. Melova hopes that she can help Aki overcome her shyness before she and team Greymist split ways, because she finds Aki to be a very lovely and interesting person. She appreciates Aki's dedication to making sure that her friends are safe and comfortable and thinks she is a rather vital counter to Virgil's somewhat flighty personality.<br />
<br />
=Important NPCs= <br />
<br />
=Nemeses=<br />
<br />
=Trivia=<br />
<br />
=Comments=<br />
-What do others think of the little green alien?-<br />
<br />
''"Such a wonderful and kind young woman. She's very bright and her enthusiasm for the world around her is infectious. Her antennae are quite delightful as well, aren't they?"'' -[[Greymist Wanderer]]<br />
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{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Alien]][[Category:Mystic Artifacts]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FoxhoundFoxhound2014-04-14T03:30:11Z<p>SomethingWitty: </p>
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<div style="font-size:14px;color:#fff;"><br />
[[File:FoxhoundLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#8A4B08<br />
|Background=#61380B<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= BostonTerrierIcon.png<br />
|Title= The Feisty<br />
|Name= Foxhound<br />
|Badge= Taking A Bite Outta Crime<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=DoberFoxEWG.jpg<br />
|Caption= Foxhound (left) and Dobergirl (right) are too cool to look at explosions.<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup= <br />
|Rank= <br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Sandra Addison<br />
|Aliases= Boston Terrier, Foxhound<br />
|Birthdate= January 25, 1991<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Cherry Rose Apartments<br />
|Occupation= N/A<br />
|Legal= Vigilante<br />
|Marital= N/A<br />
|Relatives= Charles Addison (Grandfather) <br> Andrew Addison (Father) <br> Trisha Addison (Mother) <br> Derrick Addison (Brother)<br />
<!-- Physical Traits Module. --><br />
|Species= Meta-Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 11"<br />
|Weight= 125 lbs.<br />
|BodyType= Athletic<br />
|Hair= Brown<br />
|Eyes= Green<br />
|Skin= Light Brown<br />
|Features= Slightly Exaggerated Canine Teeth<br />
<!-- Powers Module. --><br />
|KnownPowers= Augmented Strength <br> Augmented Durability <br> Augmented Reflexes<br />
|Equipment= Protective Bodysuit<br />
|Skills= Mixed Martial Arts Training <br> Machine Maintenance Training <br> Acrobatics Training <br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #8A4B08">Biography</div>'''''=<br />
Sandra Addison is the second child of former hero Andrew '''"The American Bulldog"''' Addison and his wife, the non-powered Trisha Addison. Like with her brother Derrick (AKA the '''Foxhound'''), Sandra was trained by her father from a young age to live the life of a crime-fighter, learning mixed martial arts and taking acrobatics classes with the understanding that, one day, she would develop powers like her elder relatives. She woke up every morning, excited and eager to see if they had finally arrived - she would try to break cinder blocks with her bare hands, or ask her friends to punch her. Unfortunately, all that ever got her was hurt. Much to hers - and everyone else's - disappointment, it looked like the lineage mutation wasn't in the cards for poor Sandra. Andrew called off her training, unwilling to send his daughter into the fray without any powers to protect herself with.<br />
<br />
Sandra wasn't willing to give up that easily, though. She had been raised to believe that she'd be a hero one day, after all! She took her training into her own hands after that, doing odd jobs here and there to work up money to pay for the next lesson and applying what she learned to petty crooks and criminals throughout her neighborhood of Boston. She managed to keep it a secret for a few years, until her brother caught her sneaking back into the house after a long night of hard work. Knowing that nothing he could say or do would change his sister's mind on being a superhero, Derrick decided that he would help her out for awhile, teach her the proper methods... under the condition that Sandra told their parents. She grudgingly accepted and, after a long and argument-filled admission, she began operating as Foxhound's sidekick.<br />
<br />
The next few months were grueling, but Sandra managed to pull through. It was an eye-opening experience, learning just how much she didn't know about what she was doing, and how poorly she was doing the things she did know! Foxhound made sure to put her through all the paces to make sure that Sandra was the best she could be with what she had. It was in the last few weeks of their regime that Andrew and Trisha revealed they were moving the family to Millennium City, where Trisha had just been offered a new job as a real estate agent. While Derrick was somewhat less than enthused, Sandra saw this as an opportunity to finally strike out on her own again! <br />
<br />
After taking time to settle into the new apartment, Sandra took to the streets once more, dubbing herself '''Boston Terrier''' after the city she was born in, as well as keeping in theme with the rest of the family. She mostly stuck to the poorer sections of the city, using her new training to help with outbursts of gang violence and robberies and things of that nature. One of her rare excursions into City Center, however, lead to a meeting that would one day end up changing her career forever: while lending a hand in preventing a jewel heist, Boston Terrier met fellow dog-themed superheroine '''[[Dobergirl]]'''. The two hit it off instantly and started to work together as a team more and more, bonding over each outing. It wasn't long before Boston Terrier came to consider Dobergirl the best friend she had... which made a traumatic experience that Dobergirl suffered all the worse for Boston Terrier.<br />
<br />
Feeling useless and incapable after she was unable to help her friend, Boston Terrier turned to an ex-villain by the name of '''Doctor Court''' for a solution. Court, who also served as Dobergirl's doctor and provided her with a good deal of assistance throughout her career, offered to augment Boston Terrier's body, increasing her strength, durability, reflexes, and senses to a degree far beyond that of a normal human's. Telling herself that she was doing it for her friend and knowing that it was really all for herself, Boston Terrier agreed. After a grueling six-hour procedure that left her less than human, but all the stronger because of it, Boston Terrier is ready to use her new-found powers to protect the city in a way she never could before.<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Appearance And Personality</div>'''''=<br />
Boston Terrier is a young, athletic woman with light brown skin and brown hair that frames a pretty face and bright green eyes. She prefers to wear casual clothing like t-shirts and blue jeans over anything else, and is usually visibly discomforted when she has to dress up all nice and fancy. She has a very up-front and in-your-face attitude that tends to get her in trouble more often than not, though she's shown in the past that she can serious it up when it's called for. She likes to joke around with her loved ones and she loves parties and will use just about any excuse to throw one together. She's fiercely loyal to friends and family alike and will back either one up without hesitation, even if she knows that they may not be in the right.<br />
<br />
Boston Terrier loves her career as a superhero and she prefers to spend more time in costume than out of it. Her costume is an all-black bodysuit with a paw print on the chest, accessorized with brown leather boots and gloves and a belt that carries some handheld equipment. She has a habit of biting off more than she can chew, usually getting herself injured more than she could have avoided if she weren't so cocky. She refuses to back down no matter what, however, and usually wins her fights through sheer perseverance, if nothing else.<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color: #8A4B08">Allies:The Addison Family</div>'''''==<br />
The Addison Family is composed of Boston Terrier's grandfather Charles, father and mother Andrew and Trisha, and brother Derrick. All of the men in the family have superpowers and a wide berth of experience in using them to carry out justice, as well as an array of skills that range from equipment upkeep to crime scene investigation. They're the first ones that Boston Terrier turn to when she needs help with a case that she just can't bust, or some extra muscle on the field when usual partner Dobergirl isn't there on the scene with her. Working together, there's not a problem they haven't been able to solve yet!<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Weaknesses And Quirks</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Skills and Equipment</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Trivia</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Comments</div>'''''=<br />
''Comments from Boston Terrier's superhero peers go here!''<br />
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''"The best partner you could ever ask for! She's got tons of heart and determination and she comes from an awesome legacy filled with great people. I know I can count on her when things get tough and I'll always have her back when she needs support."'' -[[Dobergirl]]<br />
{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Martial Arts]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Talk:Page_of_the_MonthTalk:Page of the Month2014-04-11T01:56:04Z<p>SomethingWitty: </p>
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<div><small>PRIMUS Database users are welcome to nominate articles found within the wiki for consideration to be featured on the top page. Page of the Month is decided by ''your'' votes, so be sure to make your voice count!<br />
*Nominations for each voting period close at midnight on the 7th of every month.<br />
*'''One official vote per user per month.''' You are allowed to change your vote during the month, but only the last one counts. Honorable mentions do not count as votes.<br />
*You are allowed to vote for your own page.<br />
*Be sure to add your comments to the bottom of the list.<br />
*Try to give a short reason for your nomination.<br />
*Make sure you sign your comments with your username!</small><br />
<br />
==Votes for May 2014==<br />
<center><big>'''Theme: Magical Heroes and Villains'''</big><br><br />
For the month of May, we are specifically looking for characters with a "magic" theme-- including costume, origin, powers, etc.</center><br />
<br />
{|<br />
|'''Special rules are in effect for this month.'''<br />
|-<br />
|*The winner for Theme Month will be determined by moderator consensus. As such, vote cutoff will take place at '''midnight, 1st May 2014''', to allow time to deliberate.<br />
*One vote per user. You must sign your votes (use <nowiki>~~~~</nowiki> or provide a link to your user page), but a reason isn't required this time unless you want to give one.<br />
**As moderators will be acting as judges for this contest, they will not be allowed to place votes.<br />
*An article only needs one vote to be counted as a nomination. If a page is already spoken for, then '''you must choose another'''.<br />
*Nominating your own page is still allowed.<br />
|}<br />
<br />
--Add your nominations ''below''.--<br />
<br />
'''[[Host]]''',because he has made the whole story...interesting...AND he combined power armor and sorcery!Amazing hero,and amazing job done there! [[Fog50]]<br />
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I would like to nominate '''[[CharmCaster]]'''. It's very detailed and makes great use of in-game screens. -[[Vitality]]<br />
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Throwing my vote at '''[[Lash]]'''. No, she's not a spell caster, but the origin is magical. The page is well laid out, and the character is interesting. - [[User:Gijoespouse]]<br />
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''As Charmcaster was already spoken for, the extra votes from CONQUER were removed. Commentary is still up in the section below. --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)''<br />
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...I'm going to throw my vote for consideration to [[Canadian Fist]] - [[User:The_Bush|Mr.Bushido]]<br />
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Well, this is interesting to say the least. However, my vote goes to [[Magic Girl]]. My reason is that I like the use of in-game screens and the art done looks nice, the CONTENT of the page is also interesting. - '''[[User:Superforce13|Mentella]]'''<br />
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I think I'll vote for '''[[Grimoire]]''' this month. It's a rather nice page and it's a good representation of magic from the imaginal realms.-Jarne<br />
<br />
'''[[Juanita]]''' has always been one of my favorite pages to read and look at. The pictures and colors really blend well with the style of the character. A really neat page that I'd like to nominate. [[User:Leroyswish|Leroy&#39;s Wish]] ([[User talk:Leroyswish|talk]]) 10:54, 9 April 2014 (MST)<br />
<br />
My nomination is going to [[Leonard Castellar]]. - Oboe Shoes<br />
<br />
I nominate '''[[Divael]]''', very interesting read. -- [[User:Cookiegobbler|Cookiegobbler]] ([[User talk:Cookiegobbler|talk]]) 21:13, 9 April 2014 (MST)<br />
<br />
==Other Comments==<br />
The most recent entry of the [[AdminBlog|Admin Blog]] touches on the reason why we've opted to change things up this month. Give it a read! --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)<br />
<br />
''((Just so you silly peeps know, this is Theme Month, so votes here are for nominations. The actual winner will be decided by the moderators, not the number of nominations. It will return to the previous way next month :P))'' --[[User:FrozenViolet|FrozenViolet]] ([[User talk:FrozenViolet|talk]]) 20:30, 8 April 2014 (MST)<br />
*Oh it's moderator's choice now huh? How convenient that votes don't matter for this month. Oh well, darn. -[[Caliga]], Despot of [[Conquer]]<br />
:''Epelesker posted the updated rules yesterday,but I think it was also posted that this month was going to have a theme and different rules. I was actually guilty of forgetting them earlier today.'' --[[User:FrozenViolet|FrozenViolet]] ([[User talk:FrozenViolet|talk]]) 21:23, 8 April 2014 (MST)<br />
::The rules for this contest are right above your votes, it would be wise to, you know, read them before voting. [[User:Leroyswish|&#91;&#91;User:Leroyswish&#124;@leroyswish&#93;&#93;]] ([[User talk:Leroyswish|talk]]) 08:20, 9 April 2014 (MST)<br />
*I read them. This was more or so just a demonstration, and a message. I won't go into detail, but I'm sure most understand my implication. -[[Caliga]], Despot of [[Conquer]]<br />
:''Actually: No. I think whatever your reasons are, they must be pretty silly. - [[User:BlackMethos|BlackMethos]]<br />
:''I don't see a message. I see petulant tantrums because you can't just throw in a lot of votes and get anything out of it. I enjoy the new rules, in all honesty. It opens up a new era into this popularity contest. --[[User:The_Bush|Mr.Bushido]]<br />
:'' How cute. And all I see since 2011 is a rigged voting system where actual decent pages don't even have a chance at PoTM because a group of elitists decides to keep it segregated to their own "exclusive" little friend's club. You can say whatever you want, but you can't deny the problem isn't there. I hope the moderators and admin find a solution soon, because if not, my Supergroup will make it very hard for your little "inner circle" to vote in anymore of your friends. -[[Caliga]], Despot of [[Conquer]]<br />
*''The new rules that are only in effect for a month? Short era.<br />
::The above mentioned AdminBlog entry mentions this, but I'll repeat it here: we're using Theme Month as a benchmark for possibilities down the road. But for that to happen, we need participation and ''constructive'' feedback. "Demonstrations" only exacerbate the status quo issue we've already heard loud and clear. --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 18:15, 9 April 2014 (MST)<br />
<br />
::If you look at the AdminBlog, there's been talk of changing the format for PotM since October last year. This is just the first trial run of a new way of handling it. Personally, I like the nomination process. It widens the pool of possible winners. It got really old seeing the same groups voting for their own members pages. While PotM will ALWAYS be a popularity contest, it's nice to see something being done to at least make it a little more fair for all involved. Let's all untwist our nickers, and instead of be passive aggressive about it, maybe offer some feedback as to how to make the new format work better. --[[User:Gijoespouse]]<br />
<br />
::Well I do hope you are right [[User:Gijoespouse]]. I would love to see a new form of how PoTM is handled rather than the inner circle voting for their friends over and over again. The fact that I am the only PoTM winner since 2011 that is not a part of CORP should send flags up. Every winner in the past has ties to each other. Either it being in the same SG, the alt of a user that already won so that they can have 2 pages up there, or friends. It's very obvious none of these pages were found at random if you look at the relationship they all have to each other. I hope the changes come soon as they can, in a stable condition, or this will just keep repeating. Both the CO general community, and the CORP community I'm sure will benefit much better. -[[Caliga]], Despot of [[Conquer]]<br />
<br />
::This isn't about elitism, or about picking friends to win. This has nothing to do with pages outside of CORP winning; the winners just happen to be winners since we especially encourage voting amongst several communities. And you're right, several past players have won repeatedly, or close friends have won soon after the other has. But you have to realize that a page winning does little more than recognize that page. You don't win money or a prize, you don't ascend up a figurative ladder. It's for fun, and it's clear it has stopped being fun for some people. However, this change is a result of the admins and moderators looking to improve. This is, perhaps, a trial to see how this goes. It is fair and we should all appreciate the care being taken. [[User:Leroyswish|Leroy&#39;s Wish]] ([[User talk:Leroyswish|talk]]) 14:27, 10 April 2014 (MST)<br />
<br />
::Who cares? Stop caring so much. This whole thing is so goddamn pointless it makes my head hurt. - [[User:Swixer|Swixer]]<br />
<br />
::I think this is being taken too seriously, in my honest opinion. While you raise some points, you also have to realize that out of the seemingly hundreds of people that use this website, the page nominations only receive a simple fraction of the population. That alone is fact alone that the larger majority of these people see this as simple fun and not something to be taken so serious, which has now happened. Personally, there isn't anything to improve or change for the better though I do appreciate and acknowledge it's merits as I have said above. This crusade will bring you nothing but bring you and subsequently your supergroup in a bad position by rigging it. It hasn't been rigged. It just so happens that the same people vote with little to no opposition outside of select people, who often vote for the same winners. -- [[User:The Bush|@Mr.Bushido1991]]<br />
<br />
::sorry champ, but you can't have your cake, eat it and then have your pals swarm the bakery to grab the next cake <br><br />
::all cake and no play makes jack a fat manchild - [[User:Edvyn|He Who Must Not Be Namedropped]]<br />
<br />
::You expect me not too take it seriously? Those are easy words for a CORP member, who is also a PoTM winner, and that is aimed at you too [[User:Swixer|Swixer]]. Neither of you don't know what it's like to be on the other side of the fence, so don't pretend you can take a neutral stance on the matter. I shouldn't be the one fighting so adamantly about this issue, because this was a problem created by the "CORP clique" when a pattern in PoTM selection was noticed and brought up for discussion in the AdminBlog. My Supergroup shares my convictions, and our "crusade" will continue until something is done, that will be more of a fair selection to all that participate in the PoTM. I can't take the word of any CORP member seriously that doesn't interact with the general CO community, it's forums, or ingame populace of non-members. I've been part of the CO community for a long time, and the general consensus and view of CORP is often "Elitist", "Isolated", and "Hostile". Not all of you are like that, but most of you isolate yourselves to the "CORP clique" so badly that I would even go as far to say it is considered taboo to interact otherwise with any non-members. No matter how well you sugar coat your words, or how well you provide your argument, it still does not help show the fact that since the first PoTM, every single winner are all conveniently related to each other too closely. - [[Caliga]], Despot of [[Conquer]]<br />
<br />
::"Convictions"? "Crusade"? Really? - [[User:Zeiciq|Zeiciq]]<br />
<br />
:: Yes really. And it will continue until the system changes, no matter what any of you say. - [[Caliga]], Despot of [[Conquer]]<br />
<br />
:: This is literally the stupidest thing. http://i3.kym-cdn.com/photos/images/original/000/720/036/36c.gif - SomethingWitty</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Talk:Page_of_the_MonthTalk:Page of the Month2014-04-11T01:55:17Z<p>SomethingWitty: /* Other Comments */</p>
<hr />
<div><small>PRIMUS Database users are welcome to nominate articles found within the wiki for consideration to be featured on the top page. Page of the Month is decided by ''your'' votes, so be sure to make your voice count!<br />
*Nominations for each voting period close at midnight on the 7th of every month.<br />
*'''One official vote per user per month.''' You are allowed to change your vote during the month, but only the last one counts. Honorable mentions do not count as votes.<br />
*You are allowed to vote for your own page.<br />
*Be sure to add your comments to the bottom of the list.<br />
*Try to give a short reason for your nomination.<br />
*Make sure you sign your comments with your username!</small><br />
<br />
==Votes for May 2014==<br />
<center><big>'''Theme: Magical Heroes and Villains'''</big><br><br />
For the month of May, we are specifically looking for characters with a "magic" theme-- including costume, origin, powers, etc.</center><br />
<br />
{|<br />
|'''Special rules are in effect for this month.'''<br />
|-<br />
|*The winner for Theme Month will be determined by moderator consensus. As such, vote cutoff will take place at '''midnight, 1st May 2014''', to allow time to deliberate.<br />
*One vote per user. You must sign your votes (use <nowiki>~~~~</nowiki> or provide a link to your user page), but a reason isn't required this time unless you want to give one.<br />
**As moderators will be acting as judges for this contest, they will not be allowed to place votes.<br />
*An article only needs one vote to be counted as a nomination. If a page is already spoken for, then '''you must choose another'''.<br />
*Nominating your own page is still allowed.<br />
|}<br />
<br />
--Add your nominations ''below''.--<br />
<br />
'''[[Host]]''',because he has made the whole story...interesting...AND he combined power armor and sorcery!Amazing hero,and amazing job done there! [[Fog50]]<br />
<br />
I would like to nominate '''[[CharmCaster]]'''. It's very detailed and makes great use of in-game screens. -[[Vitality]]<br />
<br />
Throwing my vote at '''[[Lash]]'''. No, she's not a spell caster, but the origin is magical. The page is well laid out, and the character is interesting. - [[User:Gijoespouse]]<br />
<br />
''As Charmcaster was already spoken for, the extra votes from CONQUER were removed. Commentary is still up in the section below. --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)''<br />
<br />
...I'm going to throw my vote for consideration to [[Canadian Fist]] - [[User:The_Bush|Mr.Bushido]]<br />
<br />
Well, this is interesting to say the least. However, my vote goes to [[Magic Girl]]. My reason is that I like the use of in-game screens and the art done looks nice, the CONTENT of the page is also interesting. - '''[[User:Superforce13|Mentella]]'''<br />
<br />
I think I'll vote for '''[[Grimoire]]''' this month. It's a rather nice page and it's a good representation of magic from the imaginal realms.-Jarne<br />
<br />
'''[[Juanita]]''' has always been one of my favorite pages to read and look at. The pictures and colors really blend well with the style of the character. A really neat page that I'd like to nominate. [[User:Leroyswish|Leroy&#39;s Wish]] ([[User talk:Leroyswish|talk]]) 10:54, 9 April 2014 (MST)<br />
<br />
My nomination is going to [[Leonard Castellar]]. - Oboe Shoes<br />
<br />
I nominate '''[[Divael]]''', very interesting read. -- [[User:Cookiegobbler|Cookiegobbler]] ([[User talk:Cookiegobbler|talk]]) 21:13, 9 April 2014 (MST)<br />
<br />
==Other Comments==<br />
The most recent entry of the [[AdminBlog|Admin Blog]] touches on the reason why we've opted to change things up this month. Give it a read! --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 10:08, 9 April 2014 (MST)<br />
<br />
''((Just so you silly peeps know, this is Theme Month, so votes here are for nominations. The actual winner will be decided by the moderators, not the number of nominations. It will return to the previous way next month :P))'' --[[User:FrozenViolet|FrozenViolet]] ([[User talk:FrozenViolet|talk]]) 20:30, 8 April 2014 (MST)<br />
*Oh it's moderator's choice now huh? How convenient that votes don't matter for this month. Oh well, darn. -[[Caliga]], Despot of [[Conquer]]<br />
:''Epelesker posted the updated rules yesterday,but I think it was also posted that this month was going to have a theme and different rules. I was actually guilty of forgetting them earlier today.'' --[[User:FrozenViolet|FrozenViolet]] ([[User talk:FrozenViolet|talk]]) 21:23, 8 April 2014 (MST)<br />
::The rules for this contest are right above your votes, it would be wise to, you know, read them before voting. [[User:Leroyswish|&#91;&#91;User:Leroyswish&#124;@leroyswish&#93;&#93;]] ([[User talk:Leroyswish|talk]]) 08:20, 9 April 2014 (MST)<br />
*I read them. This was more or so just a demonstration, and a message. I won't go into detail, but I'm sure most understand my implication. -[[Caliga]], Despot of [[Conquer]]<br />
:''Actually: No. I think whatever your reasons are, they must be pretty silly. - [[User:BlackMethos|BlackMethos]]<br />
:''I don't see a message. I see petulant tantrums because you can't just throw in a lot of votes and get anything out of it. I enjoy the new rules, in all honesty. It opens up a new era into this popularity contest. --[[User:The_Bush|Mr.Bushido]]<br />
:'' How cute. And all I see since 2011 is a rigged voting system where actual decent pages don't even have a chance at PoTM because a group of elitists decides to keep it segregated to their own "exclusive" little friend's club. You can say whatever you want, but you can't deny the problem isn't there. I hope the moderators and admin find a solution soon, because if not, my Supergroup will make it very hard for your little "inner circle" to vote in anymore of your friends. -[[Caliga]], Despot of [[Conquer]]<br />
*''The new rules that are only in effect for a month? Short era.<br />
::The above mentioned AdminBlog entry mentions this, but I'll repeat it here: we're using Theme Month as a benchmark for possibilities down the road. But for that to happen, we need participation and ''constructive'' feedback. "Demonstrations" only exacerbate the status quo issue we've already heard loud and clear. --'''Δ [[User:Epelesker|Epelesker]]''' ([[User talk:Epelesker|talk]]) 18:15, 9 April 2014 (MST)<br />
<br />
::If you look at the AdminBlog, there's been talk of changing the format for PotM since October last year. This is just the first trial run of a new way of handling it. Personally, I like the nomination process. It widens the pool of possible winners. It got really old seeing the same groups voting for their own members pages. While PotM will ALWAYS be a popularity contest, it's nice to see something being done to at least make it a little more fair for all involved. Let's all untwist our nickers, and instead of be passive aggressive about it, maybe offer some feedback as to how to make the new format work better. --[[User:Gijoespouse]]<br />
<br />
::Well I do hope you are right [[User:Gijoespouse]]. I would love to see a new form of how PoTM is handled rather than the inner circle voting for their friends over and over again. The fact that I am the only PoTM winner since 2011 that is not a part of CORP should send flags up. Every winner in the past has ties to each other. Either it being in the same SG, the alt of a user that already won so that they can have 2 pages up there, or friends. It's very obvious none of these pages were found at random if you look at the relationship they all have to each other. I hope the changes come soon as they can, in a stable condition, or this will just keep repeating. Both the CO general community, and the CORP community I'm sure will benefit much better. -[[Caliga]], Despot of [[Conquer]]<br />
<br />
::This isn't about elitism, or about picking friends to win. This has nothing to do with pages outside of CORP winning; the winners just happen to be winners since we especially encourage voting amongst several communities. And you're right, several past players have won repeatedly, or close friends have won soon after the other has. But you have to realize that a page winning does little more than recognize that page. You don't win money or a prize, you don't ascend up a figurative ladder. It's for fun, and it's clear it has stopped being fun for some people. However, this change is a result of the admins and moderators looking to improve. This is, perhaps, a trial to see how this goes. It is fair and we should all appreciate the care being taken. [[User:Leroyswish|Leroy&#39;s Wish]] ([[User talk:Leroyswish|talk]]) 14:27, 10 April 2014 (MST)<br />
<br />
::Who cares? Stop caring so much. This whole thing is so goddamn pointless it makes my head hurt. - [[User:Swixer|Swixer]]<br />
<br />
::I think this is being taken too seriously, in my honest opinion. While you raise some points, you also have to realize that out of the seemingly hundreds of people that use this website, the page nominations only receive a simple fraction of the population. That alone is fact alone that the larger majority of these people see this as simple fun and not something to be taken so serious, which has now happened. Personally, there isn't anything to improve or change for the better though I do appreciate and acknowledge it's merits as I have said above. This crusade will bring you nothing but bring you and subsequently your supergroup in a bad position by rigging it. It hasn't been rigged. It just so happens that the same people vote with little to no opposition outside of select people, who often vote for the same winners. -- [[User:The Bush|@Mr.Bushido1991]]<br />
<br />
::sorry champ, but you can't have your cake, eat it and then have your pals swarm the bakery to grab the next cake <br><br />
::all cake and no play makes jack a fat manchild - [[User:Edvyn|He Who Must Not Be Namedropped]]<br />
<br />
::You expect me not too take it seriously? Those are easy words for a CORP member, who is also a PoTM winner, and that is aimed at you too [[User:Swixer|Swixer]]. Neither of you don't know what it's like to be on the other side of the fence, so don't pretend you can take a neutral stance on the matter. I shouldn't be the one fighting so adamantly about this issue, because this was a problem created by the "CORP clique" when a pattern in PoTM selection was noticed and brought up for discussion in the AdminBlog. My Supergroup shares my convictions, and our "crusade" will continue until something is done, that will be more of a fair selection to all that participate in the PoTM. I can't take the word of any CORP member seriously that doesn't interact with the general CO community, it's forums, or ingame populace of non-members. I've been part of the CO community for a long time, and the general consensus and view of CORP is often "Elitist", "Isolated", and "Hostile". Not all of you are like that, but most of you isolate yourselves to the "CORP clique" so badly that I would even go as far to say it is considered taboo to interact otherwise with any non-members. No matter how well you sugar coat your words, or how well you provide your argument, it still does not help show the fact that since the first PoTM, every single winner are all conveniently related to each other too closely. - [[Caliga]], Despot of [[Conquer]]<br />
<br />
::"Convictions"? "Crusade"? Really? - [[User:Zeiciq|Zeiciq]]<br />
<br />
:: Yes really. And it will continue until the system changes, no matter what any of you say. - [[Caliga]], Despot of [[Conquer]]<br />
<br />
:: This is literally the stupidest thing. - SomethingWitty</div>SomethingWittyhttp://primusdatabase.com/index.php?title=VictoryVictory2014-03-08T02:40:20Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #6B8E23; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #4B610B; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #4B610B; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #556B2F; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:Victory_banner.png|center|550px]]<br />
{{PriceBox<br />
|Border=#6B8E23<br />
|MidBorder=#4B610B<br />
|Background=#556B2F<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=31hmNGq7PJL._SL500_AA300_.png<br />
|Title= The Indestructible<br />
|Name= Victory<br />
|Badge= Brick House<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=VictoryAberrantKitty.png<br />
|Caption= "Courage is knowing what not to fear." <br> - Plato<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=young renegades banner.png<br />
|SuperGroup= Young Renegades<br />
|VillainGroup= Also Young Renegades<br />
|Rank= Medic<br />
|OtherAffil= Klein Pharmaceuticals<br />
<!-- Identity Module. --><br />
|RealName= Lisa Klein<br />
|Aliases= Triage, Victory<br />
|Birthdate= February 14th, 1995<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Parent's House<br />
|Occupation= Pharmacy Intern<br />
|Legal= Superhero<br />
|Marital= N/A<br />
|Relatives= Henry and Medina Klein (Adopted Parents), Joseph Steinman/The Olympian (Biological Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 6' 0"<br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Blonde<br />
|Eyes= Blue<br />
|Skin= Fair<br />
|Features= Freckles Across Nose/Cheeks<br />
<!-- Powers Module. --><br />
|KnownPowers= Superhuman Strength, Superhuman Durability<br />
|Equipment= Triage Kit, Motorbike<br />
|Skills= Self-Defense Training, EMT-Level Healthcare Training<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #6B8E23">Biography</div>'''''=<br />
Lisa Klein started out her heroic career as '''Triage''', an unpowered vigilante who had to rely on her skills and equipment to get her through a fight. An attack by a supervillain on her parents' laboratory, however, ended in her accidental exposure to an in-development super serum. Her body started to change, growing bigger and stronger. Within the span of a few months, Lisa was able to lift entire cars over her head, and her body was able to turn away knives with no discernible injury. In a fit of excitement over her new powers, Lisa designed herself a new costume to go with them... and, of course, she would need a new name, too. Christening herself '''Victory''', Lisa returned to the streets, putting her new powers to use in fighting crime.<br />
<br><br />
<br />
Providing support from the sidelines are her adoptive parents, Henry and Medina Klein. Both accomplished medical professionals in their own right - Henry is a doctor and a former army medic, while Medina is a registered nurse - they trained their daughter in a variety of medical practices, so that she could stabilize any wounded civilian she came across. Their company, Klein Pharmaceuticals, is dedicated to supplying pharmacies and hospitals around the country with the medicine that they need, as well as making strides in developing new medications to better treat a wider variety of illnesses.<br />
<br><br />
<br />
Unfortunately, not everything is sunshine and rainbows in Lisa's world. Her biological father, Joseph Steinman - believed to be dead after a tragic car accident involving him and his wife, Angel-Mae Steinman - has recently resurfaced as a deadly hitman known as the Olympian. Working alongside a group of anti-meta extremists, the Olympian has provided constant grief for both Lisa and her friends. He's made it clear that he has no intention of pulling his punches against his daughter, which suits Lisa just fine.<br />
<br><br />
<br />
=='''''<div style="color:#000000; background-color: #6B8E23">Grace Memorial High School</div>'''''==<br />
Victory currently attends Grace Memorial as Lisa Klein. She's in her senior year, and making excellent grades in all of her classes, especially in biology and anatomy courses. She's well-liked by most of the students, due to her sunny disposition and willingness to help anyone that comes to her. However, she doesn't particularly fit into any of the school cliques, so she mostly spends time with herself, when she's not with her friends in the Young Renegades. Her identity as the young heroine Victory is kept secret from her peers.<br />
<br />
Her extracurriculars include:<br />
<br />
*'''Orchestra:''' Plays the cello in the String Ensemble, and usually performs well in solo & ensemble contests.<br />
*'''Sports Medicine:''' Lisa helps the sports teams as an athletic trainer, making sure they stay healthy and hydrated during games, and helping patch up and treat any injuries they might suffer. Because of her outside training, she performs pretty well in this field.<br />
*'''Art:''' Since the 6th grade, Lisa has been enrolled in art classes. Though she doesn't make much of what she's learned, she occasionally doodles in her journal. She even has a bunch of costume designs for her teammates that she keeps secret!<br />
<br />
='''''<div style="color:#000000; background-color:#6B8E23">Appearance And Personality</div>'''''=<br />
[[File:Victory_Action.png|240px|left| <font color=#00000>Victory, in her hero costume.</font>| thumbnail]]Lisa, for the most part, resembles your average eighteen year old girl. She has shoulder-length golden blonde hair that she spends far too long parting perfectly every morning, as well as bright, blue-grey eyes, tilted in a way that, along with her lightly-tanned skin, hints at a mixed heritage. Freckles dot her nose and cheeks, and it all comes together to present a normal, somewhat pretty girl... that just so happens to stand a bit over six feet tall. <br />
<br />
Her stature is due to exposure to a serum that provided her superpowers; over the course of a few months, Lisa steadily grew taller and more muscular, only stopping after shooting up from her previous five-foot-eight to nearly six-foot-one in height, as well as developing a body that most athletes would die for. Even though she was initially annoyed at having to purchase a new wardrobe, Lisa hasn't complained yet about the changes. If anything , they've only made her feel more confident about herself.<br />
<br />
Lisa has a sunny personality, always greeting everyone with a cheerful smile and treating them warmly. No one's really a stranger to Lisa - unless they go out of their way to treat her or others poorly, she'll consider anyone she meets a friend, even if they've only known each other for a few hours. She can come off as a bit overeager at times, however, frequently crossing the boundary from exuberantly friendly to somewhat annoying. Lisa never seems to realize when she's crossed that line, however, and will usually keep pushing the bill until someone brings it to her attention.<br />
<br />
Lisa's also rather brave for someone of her age, pitting herself against uneven odds or difficult opponents without a second thought, especially when doing so might prevent someone else from getting hurt. In her head, she's usually the most durable person in a fight, so its her job to make sure the others don't get hurt. She refuses to back down as long as she can keep getting back up to fight; this isn't always a good thing, as she's gotten herself seriously hurt on more than one occasion because she didn't know when to give up.<br />
<br />
Finally, Lisa has a strong sense of duty, instilled in her by her adoptive parents while they were teaching her about medicine. She believes that, because she has her powers and the know-how to use them, she needs to make the best of it and do what she can to make other peoples' lives better. Even though she doesn't outwardly approach most situations with a serious mindset, the goal of saving lives and putting the bad guys away is always on the front of her mind, and she'll do whatever it takes to accomplish those goals.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Allies And Enemies</div>'''''=<br />
<br><br />
=='''''<div style="color:#000000; background-color:#6B8E23">Young Renegades</div>'''''==<br />
Victory joined the teen superteam when she was still operating under the name Triage, after having met '''Soldier Boy''', '''Devil Ray''', '''Wavegirl''', and '''Powerbolt''' while in their civilian identities, and helping them to fight off an attack by the villain organization known as '''S.W.A.R.M'''. She later met other members '''Quick Shrike''', '''Adapto''', '''Power Play''', and '''Kevlar''' while hanging out in Ray's basement. With her superhuman strength, and being more durable than most of the team, Victory usually fights on the front lines.<br />
<br />
----------------------------------<br />
<br />
[[image:soldierboyicon.png|75px|left]]'''[[Soldier Boy|<span style="color:#6B8E23">Soldier Boy</span>]]:''' ''Alex is the closest thing I've ever had to a brother. Even if he tries not to show it, it's pretty obvious that he cares about his friends, both on and off the battlefield. Driven, dedicated, and determined, I couldn't have asked for anyone better to be my teammate, my leader, and my friend.'' <br><br><br />
<br />
<br />
[[image:wavegirlicon.png|75px|left]]'''[[Wavegirl|<span style="color:#6B8E23">Wavegirl</span>]]:''' ''Mariana's greatest strength is easily her level-headedness. She brings that calm, rational mindset to the field that some of us tend to leave behind, for whatever reason. Everyone in the team could do with taking a page from her book - myself included.''<br><br><br />
<br />
<br />
[[image:adaptoicon.png|75px|left|]]'''[[Adapto|<span style="color:#6B8E23">Adapto</span>]]:''' ''Marcel's intelligence is only matched by his determination. When he gets himself started on a project, there's nothing in the world that can stop him. While that's something that I can admire, I still wish he wouldn't push himself to the point of exhaustion as often as he does. Still, he's a great friend, even if he does tend to tease me a lot.''<br><br><br />
<br />
<br />
[[image:devilrayicon.png|75px|left]]'''[[Devil Ray|<span style="color:#6B8E23">Devil Ray</span>]]:''' ''Ray's a total goofball, but that's part of why I like him so much. He's always laid back and relaxed, ready to take things as they come and not complain about it. He even took all the business with his family far better than anyone else I know would've. That's casual attitude isn't always a good thing, though, and sometimes I wish he'd take things a bit more seriously.''<br><br><br />
<br />
<br />
[[image:powerbolticon.png|75px|left]]'''[[Powerbolt|<span style="color:#6B8E23">Powerbolt</span>]]:''' ''Aria's come a long way since the first time I met her. Anyone who knew her back then, and looked at her now, can see it: she's more confident in herself and in her powers. I regret ever doubting that she had what it takes to do this job, and I'm incredibly happy that she was able to prove me wrong.''<br><br><br />
<br />
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[[image:powerplayicon.png|75px|left]]'''[[Power Play|<span style="color:#6B8E23">Power Play</span>]]:''' ''Benji's doing a lot better now than when he started. I don't know if he's just finally gotten over his stage fright or if it's something else, but good on him! He's always the one I'm most worried about getting hurt, but if he keeps improving like this, then that might be a thing of the past.''<br><br><br />
<br />
<br />
[[image:VictoryYRLogo.png|75px|left]]'''[[Kevlar|<span style="color:#6B8E23">Kevlar</span>]]:''' ''I haven't really talked to Mike a whole lot, but from the few times we have, I think he's a good guy. His power is pretty neat, too - I'm gonna have to see if I can punch through that armor stuff at some point. Here's hoping he doesn't decide to up and disappear again, he could be a pretty useful guy to have around in a fight!''<br />
<br><br />
<br />
=='''''<div style="color:#000000; background-color:#6B8E23">Klein Pharmaceuticals</div>'''''==<br />
A medical research company and pharmaceutical supplier owned by Victory's adopted parents, Henry and Medina Klein. They're both aware of their daughter's budding career as a hero, and supply whatever support they can. This mostly comes in the form of providing her with medical equipment and safety gear, but she's also gone to them in the past to help with chemical analysis. She doesn't publicly acknowledge the aid they provide, however, in an attempt to keep her parents, and their company, safe from retaliation to her efforts.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Powers And Abilities</div>'''''=<br />
Victory's superpowers were awakened after she was exposed to a serum being developed in her parents' laboratory, for the purpose of helping those with crippling illnesses and injuries overcome their debilitation. The chemical explosion bonded the serum to her body at a cellular level, which caused her body to develop stronger bones and muscles at a rapid pace, which has resulted in a host of superhuman capabilities:<br />
<br />
*'''Super Strength:''' Victory is far stronger than what the average human is capable of; she can break rocks and bend steel with ease, and so far has shown that she can lift upwards of fifty tons, though it requires considerable effort for her to lift anything past twenty-five.<br />
<br />
*'''Super Durability:''' Victory is incredibly durable, to the point where she can shrug off bullets fired from small-caliber guns, as well as turn away bladed weapons. Concussive blows tend to be the most effective, though even they are padded by her highly developed musculature.<br />
<br />
*'''Super Jumping:''' Victory's main form of long-distance travel when she's without her motorbike. Combining her strength and her durability, Victory is able to leap great distances without injuring herself, though the same might not be true for who or whatever she might land on.<br />
<br />
*'''Enhanced Speed:''' Victory is also faster than normal, due to her more physically superior body. While she's definitely not a speedster by any means of the word, she can easily keep pace with the average Olympic sprinter.<br />
<br />
*'''Enhanced Immune System:''' Victory's body is incredibly efficient when it comes to fighting illnesses and poisons. Tranquilizers and paralytic poisons require a longer time to take effect, while weaker doses might be shrugged off entirely.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Weaknesses And Quirks</div>'''''=<br />
*'''Anger:''' A chemical imbalance in the serum that gave Victory her powers is also responsible for sometimes violent explosions of anger, especially in the midst of combat. This, combined with her problematic habit of not giving up, even when the odds are stacked against her, has put Victory in a few hairy situations, and even threatened her life, and the lives of others.<br />
<br />
*'''Ditzy:''' While Victory is an intelligent young women on paper, she's also a bit of a ditz. She's prone to forgetting things, and having more subtle jokes go over her head. This doesn't impact her performance while she's out doing hero work, but it has resulted in some close cases with having her two lives crossing over, and almost giving away her secret identity!<br />
<br />
*'''Electrocution:''' Victory's biggest physical weakness she's encountered so far has been electric shocks, which leaves even her highly developed musculature locked up and/or sluggish to react to what she wants it to do. She has no real way to get around this weakness, so she does her best to avoid getting into one-on-one showdowns with people who can toss electricity around.<br />
<br />
*'''Overconfidence:''' Victory frequently overestimates her strength and durability, throwing herself at villains far stronger than she is without a second thought. Considering the amount of times she's been knocked around because of this, one would think she'd have learned better by now.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Skills and Equipment</div>'''''=<br />
Most of Victory's skills were gathered from her time as Triage, when that's all she had to rely on, along with her equipment.<br />
<br />
*'''Self-Defense Training:''' Victory's parents insisted that she take a variety of self-defense classes, which she continues to this day. While most of the techniques aren't less efficient than just tossing a super strong punch at something, they sometimes come in handy when dealing with up-close-and-personal combat. She also trains regularly with her teammate Soldier Boy, learning how to better protect herself from a wider variety of weapons.<br />
*'''Medical Training:''' Victory's parents have also taught her almost everything they know about medicine, so that she can provide medical assistance to injured civilians and allies while on the field. It also comes in handy when dealing with villains who rely on chemicals for their powers, as she can takes samples to perform analyses, making use of her parents' lab facilities.<br />
*'''Triage Kit:''' Victory carries a triage kit with her everywhere she goes, stocked with all the tools that she would need to help stabilized wounded individuals until ambulances arrive. She can also utilize some of the contents in more creative fashions to help in a fight, which she's done on more than one occasion.<br />
*'''Motorbike:''' Victory drives a Yamaha Grand Majesty 400 for getting around the city quickly. The vehicle has been slightly modified to increase performance and functionality, such as a carrying case on the back where she keeps a backup first aid kit, in case something ever happens to the one she usually carries with her.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Trivia</div>'''''=<br />
<br />
*Victory currently owns two pets:<br />
** A boa constrictor named Smiley. She 'saved' the five-foot reptile after the villainous '''Congo Jack''' used it, and many others, to attack a monorail.<br />
** A housecat, mostly black with some white markings on its paws, named Socks. She's had Socks since before she was a hero, and loves the cat to death.<br />
*Victory has a tattoo on her left ankle: a rose, with the name 'Angel-Mae Steinman' written across two leaves. It's dedicated to her mother, who had the meta-human ability to cause plants to grow.<br />
*Victory tends to take souvenirs whenever she can. Her current collection includes:<br />
**Congo Jack's Hat<br />
**A giant crab claw<br />
**A Maneater mask, taken from Jarl, of the Raveners<br />
*Victory is an unabashed fan of trashy romance novels. Occasionally, she and her teammate [[Powerbolt|<span style="color:#6B8E23">Powerbolt</span>]] trade and borrow from each other. Favorites include: <u>The Spark and the Peril</u>, <u>The Unbound Lords</u>, <u>Solitary Secrets</u>, <u>The Alarmingly Virile Fall</u>.<br />
*Victory can speak Saudi Arabic. It's never come up, though.<br />
<br />
='''''<div style="color:#000000; background-color: #6B8E23">Comments</div>'''''=<br />
''Comments from Victory's superhero peers go here!''<br />
<br />
"Lisa is super nice, sweet and down to earth. She's one of the few people I know that is our age and isn't worried about fitting in or being pretentious... that's pretty cool, really." - [[Lash|<span style="color:#6B8E23">Lash</span>]]<br />
<br />
"Super strong, super tough, super medic and super kind. What more could you ask for in a friend? Sure, she gets on my nerves when she tells me to eat and get some sleep, but it's nice to know she cares." - [[Adapto|<span style="color:#6B8E23">Adapto</span>]]<br />
<br />
"I feel like I can trust Lisa to be there when one of us slips up and gets hurt, even in a pinch. And that's pretty great." - [[Soldier Boy|<span style="color:#6B8E23">Soldier Boy</span>]]<br />
<br />
"She's shy and nerdy, spoiled but like, who isn't man? Can't really hold it against her, ya know? She's really sweet too, when she's not trying to shove you into an ambulance. Good with her first aid shit, too." - [[Quick Shrike|<span style="color:#6B8E23">Quick Shrike</span>]]<br />
<br />
"She's a good kid. Heck, I'm pretty sure all those Young Renegade kids are good. Still, as far as it goes, she's probably the least annoying. Don't tell Adapto I said that." - [[All-Star|<span style="color:#6B8E23">All-Star</span>]]<br />
<br />
"Lisa is a talented teammate, a wonderful friend, and a great person. I am glad that she and Ray have found each other, I believe that they will temper the other out." - [[Wavegirl|<span style="color:#6B8E23">Wavegirl</span>]]<br />
<br />
"Victory? I can't say we got off on exactly the right foot. I'm also leery of teenagers dressing up and fighting crime without proper guidance. I will say though that her heart seemed to be in the right place, so take that for what it's worth. I also feel there is untapped potential there that needs to be explored, if she continues to be in this business." - [[Sparrowhawk|<span style="color:#6B8E23">Sparrowhawk</span>]]<br />
<br />
"She's young an' she's got potential, an' I hope ta see her live up to it. She's selfless an' willin' ta do what needs ta be done when folks are in danger, an' ya can't ask fer more in a young hero." - [[General Freedom|<span style="color:#6B8E23">General Freedom</span>]]<br />
<br />
"Tall and strong. Brave. Was impressed." - [[Violet Mask|<span style="color:#6B8E23">Violet Mask</span>]]<br />
<br />
"Lisa is pretty nice and friendly! She seems really cool and likes arcade games too! Really glad to have gotten to know her." - [[Heartbeat|<span style="color:#6B8E23">Heartbeat</span>]]<br />
<br />
{{SomethingWitty}}<br />
{{YR}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Might]] [[Category:Superhuman Strength]][[Category:Super Soldier]][[Category:Secret Identity]]<br />
[[Category:Teenager]][[Category:Young Renegades]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=BlinkBlink2014-03-06T20:42:40Z<p>SomethingWitty: </p>
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<center>[[File:BlinkBanner.png]]</center><br />
{{PriceBox<br />
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|Background=#BBB<br />
|Text=#FFF<br />
|Font=<br />
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<!-- Main Data Module. --><br />
|Level=33<br />
|AlignmentIcon=SmokePuff.png<br />
|Title= The Unphasable<br />
|Name= Blink<br />
|Badge=<br />
|MainArchetype= Freeform<br />
|Player= @SomethingWitty<br />
<!-- Image & Caption --><br />
|Image=Blink.jpg<br />
|Caption= On The Lookout<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= Young renegades banner.png<br />
|SuperGroup= Young Renegades<br />
|VillainGroup= Young Renegades<br />
|Rank= Teleportista<br />
|OtherAffil= Java Jive, [[Grace Memorial High School|GMHS]]<br />
<!-- Identity Module. --><br />
|RealName= Kelly Porter<br />
|Aliases= Blink<br />
|Birthdate= July 7, 1994<br />
|Birthplace= Escondido, California<br />
|Citizenship= American<br />
|Residence= Apartment in City Center<br />
|Headquarters= See Above<br />
|Occupation= Barista at Java Jive<br />
|Legal= Hero<br />
|Marital= Single<br />
|Relatives= Frederick and Christina Porter (Father/Mother)<br> [[Adapto|Marcel Simmons]] (Distant Cousin)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Metahuman<br />
|Manufacturer= Her Parents<br />
|Model= 1.0<br />
|Ethnicity= Mixed (Black/White)<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 5' 6"<br />
|Weight= 136 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Light Brown<br />
|Features= Intricate Tattoo Around Belly Button, Glowing Eyes When Actively Using Powers<br />
<!-- Powers Module. --><br />
|KnownPowers= Teleportation (Currently limited to herself and those she has physical contact with)<br />
|Equipment= Shoes<br />
|Skills= Self-Defense Classes<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#990066">Background</div>'''''=<br />
<br />
*'''July 7, 1995:''' Kelly Porter is born in Escondido, California, to small-time author Frederick Porter and restaurant manager Christina Porter. Between the two of them, they make a large enough income to lead a nice, comfortable life.<br />
<br />
*'''April 13, 2009:''' While on the way home from school one day, Kelly takes a shortcut through an alleyway, to find a costumed hero wounded and bleeding out on the ground. Shocked, she provides whatever aid she can, trying to stymie the flow of blood and calling an ambulance. The hero makes a few cryptic statements, asking her questions she doesn't quite understand, but attempts to answer anyways. Before breathing his last, the hero says something in a language she doesn't understand and kisses Kelly's forehead. He passes away before an ambulance can arrive.<br />
<br />
*'''May 10, 2009:''' The funeral for renowned Californian philanthropist Jacob Brown is held. <br />
<br />
*'''June 13, 2009:''' Exactly two months after the incident, a strange symbol starts to manifest on Kelly's stomach. She keeps it a secret from her parents, who she doesn't want to worry, and attempts to puzzle out what the 'tattoo' might mean. All of her research turns up nothing. It doesn't seem to cause her any harm, so she eventually shrugs it off and moves on with her life. <br />
<br />
*'''October 27, 2010:''' Over a year later, signs of Kelly's powers begin to develop. She falls asleep in her room one night only to wake up in her back yard. A drunk driver almost runs her down when she's trying to cross the street, but she poofs away at the very last second. While exercising on a treadmill, she starts to daydream... only to teleport to the ice cream stand she'd been considering visiting after her workout. Eventually it becomes impossible to hide the truth from her parents, and she explains what had happened on April 13th. They implore her to get control over her powers, and then to use them as little as possible.<br />
<br />
*'''August 9, 2012:''' Kelly, having learned to control her teleportation, complies with her parent's wishes and uses them only when absolutely necessary, a fact she isn't entirely a big fan of. Her parents, who had been saving their money for some time, finally have enough to follow her mother's dream: a longtime fan of the Champions, Christina wanted to open a restaurant in Millennium City, where the Champions were stationed. With the help of their distant relatives, the Simmons family, they find a nice place to live and move in. Kelly makes it her business to annoy her cousin Marcel at every opportunity. <br />
<br />
*'''August 13, 2012:''' Kelly decides that, against her parent's wishes, she's going to join the costumed crimefighter community. Taking up the name '''Blink''' because of her ability to teleport, she makes a small name for herself, helping out people with minor issues and fighting small crimes: rescuing cats from trees, catching purse snatchers, dropkicking thugs in the face, all the good stuff.<br />
<br />
*'''March, 2013:''' Kelly is introduced to the Young Renegades after she pops by to visit Marcel while he's helping Benji out with some fancy new hockey pucks. A few days later, [[Soldier Boy|Alex Simmons]] and [[Powerbolt|Aria Chambers]] drop by the new shop her mother had opened up, Java Jive. She hangs out with them and [[Elemental|Erin Alexiou]] for a little bit after the shift ends, and asks if she can join the team. Alex gives as much of an answer as he usually does, amounting to 'yeah sure why not'. Kelly doesn't seem to care how non-committal the answer is; she's just psyched that he said yes.<br />
<br />
=='''''<div style="color:#000000; background-color:#990066">Grace Memorial High School</div>'''''==<br />
<br />
Kelly Porter is a Senior at Grace Memorial High School, having recently transferred over from Escondido Charter High School in Escondido, California. She's managed to fit in fairly well with the new crowd so far, her cheery, if somewhat hyper, personality making the transition easier than it might've been otherwise. She most frequently bounces between the band and alternative crowds, where she teams up with [[Ravenheart|Cassandra Sierra]] to pull pranks on other students and the staff. She plays the flute in the band program, having taken taken private lessons for the instrument since the sixth grade. She's so far managed to keep the fact she moonlights as the superheroine Blink a secret from the rest of the students, but really it's only a matter of time until her motor mouth ends up divulging the secret to everyone else.<br />
<br />
='''''<div style="color:#000000; background-color:#990066">Appearance And Personality</div>'''''=<br />
Kelly is an incredibly outgoing and cheerful girl, enjoying spending time around friends, family, and just about anyone else. Her seemingly limitless energy also has a tendency to get her in trouble, as she finds herself blabbing out something without thinking about it first, or causing a scene because her lack of impulse control causes her to play a practical joke (with sometimes disastrous results). Still, even when she finds herself on the receiving end of a lecture or whatever other consequences she brings down on herself, there's no stopping the young woman. <br />
<br />
Although she's a bit of an airhead, Kelly is also a fairly intelligent young woman, who earns high marks in school and always makes sure that she finishes her work on time, to the best of her abilities. Her interests mostly lie in the musical arts; she views music as a way to express herself without words. To no one's surprise, she enjoys playing upbeat, cheery music on her flute, and signed on with the Grace Memorial jazz band so she could apply all of her practice.<br />
<br />
For the most part, Kelly dresses in a punk/goth fashion, favoring mostly monochrome colors with a splash of color for contrast. While her favorite outfits are dresses or tank tops and skirts with stockings, she's just as frequently found wearing a simple t-shirt (usually with some sort of logo on it) and shorts. She rounds out the look with black eye shadow and lipstick, and tends to pull her long black hair back into a styled ponytail. She's fairly pretty, with big brown eyes and a perpetual smile on her lips. Her mixed heritage is fairly evident in her light brown skin tone. Finally, she has a tattoo of a mystical-looking symbol around her bellybutton, which she received after the mystical hero '''Rifter''' passed it on to her just before his death.<br />
<br />
='''''<div style="color:#000000; background-color:#990066">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color:#990066">Young Renegades</div>'''''==<br />
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----------------------------------<br />
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[[image:soldierboyicon.png|75px|left]]'''[[Soldier Boy]]:'''<br><br><br><br><br />
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[[image:wavegirlicon.png|75px|left]]'''[[Wavegirl]]:''' <br><br><br><br><br />
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[[image:adaptoicon.png|75px|left|]]'''[[Adapto]]:''' <br><br><br><br><br />
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[[image:devilrayicon.png|75px|left]]'''[[Devil Ray]]:''' <br><br><br><br><br />
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[[image:powerbolticon.png|75px|left]]'''[[Powerbolt]]:''' <br><br><br><br><br />
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[[image:powerplayicon.png|75px|left]]'''[[Power Play]]:''' <br><br><br><br><br />
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='''''<div style="color:#000000; background-color:#990066">Powers And Abilities</div>'''''=<br />
Blink... doesn't have very much in the way of powers. The source of her ability to teleport, the mystical rune on her stomach, has yet to completely manifest and reach its full potential. Part of this is due to her making little use of it in the initial years after the symbol was passed on to her from the magic hero '''Rifter''' near the time of his death. She has the potential to develop her powers, but it's going to take some time, and a lot of practice.<br />
<br />
*'''Teleportation:''' Blink's main (and only) superpower. The symbol on her stomach allows her to teleport herself and others, if she maintains contact with them. However, there is a limit to what she can and cannot bring with her. First and foremost, she cannot teleport any object too much larger than herself. A taller person isn't much of an issue, but she won't be teleporting an automobile with her anytime soon. She also cannot teleport objects independently - if she's going to be teleporting a pencil somewhere, she's going to have to go along for the ride.<br />
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='''''<div style="color:#000000; background-color:#990066">Miscellaneous</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#990066">Trivia</div>'''''==<br />
*Blink has a pet guinea pig named Archie.<br />
<br />
=='''''<div style="color:#000000; background-color:#990066">Comments</div>'''''==<br />
''Comments from Blink's superhero peers go here!''<br />
<br />
''"She's friendly. Kinda hyper, and a little weird. But friendly. I hope she knows how to handle herself when the chips are really down."'' - [[Soldier Boy]]<br />
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{{YR}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Teenager]][[Category:Teleportation]][[Category:Magic]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=QuarrelQuarrel2014-03-01T14:50:08Z<p>SomethingWitty: </p>
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|Title= The Dauntless<br />
|Name= Quarrel<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=Quarrel.jpg<br />
|Caption=<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=<br />
|SuperGroup=<br />
|VillainGroup=<br />
|Rank= 'Natural'<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Victoria Callaghan<br />
|Aliases= Quarrel<br />
|Birthdate= September 22, 1993<br />
|Birthplace= N/A<br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Warehouse Safehouse<br />
|Occupation= Waitress<br />
|Legal= Vigilante<br />
|Marital= Dating<br />
|Relatives= Mother<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White <br />
|Gender= Female<br />
|Age= 19<br />
|Height= 5' 3"<br />
|Weight= 129 lbs<br />
|BodyType= Petite Athletic<br />
|Hair= Brown (Black in costume)<br />
|Eyes= Blue<br />
|Skin= Pale White<br />
|Features= None Outstanding<br />
<!-- Powers Module. --><br />
|KnownPowers= None<br />
|Equipment= Reinforced Costume, Various Gadgets, Crossbow<br />
|Skills= Burglarizing and stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#AAAAAA">Background</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Appearance And Personality</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Allies</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Comments</div>'''''=<br />
''Comments from Quarrel's superhero peers go here!''<br />
<br />
''"We are still unsure about...Quarrel. She does not seem to...show us any respect, or even...acknowledge us half of the...time. However, we harbor a great...deal of respect for the woman, as...she is but a girl among gods, in a...sense, yet she refuses to yield. It takes...a lot of courage to overcome...such odds." / "I don't know about Quarrel...I mean, she kind of talks down to me a bunch, or at least it seems that way. Also, I don't understand why she is so mean to me about being self conscious..."'' -[[Galactigal]]/Samantha, respectively<br />
<br />
''"She's kinda, uhm, like really super blunt. I suppose it's a good thing but WOW at times brutal. Maybe I can takes some tips on being more no-nonsense from her at least."'' - [[Lash]]<br />
<br />
''"Quarrel is... very serious and skilled. She can be kind, when she wants to be, but quite harsh when someone annoys her. Which um, seems to be often... Still, I'm glad she decided to trust me and that she's able to help the team when we need her expertise."'' - [[Mercy]]<br />
<br />
''"Quarrel is a born leader. I think I can already tell that? I don't know! She's really good on pressure. I went on a mission with her and she rocked!"'' - [[Heartbeat]] <br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Archery]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=QuarrelQuarrel2014-03-01T14:49:34Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #660000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #AAAAAA; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #AAAAAA; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #660000; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:QuarrelLogo.png|center]]<br />
{{PriceBox<br />
|Border= #000<br />
|MidBorder= #AAAAAA<br />
|Background= #660000<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= The Dauntless<br />
|Name= Quarrel<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=Quarrel.jpg<br />
|Caption=<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=<br />
|SuperGroup=<br />
|VillainGroup=<br />
|Rank= 'Natural'<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Victoria Callaghan<br />
|Aliases= Quarrel<br />
|Birthdate= September 22, 1993<br />
|Birthplace= N/A<br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Warehouse Safehouse<br />
|Occupation= Waitress<br />
|Legal= Vigilante<br />
|Marital= Dating<br />
|Relatives= Mother<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White <br />
|Gender= Female<br />
|Age= 19<br />
|Height= 5' 3"<br />
|Weight= 129 lbs<br />
|BodyType= Petite Athletic<br />
|Hair= Brown (Black in costume)<br />
|Eyes= Blue<br />
|Skin= Pale White<br />
|Features= None Outstanding<br />
<!-- Powers Module. --><br />
|KnownPowers= None<br />
|Equipment= Reinforced Costume, Various Gadgets, Crossbow<br />
|Skills= Burglarizing and stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#AAAAAA">Background</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Appearance And Personality</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Allies:New Vigil</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Allies:Unaffiliated</div>'''''=<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#AAAAAA">Comments</div>'''''=<br />
''Comments from Quarrel's superhero peers go here!''<br />
<br />
''"We are still unsure about...Quarrel. She does not seem to...show us any respect, or even...acknowledge us half of the...time. However, we harbor a great...deal of respect for the woman, as...she is but a girl among gods, in a...sense, yet she refuses to yield. It takes...a lot of courage to overcome...such odds." / "I don't know about Quarrel...I mean, she kind of talks down to me a bunch, or at least it seems that way. Also, I don't understand why she is so mean to me about being self conscious..."'' -[[Galactigal]]/Samantha, respectively<br />
<br />
''"She's kinda, uhm, like really super blunt. I suppose it's a good thing but WOW at times brutal. Maybe I can takes some tips on being more no-nonsense from her at least."'' - [[Lash]]<br />
<br />
''"Quarrel is... very serious and skilled. She can be kind, when she wants to be, but quite harsh when someone annoys her. Which um, seems to be often... Still, I'm glad she decided to trust me and that she's able to help the team when we need her expertise."'' - [[Mercy]]<br />
<br />
''"Quarrel is a born leader. I think I can already tell that? I don't know! She's really good on pressure. I went on a mission with her and she rocked!"'' - [[Heartbeat]] <br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Archery]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Template:New_VigilTemplate:New Vigil2014-03-01T01:14:28Z<p>SomethingWitty: </p>
<hr />
<div><br style="clear:both" /><br />
{| class="wikitable componenttable" style="margin: 1em auto 1em auto"<br />
! colspan="3" style="background:solid silver; color:#9cd9f5;" | [[File:Newvigilbanner2.png|150 px|link=New Vigil]] <span class="noprint plainlinksneverexpand" style="white-space:nowrap; font-weight:normal; font-size:xx-small; {{{fontstyle|}}}; {{#if:{{{fontcolor|}}}|color:{{{fontcolor}}};}} {{{style|}}}">{{{viewplain|}}}[{{fullurl:Template:New Vigil|action=edit}} <span style="color:#002bb8;{{{fontstyle|}}};{{#if:{{{fontcolor|}}}|color:{{{fontcolor}}};}}" title="You can edit this template. Please use the preview button before saving.">e</span>] </span><br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Leaders:''' [[Galactigal]] • [[Mercy]]<br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Senior Members:''' [[Arcane Squire]] • [[Bee]] • [[Blue Freedom]]<br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Natural:''' [[Cobalt Crush]] • Temudjin<br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Magic:''' Cheapshot • Jinx • Kid Harrier • [[Lash]] • [[Crimson Mage|Red]] • [[Torrent (Irene Matthes)|Torrent]] • Virtuoso • [[Visage]] • [[Whitecloak]]<br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Mutant:''' [[Black Ice]] • [[Bloodline]] • Boy Wonder • [[Celerity]] • [[Lionfish]] • Magnetar • Mineshaft • [[Skips]] • Turbo • [[Unstoppable]]<br />
|-<br />
| valign="top" cellspacing=0 cellpadding=0 style="font-size: 100%;text-align:center;border-bottom: solid silver 1px;border-right: solid silver 1px;border-left: solid silver 1px;" | '''Science:''' [[Ember (Miranda Mendes)|Ember]] • [[Heartbeat]] • [[Kid Destroyer]] • [[M.E.D.I.C.]] • [[Prankenstein]] • [[Xenergy]]<br />
|}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FantasmaFantasma2014-02-26T03:57:13Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #972F67; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #972F67; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<div style="font-size:14px;color:#fff;"><br />
[[File:FantasmaLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#E5E5E5<br />
|Background=#972F67<br />
|Text=#000<br />
|Font=<br />
|Shadows= <br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#FFFFFF">'</span><br />
|AlignmentIcon=GhostIcon.png<br />
|Title= The Frightful<br />
|Name= Fantasma<br />
|Badge= Dead As A Doornail<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FantasmaAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= POTWglobelogo.png<br />
|SuperGroup= [[Protectors of the World]]<br />
|VillainGroup=<br />
|Rank= Spookmaster<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Maria Teresa García Ramírez de Arroyo<br />
|Aliases= Fantasma<br />
|Birthdate= January 3rd, 1991<br />
|Birthplace= Marbella, Málaga <br />
|Citizenship= Dual American/Spanish <br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= Bookstore Owner<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= <br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Spanish<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 6" <br />
|Weight= 135 lbs.<br />
|BodyType= Spooky<br />
|Hair= White<br />
|Eyes= White<br />
|Skin= White<br />
|Features= Ghost<br />
<!-- Powers Module. --><br />
|KnownPowers= Ectoplasm Generation/Control <br> Flight <br> Invisibility <br> Intangibility <br> Effectively Immortal<br />
|Equipment= Prius<br />
|Skills= Tarot Reading <br> Palm Reading<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#972F67">Biography</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Appearance And Personality</div>'''''=<br />
[[File:FantasmaEWG.jpg|250px|left|thumb]]<br />
<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#972F67">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Skills and Equipment</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#972F67">Comments</div>'''''=<br />
''Comments from Fantasma's superhero peers go here!''<br />
<br />
{{SomethingWitty}}<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Ghost]]<br />
[[Category:Spanish]]<br />
[[Category:American]]<br />
[[Category:Invisibility]]<br />
[[Category:Immortal]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=File:FantasmaEWG.jpgFile:FantasmaEWG.jpg2014-02-26T03:56:34Z<p>SomethingWitty: </p>
<hr />
<div></div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-02-26T03:50:39Z<p>SomethingWitty: /* Biography */</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1989<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
[[File:FalconetRavietta.png|left|200px]]Lysandra was born in April of 1980, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|300px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-02-26T03:50:11Z<p>SomethingWitty: /* Appearance And Personality */</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1989<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
Lysandra was born in April of 1980, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|300px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-02-26T03:49:24Z<p>SomethingWitty: /* Appearance And Personality */</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1989<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
Lysandra was born in April of 1980, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|400px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-02-26T03:49:01Z<p>SomethingWitty: /* Appearance And Personality */</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1989<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
Lysandra was born in April of 1980, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|400px|left|thumb]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away. She's a proud woman and a trained warrior, and she can't help but see herself as somewhat above the masses.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FalconetFalconet2014-02-26T03:48:42Z<p>SomethingWitty: /* Appearance And Personality */</p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #0489B1; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #E5E5E5; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 9px Solid #0489B1; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
[[File:FalconetLogo.png|center|550px]]<br />
<div style="font-size:14px;color:#fff;"><br />
{{PriceBox<br />
|Border=#000000<br />
|MidBorder=#0489B1<br />
|Background=#E5E5E5<br />
|Text=#000<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= <span style="color:#E5E5E5">'</span><br />
|AlignmentIcon= FalconetIcon.png<br />
|Title= The Fierce<br />
|Name= Falconet<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FalconetAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Lysandra Panagakos<br />
|Aliases= Falconet, Sandra Palmer <br />
|Birthdate= April 22, 1989<br />
|Birthplace= Artanes, Island Kingdom of Fasalles <br />
|Citizenship= American (as Sandra Palmer)<br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= N/A<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Cressida Panagakos (Mother) <br> Leonora Panagakos (Half-Sister)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Mixed<br />
|Gender= Female<br />
|Age= 34<br />
|Height= 6' 1" <br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Black<br />
|Eyes= Brown<br />
|Skin= Tanned<br />
|Features= Wings<br />
<!-- Powers Module. --><br />
|KnownPowers= Enhanced Strength <br> Enhanced Durability<br />
|Equipment= The Bracers of Brisais<br />
|Skills= Swordfighting <br> Flying<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#0489B1">History: Fasalles</div>'''''=<br />
<br />
High in the sky above the Mediterranean Sea, hidden and shielded from outsiders by powerful magic, rests the Island Kingdom of Fasalles, inhabited by a population of women who are naturally born with wings and ruled by the Queen Cressida Panagakos. The people of the island separated themselves from the surface world long ago for their own safety after they were discovered by a group of hunters from ancient Greece. Fearing the people of Fasalles as the harpies of myth, the hunters opened fire with their bows while making their escape to alert a nearby city. They eventually returned with a small army of soldiers, ready to put the people of Fasalles to the sword. Instead, the Greek soldiers found nothing; knowing that retreat was their only hope, the most powerful sorcerers of the Fasall people worked a grand spell to raise a nearby island into the sky, so that their people could live upon it without fear of attack by the wingless ones.<br />
<br />
Over time, the Fasall tribe grew in size, the winged women rescuing shipwrecked survivors and nursing them to health, under the requirement that they remain upon the island for the rest of their lives so as to keep the secret. As the species propagated, they were forced to explore and settle other tribes further into the island, or risk running out of room and resources to feed the growing number of mouths. The tribes grew into towns, and the towns into cities; chieftains were crowned queens and, for a time, they ruled their city-states in peace. <br />
<br />
Peace can never last, however. What started as a border dispute between two city-states eventually blew up into a war that involved every nation as queens took sides and called upon their allies to back them. The warrior women of the island micro-nations fought long and hard, the days turning into weeks turning into months turning into years. Some believed that the end of the Fasall people was upon them - and, indeed, the war had taken a heavy toll in terms of body count, with almost a third of the population lost to the bloody fighting. They showed no signs of stopping, however... until one woman, Cressida Panagakos, finally managed to get the various queens to agree to talks that would eventually result in a peace that had been long-lost on the island. For her part in quelling the fires of war, Cressida was crowned the one true queen, and united the various city-states into one nation, Fasalles, and declared the central-most city-state, Atarnes, as the capital. To this day, the queens of Fasalles take Cressida's name as their own, in honor of the savior of their people as as a symbol of their right to rule.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Biography</div>'''''=<br />
<br />
Lysandra was born in April of 1980, to the current Queen Cressida and her foremost bodyguard and sherrif Youcef, who Cressida had helped rescue long ago from a wrecked Libyan boat. However, when Cressida finally took a husband of her own - a man that was not Youcef - and birthed an heir just a few months after Lysandra's birthday, she was removed from the line of succession so that the true daughter of the queen and king could rule when her mother passed away. Instead of being groomed for rulership, when Lysandra turned five, she was taken by her father to Artanes' esteemed military academy, where she would be trained in the arts of war so that, one day, she would protect her half-sister Leonora as her father protected her mother.<br />
<br />
Lysandra, however, ''hated'' her sister who, as far as Lysandra was concerned, had stolen her life from her just by being born. While she didn't try to fight back against being enrolled in the academy, her showing was poor during her initial years, as her hotheadedness translated into poor decisions, both on and off the battlefield. It would take long years of drilling (and more than a few nasty lectures from her instructors) to work all the pent up frustration and hate out - and when Lysandra stopped trying to use her sparring partners as opportunities to vent her anger, she showed an incredible aptitude for physical combat that had been buried deep within. With her mind focused, she would eventually catch up to (and even surpass) her peers in hand-to-hand combat.<br />
<br />
Lysandra graduated at the young age of twenty-three and was immediately enrolled into the military, as was required of all students who attended the academy. She served for five years, her duties shifting almost constantly - at times she would be on the rescue crew that was responsible for saving shipwrecked humans and bringing them to the island, other times she would serve with the military police that patrolled the streets of Artanes, working to keep the peace in the capital of Fasalles. The duties of a trained soldier were many, and Lysandra, along with the rest of her graduating class, would eventually spend some time performing all of them.<br />
<br />
Unfortunately, during Lysandra's tour, Queen Cressida took ill and, when the foremost doctors of the kingdom were unable to cure her sickness, passed away. After a heartfelt ceremony to see her off into the afterlife, her youngest daughter Leonora was crowned the new queen. Her first order of business as the new monarch was to send Lysandra, who Leonora considered a potential threat to her rulership, to the surface world, under the pretense of gauging if it was finally time for the Fasall to make themselves known once again. Though she knew that her sister was just trying to remove her from the picture, Lysandra had no choice but to accept, or face imprisonment (and possibly execution). <br />
<br />
Lysandra first traveled from the island to Greece, where she spent some time familiarizing herself with regular human society and building up a cover identity under the name 'Sandra Palmer', before finally migrating to the United States after hearing stories about Millennium City, where, on both sides of the law, men and women with amazing powers congregated. If she was going to be stuck here, Lysandra planned on at least enjoying herself; adopting the name Falconet, she took to the skies as one of the city's newest defenders.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Appearance And Personality</div>'''''=<br />
[[File:FalconetKitty.png|200px|left]]The Fasall people as a whole tend to be tall and naturally predisposed to lean, muscular builds. Falconet is no exception, measuring in at a solid six-foot-one and weighing about two hundred and five pounds, with most of the weight that doesn't come from her wings being muscle. She wears her black hair long, the tips reaching all the way down to the middle of her back; it's usually well-kept, though flying through the air at high speeds tends to leave it a bit tousled at times. Her skin, already naturally a light brown tone, is further tanned due to long amounts of time spent in the sun and her eyes, thin and almond-shaped, are a golden brown approaching amber. Falconet's facial structure is fairly rounded, though her cheekbones are high and slightly pronounced. It only serves to make her nose stand out; hooked and just shy of being too big for her face, Falconet's nose almost resembles the beak of the bird she's named after.<br />
<br />
Falconet's most outstanding feature is, of course, the pair of wings on her back, attached near the shoulder blades and supported by extra muscle groups that the Fasall developed to aid in their flight. Falconet's are large, with the wingspan measuring in at twelve feet, almost twice as long as she is tall! The bones of the wings are springy and hollowed out in the center, making them deceptively light and flexible, so they don't interfere too much in her daily life. Her feathers are, for the most part, a deep dark brown, though her pinions trend towards a lighter, almost tan color. Falconet usually keeps them folding up against her back when she's not using them to fly, though she has been known at times to fan them out when she's trying to impress or intimidate someone.<br />
<br />
<br><br />
Falconet is every bit as proud and noble as her bearing would indicate; she strives to achieve excellence and even perfection in combat, and refuses to back down even when the odds are clearly against her. Her fervor in combat translates into a personally demanding attitude off of the field, as well - no matter what Falconet is doing, she intends to do it to the best of her abilities. She refuses to be outdone in anything, and challenging her to a task, no matter how mundane, will usually be treated with the same competitiveness as something far more trying. She isn't loud about her pride, however; in fact, Falconet approaches most conflicts and competitions with a silent intensity, whether the challenge is life-threatening or not.<br />
<br />
Those who meet Falconet on the battlefield would likely never believe she's a highly social person. Nevertheless, not only does Falconet enjoy spending her time with others, she prefers doing so in large crowds, where everyone is enjoying themselves and talking and, in general, having a nice time. As such, when she's not fighting crime, Falconet tends to frequent nightclubs and bars, enjoying the atmosphere and, though she would never admit it, the attention that her wings usually attract. She's easy to approach and friendly enough, tending towards a quiet and sincere politeness, though at times she can come off as condescending, especially when speaking to other women. She grew up with the understanding that the wingless were inferior to the Fasall and, though her time on the surface has, partly out of necessity, curbed her superiority complex, it hasn't entirely faded away. She's a proud woman and a trained warrior, and she can't help but see herself as somewhat above the masses.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Allies & Enemies</div>'''''=<br />
<br />
=='''''<div style="color:#000000; background-color:#0489B1">Allies: Unaffiliated</div>'''''==<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Skills and Equipment</div>'''''=<br />
Falconet is a trained warrior and has, through her time at the academy, gathered quite a few skills to help her both on and off the battlefield. On top of that, she also wields the legendary Bracers of Brisai, which further enhances her abilities. <br />
<br />
*'''Flying:''' First and foremost, Falconet is capable of flying at high speeds using her wings. Normally, she can maintain an average speed of fifty miles per hour, though inclement weather and other hazardous conditions force her to go slower or else risk losing control of her own flight. When she dives, Falconet can reach speeds as high as two hundred and fifty miles per hour!<br />
<br />
*'''Sword Fighting:''' Falconet is an incredibly talented fighter with her choice of weapon: the greatsword. She wields the massive slabs of metal with an almost unnatural grace and has proven herself many a time against those who would try to stand up to her. She also has passable skill in a variety of other weapons, though she only resorts to them if she absolutely has to.<br />
<br />
*'''The Bracers of Brisai:''' These magical bracers were given to Falconet to help protect her on her trip to the surface world. They once belonged to the hero Brisai, who wielded them against a tyrannical queen who usurped the Fasall throne and subjugated her people. The power inside them increases the physical capabilities of the wearer to superhuman levels, as well as providing them with a weapon with which to dispense their justice. The bracers have proven themselves to be somewhat empathic in this application: where Brisai bore a massive battleaxe, when Falconet calls upon the power of the bracers, she's gifted with a greatsword instead. These weapons are magical in nature, impossible to break, and, on the bearer's whim, can be switched into a 'non-lethal' mode that prevents the blade from breaking skin.<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Powers And Abilities</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color:#0489B1">Comments</div>'''''=<br />
''Comments from Falconet's superhero peers go here!''<br />
<br />
{{SomethingWitty}}</div>SomethingWittyhttp://primusdatabase.com/index.php?title=File:FalconetKitty.pngFile:FalconetKitty.png2014-02-26T03:48:17Z<p>SomethingWitty: by aberrantkitty.deviantart.com</p>
<hr />
<div>by aberrantkitty.deviantart.com</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FoxhoundFoxhound2014-02-21T06:47:24Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
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[[File:FoxhoundLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#8A4B08<br />
|Background=#61380B<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= BostonTerrierIcon.png<br />
|Title= The Feisty<br />
|Name= Foxhound<br />
|Badge= Taking A Bite Outta Crime<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=DoberFoxEWG.jpg<br />
|Caption= Foxhound (left) and Dobergirl (right) are too cool to look at explosions.<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup= <br />
|Rank= <br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Sandra Addison<br />
|Aliases= Boston Terrier, Foxhound<br />
|Birthdate= January 25, 1991<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Cherry Rose Apartments<br />
|Occupation= N/A<br />
|Legal= Vigilante<br />
|Marital= N/A<br />
|Relatives= Charles Addison (Grandfather) <br> Andrew Addison (Father) <br> Trisha Addison (Mother) <br> Derrick Addison (Brother)<br />
<!-- Physical Traits Module. --><br />
|Species= Meta-Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 11"<br />
|Weight= 125 lbs.<br />
|BodyType= Athletic<br />
|Hair= Brown<br />
|Eyes= Green<br />
|Skin= Light Brown<br />
|Features= Slightly Exaggerated Canine Teeth<br />
<!-- Powers Module. --><br />
|KnownPowers= Augmented Strength <br> Augmented Durability <br> Augmented Reflexes<br />
|Equipment= Protective Bodysuit<br />
|Skills= Mixed Martial Arts Training <br> Machine Maintenance Training <br> Acrobatics Training <br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #8A4B08">Biography</div>'''''=<br />
Sandra Addison is the second child of former hero Andrew '''"The American Bulldog"''' Addison and his wife, the non-powered Trisha Addison. Like with her brother Derrick (AKA the '''Foxhound'''), Sandra was trained by her father from a young age to live the life of a crime-fighter, learning mixed martial arts and taking acrobatics classes with the understanding that, one day, she would develop powers like her elder relatives. She woke up every morning, excited and eager to see if they had finally arrived - she would try to break cinder blocks with her bare hands, or ask her friends to punch her. Unfortunately, all that ever got her was hurt. Much to hers - and everyone else's - disappointment, it looked like the lineage mutation wasn't in the cards for poor Sandra. Andrew called off her training, unwilling to send his daughter into the fray without any powers to protect herself with.<br />
<br />
Sandra wasn't willing to give up that easily, though. She had been raised to believe that she'd be a hero one day, after all! She took her training into her own hands after that, doing odd jobs here and there to work up money to pay for the next lesson and applying what she learned to petty crooks and criminals throughout her neighborhood of Boston. She managed to keep it a secret for a few years, until her brother caught her sneaking back into the house after a long night of hard work. Knowing that nothing he could say or do would change his sister's mind on being a superhero, Derrick decided that he would help her out for awhile, teach her the proper methods... under the condition that Sandra told their parents. She grudgingly accepted and, after a long and argument-filled admission, she began operating as Foxhound's sidekick.<br />
<br />
The next few months were grueling, but Sandra managed to pull through. It was an eye-opening experience, learning just how much she didn't know about what she was doing, and how poorly she was doing the things she did know! Foxhound made sure to put her through all the paces to make sure that Sandra was the best she could be with what she had. It was in the last few weeks of their regime that Andrew and Trisha revealed they were moving the family to Millennium City, where Trisha had just been offered a new job as a real estate agent. While Derrick was somewhat less than enthused, Sandra saw this as an opportunity to finally strike out on her own again! <br />
<br />
After taking time to settle into the new apartment, Sandra took to the streets once more, dubbing herself '''Boston Terrier''' after the city she was born in, as well as keeping in theme with the rest of the family. She mostly stuck to the poorer sections of the city, using her new training to help with outbursts of gang violence and robberies and things of that nature. One of her rare excursions into City Center, however, lead to a meeting that would one day end up changing her career forever: while lending a hand in preventing a jewel heist, Boston Terrier met fellow dog-themed superheroine '''[[Dobergirl]]'''. The two hit it off instantly and started to work together as a team more and more, bonding over each outing. It wasn't long before Boston Terrier came to consider Dobergirl the best friend she had... which made a traumatic experience that Dobergirl suffered all the worse for Boston Terrier.<br />
<br />
Feeling useless and incapable after she was unable to help her friend, Boston Terrier turned to an ex-villain by the name of '''Doctor Court''' for a solution. Court, who also served as Dobergirl's doctor and provided her with a good deal of assistance throughout her career, offered to augment Boston Terrier's body, increasing her strength, durability, reflexes, and senses to a degree far beyond that of a normal human's. Telling herself that she was doing it for her friend and knowing that it was really all for herself, Boston Terrier agreed. After a grueling six-hour procedure that left her less than human, but all the stronger because of it, Boston Terrier is ready to use her new-found powers to protect the city in a way she never could before.<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Appearance And Personality</div>'''''=<br />
Boston Terrier is a young, athletic woman with light brown skin and brown hair that frames a pretty face and bright green eyes. She prefers to wear casual clothing like t-shirts and blue jeans over anything else, and is usually visibly discomforted when she has to dress up all nice and fancy. She has a very up-front and in-your-face attitude that tends to get her in trouble more often than not, though she's shown in the past that she can serious it up when it's called for. She likes to joke around with her loved ones and she loves parties and will use just about any excuse to throw one together. She's fiercely loyal to friends and family alike and will back either one up without hesitation, even if she knows that they may not be in the right.<br />
<br />
Boston Terrier loves her career as a superhero and she prefers to spend more time in costume than out of it. Her costume is an all-black bodysuit with a paw print on the chest, accessorized with brown leather boots and gloves and a belt that carries some handheld equipment. She has a habit of biting off more than she can chew, usually getting herself injured more than she could have avoided if she weren't so cocky. She refuses to back down no matter what, however, and usually wins her fights through sheer perseverance, if nothing else.<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color: #8A4B08">Allies:The Addison Family</div>'''''==<br />
The Addison Family is composed of Boston Terrier's grandfather Charles, father and mother Andrew and Trisha, and brother Derrick. All of the men in the family have superpowers and a wide berth of experience in using them to carry out justice, as well as an array of skills that range from equipment upkeep to crime scene investigation. They're the first ones that Boston Terrier turn to when she needs help with a case that she just can't bust, or some extra muscle on the field when usual partner Dobergirl isn't there on the scene with her. Working together, there's not a problem they haven't been able to solve yet!<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Skills and Equipment</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Comments</div>'''''=<br />
''Comments from Boston Terrier's superhero peers go here!''<br />
<br />
''"The best partner you could ever ask for! She's got tons of heart and determination and she comes from an awesome legacy filled with great people. I know I can count on her when things get tough and I'll always have her back when she needs support."'' -[[Dobergirl]]<br />
{{SomethingWitty}}<br />
<br><br />
<br />
[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Martial Arts]] [[Category:Secret Identity]][[Category:Teenager]][[Category:Young Renegades]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FoxhoundFoxhound2014-02-21T06:46:45Z<p>SomethingWitty: </p>
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[[File:FoxhoundLogo.png|center|550px]]<br />
{{PriceBox<br />
|Border=#000<br />
|MidBorder=#8A4B08<br />
|Background=#61380B<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= BostonTerrierIcon.png<br />
|Title= The Feisty<br />
|Name= Foxhound<br />
|Badge= Taking A Bite Outta Crime<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=DoberFoxEWG.jpg<br />
|Caption=<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup= <br />
|Rank= <br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Sandra Addison<br />
|Aliases= Boston Terrier, Foxhound<br />
|Birthdate= January 25, 1991<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Cherry Rose Apartments<br />
|Occupation= N/A<br />
|Legal= Vigilante<br />
|Marital= N/A<br />
|Relatives= Charles Addison (Grandfather) <br> Andrew Addison (Father) <br> Trisha Addison (Mother) <br> Derrick Addison (Brother)<br />
<!-- Physical Traits Module. --><br />
|Species= Meta-Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 11"<br />
|Weight= 125 lbs.<br />
|BodyType= Athletic<br />
|Hair= Brown<br />
|Eyes= Green<br />
|Skin= Light Brown<br />
|Features= Slightly Exaggerated Canine Teeth<br />
<!-- Powers Module. --><br />
|KnownPowers= Augmented Strength <br> Augmented Durability <br> Augmented Reflexes<br />
|Equipment= Protective Bodysuit<br />
|Skills= Mixed Martial Arts Training <br> Machine Maintenance Training <br> Acrobatics Training <br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #8A4B08">Biography</div>'''''=<br />
Sandra Addison is the second child of former hero Andrew '''"The American Bulldog"''' Addison and his wife, the non-powered Trisha Addison. Like with her brother Derrick (AKA the '''Foxhound'''), Sandra was trained by her father from a young age to live the life of a crime-fighter, learning mixed martial arts and taking acrobatics classes with the understanding that, one day, she would develop powers like her elder relatives. She woke up every morning, excited and eager to see if they had finally arrived - she would try to break cinder blocks with her bare hands, or ask her friends to punch her. Unfortunately, all that ever got her was hurt. Much to hers - and everyone else's - disappointment, it looked like the lineage mutation wasn't in the cards for poor Sandra. Andrew called off her training, unwilling to send his daughter into the fray without any powers to protect herself with.<br />
<br />
Sandra wasn't willing to give up that easily, though. She had been raised to believe that she'd be a hero one day, after all! She took her training into her own hands after that, doing odd jobs here and there to work up money to pay for the next lesson and applying what she learned to petty crooks and criminals throughout her neighborhood of Boston. She managed to keep it a secret for a few years, until her brother caught her sneaking back into the house after a long night of hard work. Knowing that nothing he could say or do would change his sister's mind on being a superhero, Derrick decided that he would help her out for awhile, teach her the proper methods... under the condition that Sandra told their parents. She grudgingly accepted and, after a long and argument-filled admission, she began operating as Foxhound's sidekick.<br />
<br />
The next few months were grueling, but Sandra managed to pull through. It was an eye-opening experience, learning just how much she didn't know about what she was doing, and how poorly she was doing the things she did know! Foxhound made sure to put her through all the paces to make sure that Sandra was the best she could be with what she had. It was in the last few weeks of their regime that Andrew and Trisha revealed they were moving the family to Millennium City, where Trisha had just been offered a new job as a real estate agent. While Derrick was somewhat less than enthused, Sandra saw this as an opportunity to finally strike out on her own again! <br />
<br />
After taking time to settle into the new apartment, Sandra took to the streets once more, dubbing herself '''Boston Terrier''' after the city she was born in, as well as keeping in theme with the rest of the family. She mostly stuck to the poorer sections of the city, using her new training to help with outbursts of gang violence and robberies and things of that nature. One of her rare excursions into City Center, however, lead to a meeting that would one day end up changing her career forever: while lending a hand in preventing a jewel heist, Boston Terrier met fellow dog-themed superheroine '''[[Dobergirl]]'''. The two hit it off instantly and started to work together as a team more and more, bonding over each outing. It wasn't long before Boston Terrier came to consider Dobergirl the best friend she had... which made a traumatic experience that Dobergirl suffered all the worse for Boston Terrier.<br />
<br />
Feeling useless and incapable after she was unable to help her friend, Boston Terrier turned to an ex-villain by the name of '''Doctor Court''' for a solution. Court, who also served as Dobergirl's doctor and provided her with a good deal of assistance throughout her career, offered to augment Boston Terrier's body, increasing her strength, durability, reflexes, and senses to a degree far beyond that of a normal human's. Telling herself that she was doing it for her friend and knowing that it was really all for herself, Boston Terrier agreed. After a grueling six-hour procedure that left her less than human, but all the stronger because of it, Boston Terrier is ready to use her new-found powers to protect the city in a way she never could before.<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Appearance And Personality</div>'''''=<br />
Boston Terrier is a young, athletic woman with light brown skin and brown hair that frames a pretty face and bright green eyes. She prefers to wear casual clothing like t-shirts and blue jeans over anything else, and is usually visibly discomforted when she has to dress up all nice and fancy. She has a very up-front and in-your-face attitude that tends to get her in trouble more often than not, though she's shown in the past that she can serious it up when it's called for. She likes to joke around with her loved ones and she loves parties and will use just about any excuse to throw one together. She's fiercely loyal to friends and family alike and will back either one up without hesitation, even if she knows that they may not be in the right.<br />
<br />
Boston Terrier loves her career as a superhero and she prefers to spend more time in costume than out of it. Her costume is an all-black bodysuit with a paw print on the chest, accessorized with brown leather boots and gloves and a belt that carries some handheld equipment. She has a habit of biting off more than she can chew, usually getting herself injured more than she could have avoided if she weren't so cocky. She refuses to back down no matter what, however, and usually wins her fights through sheer perseverance, if nothing else.<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color: #8A4B08">Allies:The Addison Family</div>'''''==<br />
The Addison Family is composed of Boston Terrier's grandfather Charles, father and mother Andrew and Trisha, and brother Derrick. All of the men in the family have superpowers and a wide berth of experience in using them to carry out justice, as well as an array of skills that range from equipment upkeep to crime scene investigation. They're the first ones that Boston Terrier turn to when she needs help with a case that she just can't bust, or some extra muscle on the field when usual partner Dobergirl isn't there on the scene with her. Working together, there's not a problem they haven't been able to solve yet!<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Weaknesses And Quirks</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Skills and Equipment</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Trivia</div>'''''=<br />
<br />
='''''<div style="color:#000000; background-color: #8A4B08">Comments</div>'''''=<br />
''Comments from Boston Terrier's superhero peers go here!''<br />
<br />
''"The best partner you could ever ask for! She's got tons of heart and determination and she comes from an awesome legacy filled with great people. I know I can count on her when things get tough and I'll always have her back when she needs support."'' -[[Dobergirl]]<br />
{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Martial Arts]] [[Category:Secret Identity]][[Category:Teenager]][[Category:Young Renegades]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=File:DoberFoxEWG.jpgFile:DoberFoxEWG.jpg2014-02-21T06:45:41Z<p>SomethingWitty: </p>
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<div></div>SomethingWittyhttp://primusdatabase.com/index.php?title=VictoryVictory2014-02-19T15:40:49Z<p>SomethingWitty: </p>
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|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=31hmNGq7PJL._SL500_AA300_.png<br />
|Title= The Indestructible<br />
|Name= Victory<br />
|Badge= Brick House<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
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|Image=Victory_Action.png<br />
|Caption= "Courage is knowing what not to fear." <br> - Plato<br />
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|GroupLogoTop=young renegades banner.png<br />
|SuperGroup= Young Renegades<br />
|VillainGroup= Also Young Renegades<br />
|Rank= Medic<br />
|OtherAffil= Klein Pharmaceuticals<br />
<!-- Identity Module. --><br />
|RealName= Lisa Klein<br />
|Aliases= Triage, Victory<br />
|Birthdate= February 14th, 1995<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Parent's House<br />
|Occupation= Pharmacy Intern<br />
|Legal= Superhero<br />
|Marital= N/A<br />
|Relatives= Henry and Medina Klein (Adopted Parents), Joseph Steinman/The Olympian (Biological Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 6' 0"<br />
|Weight= 185 lbs.<br />
|BodyType= Athletic<br />
|Hair= Blonde<br />
|Eyes= Blue<br />
|Skin= Fair<br />
|Features= Freckles Across Nose/Cheeks<br />
<!-- Powers Module. --><br />
|KnownPowers= Superhuman Strength, Superhuman Durability<br />
|Equipment= Triage Kit, Motorbike<br />
|Skills= Self-Defense Training, EMT-Level Healthcare Training<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #6B8E23">Biography</div>'''''=<br />
Lisa Klein started out her heroic career as '''Triage''', an unpowered vigilante who had to rely on her skills and equipment to get her through a fight. An attack by a supervillain on her parents' laboratory, however, ended in her accidental exposure to an in-development super serum. Her body started to change, growing bigger and stronger. Within the span of a few months, Lisa was able to lift entire cars over her head, and her body was able to turn away knives with no discernible injury. In a fit of excitement over her new powers, Lisa designed herself a new costume to go with them... and, of course, she would need a new name, too. Christening herself '''Victory''', Lisa returned to the streets, putting her new powers to use in fighting crime.<br />
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Providing support from the sidelines are her adoptive parents, Henry and Medina Klein. Both accomplished medical professionals in their own right - Henry is a doctor and a former army medic, while Medina is a registered nurse - they trained their daughter in a variety of medical practices, so that she could stabilize any wounded civilian she came across. Their company, Klein Pharmaceuticals, is dedicated to supplying pharmacies and hospitals around the country with the medicine that they need, as well as making strides in developing new medications to better treat a wider variety of illnesses.<br />
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Unfortunately, not everything is sunshine and rainbows in Lisa's world. Her biological father, Joseph Steinman - believed to be dead after a tragic car accident involving him and his wife, Angel-Mae Steinman - has recently resurfaced as a deadly hitman known as the Olympian. Working alongside a group of anti-meta extremists, the Olympian has provided constant grief for both Lisa and her friends. He's made it clear that he has no intention of pulling his punches against his daughter, which suits Lisa just fine.<br />
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=='''''<div style="color:#000000; background-color: #6B8E23">Grace Memorial High School</div>'''''==<br />
Victory currently attends Grace Memorial as Lisa Klein. She's in her senior year, and making excellent grades in all of her classes, especially in biology and anatomy courses. She's well-liked by most of the students, due to her sunny disposition and willingness to help anyone that comes to her. However, she doesn't particularly fit into any of the school cliques, so she mostly spends time with herself, when she's not with her friends in the Young Renegades. Her identity as the young heroine Victory is kept secret from her peers.<br />
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Her extracurriculars include:<br />
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*'''Orchestra:''' Plays the cello in the String Ensemble, and usually performs well in solo & ensemble contests.<br />
*'''Sports Medicine:''' Lisa helps the sports teams as an athletic trainer, making sure they stay healthy and hydrated during games, and helping patch up and treat any injuries they might suffer. Because of her outside training, she performs pretty well in this field.<br />
*'''Art:''' Since the 6th grade, Lisa has been enrolled in art classes. Though she doesn't make much of what she's learned, she occasionally doodles in her journal. She even has a bunch of costume designs for her teammates that she keeps secret!<br />
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='''''<div style="color:#000000; background-color:#6B8E23">Appearance And Personality</div>'''''=<br />
[[File:VictoryAberrantKitty.png|240px|left| <font color=#00000>Victory, in her hero costume.</font>| thumbnail]]Lisa, for the most part, resembles your average eighteen year old girl. She has shoulder-length golden blonde hair that she spends far too long parting perfectly every morning, as well as bright, blue-grey eyes, tilted in a way that, along with her lightly-tanned skin, hints at a mixed heritage. Freckles dot her nose and cheeks, and it all comes together to present a normal, somewhat pretty girl... that just so happens to stand a bit over six feet tall. <br />
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Her stature is due to exposure to a serum that provided her superpowers; over the course of a few months, Lisa steadily grew taller and more muscular, only stopping after shooting up from her previous five-foot-eight to nearly six-foot-one in height, as well as developing a body that most athletes would die for. Even though she was initially annoyed at having to purchase a new wardrobe, Lisa hasn't complained yet about the changes. If anything , they've only made her feel more confident about herself.<br />
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Lisa has a sunny personality, always greeting everyone with a cheerful smile and treating them warmly. No one's really a stranger to Lisa - unless they go out of their way to treat her or others poorly, she'll consider anyone she meets a friend, even if they've only known each other for a few hours. She can come off as a bit overeager at times, however, frequently crossing the boundary from exuberantly friendly to somewhat annoying. Lisa never seems to realize when she's crossed that line, however, and will usually keep pushing the bill until someone brings it to her attention.<br />
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Lisa's also rather brave for someone of her age, pitting herself against uneven odds or difficult opponents without a second thought, especially when doing so might prevent someone else from getting hurt. In her head, she's usually the most durable person in a fight, so its her job to make sure the others don't get hurt. She refuses to back down as long as she can keep getting back up to fight; this isn't always a good thing, as she's gotten herself seriously hurt on more than one occasion because she didn't know when to give up.<br />
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Finally, Lisa has a strong sense of duty, instilled in her by her adoptive parents while they were teaching her about medicine. She believes that, because she has her powers and the know-how to use them, she needs to make the best of it and do what she can to make other peoples' lives better. Even though she doesn't outwardly approach most situations with a serious mindset, the goal of saving lives and putting the bad guys away is always on the front of her mind, and she'll do whatever it takes to accomplish those goals.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Allies And Enemies</div>'''''=<br />
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=='''''<div style="color:#000000; background-color:#6B8E23">Young Renegades</div>'''''==<br />
Victory joined the teen superteam when she was still operating under the name Triage, after having met '''Soldier Boy''', '''Devil Ray''', '''Wavegirl''', and '''Powerbolt''' while in their civilian identities, and helping them to fight off an attack by the villain organization known as '''S.W.A.R.M'''. She later met other members '''Quick Shrike''', '''Adapto''', '''Power Play''', and '''Kevlar''' while hanging out in Ray's basement. With her superhuman strength, and being more durable than most of the team, Victory usually fights on the front lines.<br />
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[[image:soldierboyicon.png|75px|left]]'''[[Soldier Boy|<span style="color:#6B8E23">Soldier Boy</span>]]:''' ''Alex is the closest thing I've ever had to a brother. Even if he tries not to show it, it's pretty obvious that he cares about his friends, both on and off the battlefield. Driven, dedicated, and determined, I couldn't have asked for anyone better to be my teammate, my leader, and my friend.'' <br><br><br />
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[[image:wavegirlicon.png|75px|left]]'''[[Wavegirl|<span style="color:#6B8E23">Wavegirl</span>]]:''' ''Mariana's greatest strength is easily her level-headedness. She brings that calm, rational mindset to the field that some of us tend to leave behind, for whatever reason. Everyone in the team could do with taking a page from her book - myself included.''<br><br><br />
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[[image:adaptoicon.png|75px|left|]]'''[[Adapto|<span style="color:#6B8E23">Adapto</span>]]:''' ''Marcel's intelligence is only matched by his determination. When he gets himself started on a project, there's nothing in the world that can stop him. While that's something that I can admire, I still wish he wouldn't push himself to the point of exhaustion as often as he does. Still, he's a great friend, even if he does tend to tease me a lot.''<br><br><br />
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[[image:devilrayicon.png|75px|left]]'''[[Devil Ray|<span style="color:#6B8E23">Devil Ray</span>]]:''' ''Ray's a total goofball, but that's part of why I like him so much. He's always laid back and relaxed, ready to take things as they come and not complain about it. He even took all the business with his family far better than anyone else I know would've. That's casual attitude isn't always a good thing, though, and sometimes I wish he'd take things a bit more seriously.''<br><br><br />
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[[image:powerbolticon.png|75px|left]]'''[[Powerbolt|<span style="color:#6B8E23">Powerbolt</span>]]:''' ''Aria's come a long way since the first time I met her. Anyone who knew her back then, and looked at her now, can see it: she's more confident in herself and in her powers. I regret ever doubting that she had what it takes to do this job, and I'm incredibly happy that she was able to prove me wrong.''<br><br><br />
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[[image:powerplayicon.png|75px|left]]'''[[Power Play|<span style="color:#6B8E23">Power Play</span>]]:''' ''Benji's doing a lot better now than when he started. I don't know if he's just finally gotten over his stage fright or if it's something else, but good on him! He's always the one I'm most worried about getting hurt, but if he keeps improving like this, then that might be a thing of the past.''<br><br><br />
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[[image:VictoryYRLogo.png|75px|left]]'''[[Kevlar|<span style="color:#6B8E23">Kevlar</span>]]:''' ''I haven't really talked to Mike a whole lot, but from the few times we have, I think he's a good guy. His power is pretty neat, too - I'm gonna have to see if I can punch through that armor stuff at some point. Here's hoping he doesn't decide to up and disappear again, he could be a pretty useful guy to have around in a fight!''<br />
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=='''''<div style="color:#000000; background-color:#6B8E23">Klein Pharmaceuticals</div>'''''==<br />
A medical research company and pharmaceutical supplier owned by Victory's adopted parents, Henry and Medina Klein. They're both aware of their daughter's budding career as a hero, and supply whatever support they can. This mostly comes in the form of providing her with medical equipment and safety gear, but she's also gone to them in the past to help with chemical analysis. She doesn't publicly acknowledge the aid they provide, however, in an attempt to keep her parents, and their company, safe from retaliation to her efforts.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Powers And Abilities</div>'''''=<br />
Victory's superpowers were awakened after she was exposed to a serum being developed in her parents' laboratory, for the purpose of helping those with crippling illnesses and injuries overcome their debilitation. The chemical explosion bonded the serum to her body at a cellular level, which caused her body to develop stronger bones and muscles at a rapid pace, which has resulted in a host of superhuman capabilities:<br />
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*'''Super Strength:''' Victory is far stronger than what the average human is capable of; she can break rocks and bend steel with ease, and so far has shown that she can lift upwards of fifty tons, though it requires considerable effort for her to lift anything past twenty-five.<br />
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*'''Super Durability:''' Victory is incredibly durable, to the point where she can shrug off bullets fired from small-caliber guns, as well as turn away bladed weapons. Concussive blows tend to be the most effective, though even they are padded by her highly developed musculature.<br />
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*'''Super Jumping:''' Victory's main form of long-distance travel when she's without her motorbike. Combining her strength and her durability, Victory is able to leap great distances without injuring herself, though the same might not be true for who or whatever she might land on.<br />
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*'''Enhanced Speed:''' Victory is also faster than normal, due to her more physically superior body. While she's definitely not a speedster by any means of the word, she can easily keep pace with the average Olympic sprinter.<br />
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*'''Enhanced Immune System:''' Victory's body is incredibly efficient when it comes to fighting illnesses and poisons. Tranquilizers and paralytic poisons require a longer time to take effect, while weaker doses might be shrugged off entirely.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Weaknesses And Quirks</div>'''''=<br />
*'''Anger:''' A chemical imbalance in the serum that gave Victory her powers is also responsible for sometimes violent explosions of anger, especially in the midst of combat. This, combined with her problematic habit of not giving up, even when the odds are stacked against her, has put Victory in a few hairy situations, and even threatened her life, and the lives of others.<br />
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*'''Ditzy:''' While Victory is an intelligent young women on paper, she's also a bit of a ditz. She's prone to forgetting things, and having more subtle jokes go over her head. This doesn't impact her performance while she's out doing hero work, but it has resulted in some close cases with having her two lives crossing over, and almost giving away her secret identity!<br />
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*'''Electrocution:''' Victory's biggest physical weakness she's encountered so far has been electric shocks, which leaves even her highly developed musculature locked up and/or sluggish to react to what she wants it to do. She has no real way to get around this weakness, so she does her best to avoid getting into one-on-one showdowns with people who can toss electricity around.<br />
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*'''Overconfidence:''' Victory frequently overestimates her strength and durability, throwing herself at villains far stronger than she is without a second thought. Considering the amount of times she's been knocked around because of this, one would think she'd have learned better by now.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Skills and Equipment</div>'''''=<br />
Most of Victory's skills were gathered from her time as Triage, when that's all she had to rely on, along with her equipment.<br />
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*'''Self-Defense Training:''' Victory's parents insisted that she take a variety of self-defense classes, which she continues to this day. While most of the techniques aren't less efficient than just tossing a super strong punch at something, they sometimes come in handy when dealing with up-close-and-personal combat. She also trains regularly with her teammate Soldier Boy, learning how to better protect herself from a wider variety of weapons.<br />
*'''Medical Training:''' Victory's parents have also taught her almost everything they know about medicine, so that she can provide medical assistance to injured civilians and allies while on the field. It also comes in handy when dealing with villains who rely on chemicals for their powers, as she can takes samples to perform analyses, making use of her parents' lab facilities.<br />
*'''Triage Kit:''' Victory carries a triage kit with her everywhere she goes, stocked with all the tools that she would need to help stabilized wounded individuals until ambulances arrive. She can also utilize some of the contents in more creative fashions to help in a fight, which she's done on more than one occasion.<br />
*'''Motorbike:''' Victory drives a Yamaha Grand Majesty 400 for getting around the city quickly. The vehicle has been slightly modified to increase performance and functionality, such as a carrying case on the back where she keeps a backup first aid kit, in case something ever happens to the one she usually carries with her.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Trivia</div>'''''=<br />
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*Victory currently owns two pets:<br />
** A boa constrictor named Smiley. She 'saved' the five-foot reptile after the villainous '''Congo Jack''' used it, and many others, to attack a monorail.<br />
** A housecat, mostly black with some white markings on its paws, named Socks. She's had Socks since before she was a hero, and loves the cat to death.<br />
*Victory has a tattoo on her left ankle: a rose, with the name 'Angel-Mae Steinman' written across two leaves. It's dedicated to her mother, who had the meta-human ability to cause plants to grow.<br />
*Victory tends to take souvenirs whenever she can. Her current collection includes:<br />
**Congo Jack's Hat<br />
**A giant crab claw<br />
**A Maneater mask, taken from Jarl, of the Raveners<br />
*Victory is an unabashed fan of trashy romance novels. Occasionally, she and her teammate [[Powerbolt|<span style="color:#6B8E23">Powerbolt</span>]] trade and borrow from each other. Favorites include: <u>The Spark and the Peril</u>, <u>The Unbound Lords</u>, <u>Solitary Secrets</u>, <u>The Alarmingly Virile Fall</u>.<br />
*Victory can speak Saudi Arabic. It's never come up, though.<br />
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='''''<div style="color:#000000; background-color: #6B8E23">Comments</div>'''''=<br />
''Comments from Victory's superhero peers go here!''<br />
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"Lisa is super nice, sweet and down to earth. She's one of the few people I know that is our age and isn't worried about fitting in or being pretentious... that's pretty cool, really." - [[Lash|<span style="color:#6B8E23">Lash</span>]]<br />
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"Super strong, super tough, super medic and super kind. What more could you ask for in a friend? Sure, she gets on my nerves when she tells me to eat and get some sleep, but it's nice to know she cares." - [[Adapto|<span style="color:#6B8E23">Adapto</span>]]<br />
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"I feel like I can trust Lisa to be there when one of us slips up and gets hurt, even in a pinch. And that's pretty great." - [[Soldier Boy|<span style="color:#6B8E23">Soldier Boy</span>]]<br />
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"She's shy and nerdy, spoiled but like, who isn't man? Can't really hold it against her, ya know? She's really sweet too, when she's not trying to shove you into an ambulance. Good with her first aid shit, too." - [[Quick Shrike|<span style="color:#6B8E23">Quick Shrike</span>]]<br />
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"She's a good kid. Heck, I'm pretty sure all those Young Renegade kids are good. Still, as far as it goes, she's probably the least annoying. Don't tell Adapto I said that." - [[All-Star|<span style="color:#6B8E23">All-Star</span>]]<br />
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"Lisa is a talented teammate, a wonderful friend, and a great person. I am glad that she and Ray have found each other, I believe that they will temper the other out." - [[Wavegirl|<span style="color:#6B8E23">Wavegirl</span>]]<br />
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"Victory? I can't say we got off on exactly the right foot. I'm also leery of teenagers dressing up and fighting crime without proper guidance. I will say though that her heart seemed to be in the right place, so take that for what it's worth. I also feel there is untapped potential there that needs to be explored, if she continues to be in this business." - [[Sparrowhawk|<span style="color:#6B8E23">Sparrowhawk</span>]]<br />
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"She's young an' she's got potential, an' I hope ta see her live up to it. She's selfless an' willin' ta do what needs ta be done when folks are in danger, an' ya can't ask fer more in a young hero." - [[General Freedom|<span style="color:#6B8E23">General Freedom</span>]]<br />
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"Tall and strong. Brave. Was impressed." - [[Violet Mask|<span style="color:#6B8E23">Violet Mask</span>]]<br />
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"Lisa is pretty nice and friendly! She seems really cool and likes arcade games too! Really glad to have gotten to know her." - [[Heartbeat|<span style="color:#6B8E23">Heartbeat</span>]]<br />
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{{SomethingWitty}}<br />
{{YR}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Might]] [[Category:Superhuman Strength]][[Category:Super Soldier]][[Category:Secret Identity]]<br />
[[Category:Teenager]][[Category:Young Renegades]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=TemezcaTemezca2014-02-19T15:40:29Z<p>SomethingWitty: </p>
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|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= <font size="+1">The Tenacious</font><br />
|Name= <font size="+3">Temezca</font><br />
|Badge= Firstborn<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image= TemezcaCO.jpg<br />
|Caption= Daughter of the God-King of the Forgotten Isles<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= None<br />
|Rank= NA<br />
|OtherAffil= None<br />
<!-- Identity Module. --><br />
|RealName= Cristina Hayworth<br />
|Aliases= Temezca<br />
|Birthdate= March 2, 1991<br />
|Birthplace= Ann Arbor, Michigan<br />
|Citizenship= American<br />
|Residence= Suburban Millennium City<br />
|Headquarters= Her House<br />
|Occupation= Teenager<br />
|Legal= Several Misdemeanors, Multiple Property Damage Charges<br />
|Marital= Single<br />
|Relatives= Angelica Hayworth (Mother) <br> [[Tartolmec]] (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Demigod<br />
|Ethnicity= Mixed White/Hispanic(?)<br />
|Gender= Female<br />
|Age= 18<br />
|Height= 5' 11"<br />
|Weight= 155 lbs.<br />
|BodyType= Godlike<br />
|Hair= Auburn<br />
|Eyes= Gold<br />
|Skin= Tanned<br />
|Features= Golden Eyes <br> Divine Spark<br />
<!-- Powers Module. --><br />
|KnownPowers= Incredible Strength <br> Incredible Durability <br> Enhanced Healing Factor<br />
|Equipment= Costume<br />
|Skills= Texting<br />
|}}<br />
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=Appearance=<br />
Temezca is a tall and incredibly beautiful young woman, with a naturally imposing figure that almost radiates a divine power. She wears her mane of auburn hair long and loose, in a messy style that she probably puts far more work into than if she'd just combed it regularly. Her eyes are a piercing gold and her skin is tanned, putting her much at odds with her pale, blue-eyed mother. She dresses in comfortable, expensive clothing, usually from her mother's fashion line, and switches to a green and gold costume somewhat inspired by her father's when she goes out to fight crime.<br />
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=Background=<br />
The 90s were a wild and crazy time for everyone, but especially so for Angelica Patterson. Heiress to a large fortune and clothing company that she was one day expected to take the reigns of, Angelica did what every young person would do and railed against her father's plans at every opportunity she could find. She slept in every day and went clubbing every night, spending far more time on her hard-partying lifestyle than she ever did on her schoolwork, much to her father's disappointment.<br />
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One fateful evening in '94, Angelica met a member of the (at the time) popular superteam '''Stryke Force X'''. Clad in a green and gold costume that defined his perfect body all too well and an attitude that set him firmly at odds with the stuffy lifestyle that her parents preferred, it was no wonder that Angelica threw herself at '''[[Tartolmec]], God King of the Forgotten Isles''' without a second thought. Their time together was brief, but full of the passion that defined the 90s, and when they eventually parted ways (two days later) it was on good terms. Unknown to both of them at the time, however, was that Tartolmec had left Angelica with a gift: a child.<br />
<br />
Nine months later, Cristina Hayworth was born, possessed of a portion of her father's divinity and all the benefits (and drawbacks) that came with it. Angelica, who was forced to turn over a new leaf so that she could adequately provide for her child, had finally gone to her father for help. Even though he disapproved of Angelica's decision to keep the child (and the circumstances that brought it about in the first place), he couldn't turn her away entirely. Instead, he offered her a deal: he would help her get her foot in the door... but from that point on, she would no longer be a part of the Patterson family. <br />
<br />
Angelica accepted the offer and used the money left to her by her father to start up her own clothing line, focusing on casual every day wear to contrast with her father’s high fashion line. It had a rocky start, especially with the young Cristina frequently getting into trouble, but eventually the trend did catch on, and life slowly started to become a bit more comfortable for the mother-daughter duo.<br />
<br />
The two moved to Millennium City once Cristina turned eleven, with Angelica figuring that it would be easier to raise a super-powered child in a city that was famous for its superteam the Champions, as well as all the other metas that called the city their home. Cristina started to get a better handle on her immense strength, but that did little to stop her from falling victim to bouts of anger and frustration, which caused her to lash out at people around her.<br />
<br />
By fate or coincidence, however, one of those people would turn out to be Tartolmec. After getting into an argument with him about whose fault it was for breaking her newest phone, Cristina learned that the man was, in fact, her long-lost father. After he promised to be a part of her life from here on out, Cristina used his name as inspiration and dubbed herself Temezca, which doesn’t actually mean anything but she thinks it sounds pretty cool. She uses the name when she and Tartolmec are out and about, her father teaching her the way of a true warrior! <br />
<br />
=Personality=<br />
Like Tartolmec, Temezca is frequently ruled by her emotions, though this is somewhat tempered by her being raised by a level-headed mother. While this usually manifests as a fiery temper, this isn’t always the case, and it’s easy to read how Temezca is feeling at any given time. She’s stubborn to a fault, an aspect of her personality that’s worsened by the spoiling she received as a child. When she doesn’t get her way, she tends to dig her heels in until this either changes or is made obvious that it isn’t going to change, which usually results in her sinking into a sullen, pouty mood.<br />
<br />
On top of that, Temezca is hardly the brightest bulb in the bunch. Complex topics and plans frequently go right over her head; she usually gets angry when this happens, since she tends to interpret as people purposefully speaking in a way she doesn’t understand to try and leave her out. <br />
<br />
=Powers and Abilities=<br />
-'''Body of a (Demi)God''': Temezca is far stronger than even her powerful frame would suggest. She’s easily capable of lifting several hundred tons and can absorb a tremendous amount of punishment without it even seeming to faze her. She also recovers from wounds quicker than the average person, with even the most grievous wounds requiring little more than a few weeks of rest.<br />
<br />
-'''Spark of Divinity''': Temezca possesses a spark of divinity, courtesy of her father. This almost acts as a sort of supernatural ‘luck’, as it invites strange and mysterious things to occur around her – whether for good or ill. <br />
<br />
=Weaknesses=<br />
-'''Godlike Temperament:''' Temezca is predisposed towards epic displays of emotion, causing trouble for her both on and off the battlefield. An insult or some perceived slight is likely to cause her to fly into a rage, and she’s easily provoked into combat when negotiation would be far more preferable. <br />
<br />
-'''Sorta Dumb:''' Temezca isn’t very bright. She falls for tricks easily, is likely to try and smash through a puzzle than solve it (because she can’t), and probably won’t get plans that are far more complex than ‘go in and smash everyone’. <br />
<br />
=Important NPCs=<br />
-'''Angelica Hayworth:''' Temezca’s mother. Angelica provides emotional and (more importantly for the destructive teen) financial support, as well as a shoulder to cry on when she needs it. Angelica is also responsible for Temezca being far less overly emotional than she would’ve been if raised by Tartolmec himself. In return, Temezca throws out any potential suitors that try and get closer than her mother would prefer.<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Tartolmec]]: ''' Temezca’s father, the God-King of the Forgotten Isles. She thought Tartolmec was annoying and kind of lame before she knew exactly who he was. She accepted him as her father rather quickly, partly because he made her mother happy and partly because a real father is the one thing that she’s truly ever wanted. Well… not really. But it’s pretty high up there.<br />
<br />
=Nemeses=<br />
-'''Aucutl:''' Tartolmec's former high priest, Aucutl is corrupted by the demonic magic of Tzanthl. He is currently on the run with his demonic master to escape the God Kings wrath and gather his strength. He may one day return, and Temezca plans on standing at her father’s side when that day comes. <br />
<br />
-'''Tzanthl:''' The Demon King, the Lord of the Forsaken Depths, The One Who Lurks Below. Tzanthl is a hideous creature with six eyes and six horns, a crocodiles head, a dogs body, serpents tail has stalked the Forgotten Islands since it was formed, trying to steal the power of the place for itself. It has tempted or fought the various God Kings over the years, but has never been able to seize power. Tzanthl owns a small piece of the islands that is usually hidden in the depths of the ocean and has its own dark palace in a mockery of the glorious Palace of the God King. As her father is the current God-King, Temezca only feels it’s right that she lends her aid should Tzanthl ever strike again.<br />
<br />
=Trivia=<br />
-Temezca is a total klutz and has a habit of breaking small fragile things, even when she doesn’t mean to. She’s gone through more cellphones than she can count, since she refuses to get a big ugly one that won’t crack under her strength.<br />
<br />
=Comments=<br />
'''-What do other people think of the demi-demigod?'''<br />
<br />
"A daughter I never expected to meet but that I am very proud of. She is a worthy to bear my power and strength with her bold, passionate demeanor and love of adventure!" -[[Tartolmec]]<br />
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{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Extra-dimensional]][[Category:Magic]][[Category:CORP]][[Category:Demigod]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=ScriptureScripture2014-02-19T15:39:16Z<p>SomethingWitty: </p>
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{{PriceBox<br />
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<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=ScriptureIcon.jpg<br />
|Title= The Sagacious<br />
|Name= Scripture<br />
|Badge= Ad Memoriam<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=ScriptureEWG.jpg<br />
|Caption= "You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty." <br> -Mahatma Gandhi<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Sarah Ackerman<br />
|Aliases= Scripture<br />
|Birthdate= December 28, 1993<br />
|Birthplace= Salem, Massachusetts <br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Cherry Rose Apartments<br />
|Occupation= Package Delivery<br />
|Legal= Superhero<br />
|Marital= Dating<br />
|Relatives= Christian & Elizabeth Ackerman (Parents)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White<br />
|Gender= Female<br />
|Age= 20<br />
|Height= 5' 4"<br />
|Weight= 110 lbs.<br />
|BodyType= Petite<br />
|Hair= Blonde<br />
|Eyes= Blue<br />
|Skin= Pale<br />
|Features= Scars Across Body<br />
<!-- Powers Module. --><br />
|KnownPowers= Sorcery<br />
|Equipment= Various Magical Items<br />
|Skills= Extensive Knowledge of Mystical Arts <br> Extensive Knowledge of Martial Arts<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#045FB4">Biography</div>'''''=<br />
Ever since Sarah was a little girl, her parents knew she was different from the other children. She saw things, figures and lights and other phenomena that no one else could see. While at first they attributed it to Sarah's childish imagination, it soon became clear that something else was at work when the sights not only persisted, but grew stronger as she approached puberty. Around the same time, mysterious occurrences happened in and around the household: slight changes in furniture arrangement, clothes shifting color without warning. Eventually, the Ackermans grew used to their daughter's mysterious power, adapting their lives around it and doing their best to make sure it remained secret from their neighbors.<br />
<br />
Around Sarah's eleventh birthday, a powerful wizard known as Testament, the sole remaining member of a holy order, passed through Salem, his path coincidentally taking him near the Ackerman residence. He could feel the energy radiating off of her, even from a distance; he could tell Sarah for what she was, a natural wielder of magical power. Without hesitation, he approached the Ackermans about their daughter's condition, let them know that he would have to take Sarah away to hone her abilities - and he did just that, despite their objections. Sarah's parents called the cops, begged them to hurry, that some crazy man was taking their daughter away. By the time they arrived, though, it was too late; Testament was gone, and Sarah with him.<br />
<br />
The next decade of Sarah's life was miserable. Testament subjected her to a wide variety of grueling training and exercises, shaping her into his apprentice and eventual successor to his position, that of the High Priestess of his order, devoted to protecting the world, no matter the cost. At first, Sarah refused to work with him, ignoring her duties and purposefully doing poorly at her studies. As she grew older, though, her hate for the man tempered itself into a desire for revenge and, to accomplish that, she would need the skills that he was offering her. With a new goal in mind, Sarah threw herself at her training with a passion, honing her body and her mind into the ultimate magical weapon, learning to channel her power through her body and empower it. Her training culminated in an arcane ritual to turn her body into a font for magical energy - the ritual scarring inspired the name she would eventually choose for herself: '''Scripture'''.<br />
<br />
Scripture would eventually have her revenge against Testament when the man attempted to kill her and some of her allies during a mission to prevent a former High Priest of their holy order from summoning God to Earth. She had broken away from Testament a few months previous, living in Millennium City and helping aid the local superhero population in their war against crime; losing his apprentice, the girl he had spent ten years molding into his perfect successor, combined with the growing mental strain of his holy pact with Elysium, finally pushed him over the edge into a sort of cold insanity. Scripture, along with a small group of friends, retaliated, leading an assault on Testament's holy sanctum that left the ground permanently tainted, and the insane wizard dead. <br />
<br />
With Testament's shadow no longer hanging over her, Scripture is finally in control of her own life, and has devoted herself to fighting back whatever supernatural force crops up to threaten humanity. <br />
<br />
='''''<div style="color:#000000; background-color:#045FB4">Appearance And Personality</div>'''''=<br />
Scripture is a petite twenty year old, standing at just five-foot-four inches and weighing about a hundred and ten pounds, mostly muscle. She has golden blonde hair that she wears down to her shoulders, and large blue eyes that shine ever so slightly with a magical glow. Her body is well-muscled from years upon years of physical training, and covered from neck to toe in a series of ritual scars, inscribed upon her body to help her focus larger amounts of magical energy into herself. The scars glow with a soft blue-white light whenever she actively makes use of this ability, even through her clothing, no matter how thick it is.<br />
<br />
Scripture usually presents a kind, formal face to others, treating them respectfully even if they choose not to do the same to her. She has an incredibly formal manner of speech, rarely making use of contractions and avoiding slang; this is all result of her upbringing, as Testament demanded that she carried herself better than the masses she would be protecting. As such, she can sometimes seem overly formal to the point of being condescending, even if there's no ill intention behind her words or demeanor. In a way, she views herself as a servant to mankind, devoting her life to protecting them from the dangers the average person can't face; she would rather have the people she's guarding over like her than view her as rude and unwanted, since it makes the task that much more rewarding.<br />
<br />
When she's around friends, or by herself, Scripture drops her formal attitude, relaxing considerably; it's almost like she's a different person entirely when she's not putting on a show for the rest of the world. She enjoys relaxing in front of the television and watching awful action movies or cheesy television shows when she's not nose-deep in one book or another. She has a large library, consisting of all sorts of books, from encyclopedias to fantasy novels to children's pop-up books - she's an avid collector and has no problems admitting to it.<br />
<br />
Most of all, though, Scripture is a compassionate young woman, who truly loves the world and most everyone in it, even some of the villains that she's encountered in her time. She believes that everyone has some good in them, and that some just need a guiding hand to help set them on the right path. Of course, she's more than willing to be that hand when she honestly believes that she can help someone, even if its an inconvenience to herself. This can lead to her (sometimes forcefully) pushing herself into someone's life, whether they want her help or not, though everyone (so far) has appreciated her help after the fact.<br />
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='''''<div style="color:#000000; background-color:#045FB4">Allies & Enemies</div>'''''=<br />
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=='''''<div style="color:#000000; background-color:#045FB4">Ally: Oath</div>'''''==<br />
First and foremost among Scripture's allies is her a small white dove by the name of 'Oath'. Scripture first met the animal when the bird was suffering from a broken wing; unable to sit by while the bird was in such obvious pain, Scripture picked her up and brought her back home, to nurse her back to health. The two bonded greatly over that time and, when Oath's wing was completely healed, Scripture chose to take the animal as her familiar, tying the two together on a spiritual level and providing them both with a variety of benefits.<br />
<br />
Scripture has gained in Oath a steadfast companion, a dispenser of advice, and perhaps her closest friend. At the same time, Oath has received a small portion of Scriptures' magical talent, the ability to speak, enhanced longevity, and increased intelligence. One is never far from the other; if Scripture is somewhere, you can count on Oath to be nearby, if she's not right there with the girl. When at home with little else to do, the two sometimes play board games, with their favorite being checkers.<br />
<br />
Their relationship doesn't come without some downsides, however; while Oath does have some small magical ability, she's still just a bird and, because of their bond, Scripture can feel whatever pain Oath feels. If the bird were to die, it's possible that the same would happen to Scripture, and vice versa. Oath can also be used to track Scripture through their bond, if she were captured by a villain with the magical know-how to do so.<br />
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=='''''<div style="color:#000000; background-color:#045FB4">Allies: Unaffiliated</div>'''''==<br />
[[File:LoreScribblesZachula.jpg|center|550px]]<br />
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='''''<div style="color:#000000; background-color:#045FB4">Powers And Abilities</div>'''''=<br />
*'''Magic:'''[[File:Scrimpture.png|right|350px]] All of Scripture's powers are magical in origin and, as such, she is very flexible in what exactly she can accomplish. This is not without its limitations, however, as Scripture requires more time to perform more complicated feats. The one exception is magic that imbues her with increased physical prowess, due to the specialized nature of her training and the symbols inscribed upon her body. Spells she frequently employs include:<br />
**'''Imbued Striking Strength:''' Scripture uses magic to increase the strength of her blows, allowing her to strike harder than her small frame would normally allow. This enhanced strength does not extend towards lifting or pushing heavy objects. She's able to punch through solid stone and dent metal with ease.<br />
**'''Imbued Reflexes:''' Scripture has also enhanced her reflexes and reaction time with her magic, allowing her to avoid attacks with greater ease. Considering how small she is compared to what she normally fights, this is frequently more useful than being able to absorb attacks.<br />
**'''Orb of Light:''' Rather self-explanatory, Scripture can summon a small ball of light above the palm of her hand to light up dark areas, with varying degrees of luminosity depending on how much magic she uses to fuel the spell. It can also be burst on command to dazzle foes with flashes of bright light.<br />
**'''Sixth Sense:''' This spell allows Scripture to extend her perception to pick out magic and magical beings in the nearby area, usually in the form of a light magical aura surrounding the mystical anomaly in question. Given time to study, she can even pick out the purpose behind more simple enchantments.<br />
**'''Binding Ritual:''' Usually employed against extradimensional beings, this ritual allows Scripture to bind the being to a spot or object, as long as it has been properly weakened and she has the time to complete the rather lengthy ritual. From there, she can either choose to release it or banish it to its home dimension, though the latter is difficult if not impossible when it comes to more powerful beings.<br />
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='''''<div style="color:#000000; background-color:#045FB4">Weaknesses And Quirks</div>'''''=<br />
*'''Small:''' Scripture is a tiny, tiny lady. This provides some disadvantages when dealing with larger, more physically powerful villains, the most obvious being that she can be knocked around with ease. She also can't take advantage of some grapple maneuvers, while she's easier to restrain by similar means.<br />
*'''Magic Takes Time:''' With few exceptions, most of Scripture's magic takes time for her to employ, with the more complicated effects requiring a longer time to 'charge', so to speak. She's open to attack while she's performing these spells, and interrupting her during specific ones might have a disastrous effect on her.<br />
*'''Faith In Humanity:''' Scripture's faith in humanity can be used against her by more cunning villains; ones who feign a desire to change their ways can cause Scripture to lower her guard, allowing them to get a surprise attack on her.<br />
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='''''<div style="color:#000000; background-color:#045FB4">Skills and Equipment</div>'''''=<br />
Scripture acquired a host of skills during her time training under Testament. Most of them are martial in nature, but also extends to knowledge of multiple magical methods, even if she cannot (or will not) employ most of them. She has also gathered a small collection of magical implements, with various purposes.<br />
*'''Martial Arts:''' Scripture's main skill is her knowledge of martial arts, taught to her by one of Testament's associates that had practiced in the mystical city of Shamballah. She's been training intensively since she was ten years old, and she's actually more capable in a hand-to-hand fight than she is with her magic.<br />
*'''Spellcasting:''' Scripture knows how to gather magical energy and employ it in a wide variety of spells, as well as recognize when magic is being employed and, going by the manner of casting, can even sometimes predict what spell the opposing caster is going to use. <br />
*'''Rituals:''' Scripture's also familiar with various magical rituals and religious traditions, allowing her to better approach the sometimes-esoteric problems that crop up when dealing with supernatural threats. This mostly comes in handy when investigating supernatural crime scenes, as she can deduce the ritual used and what purpose it was used for. <br />
*'''Ruby Necklace:''' Gifted to her by Lorekeeper, and worn at almost all times, even when not actively fighting crime. The necklace serves as a small repository of magic, giving Scripture a well to draw upon when she's exhausted herself. It isn't enough to perform more complicated spells, but it can be the difference between life and death.<br />
*'''Enchanted Gloves:''' A pair of gloves that, when magic is channeled through them, gathers pure magical energy into Scripture's fists, giving her punches a bit more oomph in the form of bursts of energy upon impact. She only makes use of this against more durable or deadly foes, however, as the effects can be lethal.<br />
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='''''<div style="color:#000000; background-color:#045FB4">Trivia</div>'''''=<br />
*Scripture's favorite television show is '''Brutalitron: Oil And Sand''', a violent action show that features gladiatorial robotic combat.<br />
*Scripture rescued a small birdlike lizard from the villain '''Bazaar''', who had brought it from its home dimension to sell it for exorbitant sums of money. She named it Quetzal, after the Mesoamerican deity Quetzalcoatl.<br />
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='''''<div style="color:#000000; background-color:#045FB4">Comments</div>'''''=<br />
''Comments from Scripture's superhero peers go here!''<br />
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''"Scripture is a bright and friendly young woman and I find her presence quite enjoyable. The World Above would be a much more tolerable place if there were more like her. I can't help but feel she will do great things in her life."'' - [[Lorekeeper|<span Style="color:#045FB4">Lorekeeper</span>]] <br />
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''"Sarah is... the most important person in my life. She loves me and wants to help me without wanting to change me. She accepts me for my flaws. I don't know what I'd do without her..."'' - [[Impsblood|<span Style="color:#045FB4">Impsblood</span>]] <br />
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''"Kid's got spunk. Coulda been one of my daughters."'' - The [[Wanderer|<span Style="color:#045FB4">Wanderer</span>]] <br />
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''"How that twit Testament managed to train such a fine mage is beyond me... At least -one- member of the New Guard has potential."'' - [[Toxtira|<span Style="color:#045FB4">Toxtira</span>]] <br />
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''"Scripture and Mortimer both mean the world to me. And, to date, the training and field experience I have been able to provide for the both of them is what I would consider to be my magnum opus."'' - [[Blaspherion|<span Style="color:#045FB4">Blaspherion</span>]] <br />
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''"Scripture's pretty cool. She's a well rounded Supermage who isn't stuck up or arrogant. She'd easily be the first person I'd turn to if I needed a mystical hand."'' - [[Canadian Fist|<span Style="color:#045FB4">Canadian Fist</span>]] <br />
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''"Racer Red's girlfriend? She believes in magic or some crap, so she's probably a lunatic. Though she seems to keep a level head on other stuff, if I can trust what I've heard from her over Respond and Protect."'' - [[Blue Freedom|<span Style="color:#045FB4">Blue Freedom</span>]] <br />
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''"Scripture, I don't know much about her. I've met her a few times, talked with her, and I guess I could safely say from those few encounters, that she's a good person. It's also good to get acquainted with other magic users within the heroic community. Feels less alone, we can help each other out -- even though I haven't exacly helped her yet, nor did she help me."'' - [[Divael|<span Style="color:#045FB4">Natasha Roy</span>]]<br />
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''"I'm just glad she's alright and stuff after that thing that happened that one time. Terrifying circumstances, but walk with the win, right?"'' - [[Wicket|<span Style="color:#045FB4">Wicket</span>]]<br />
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{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Public Identity]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=RiptideRiptide2014-02-19T15:38:54Z<p>SomethingWitty: </p>
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|Level=[[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title=<br />
|Name=Riptide<br />
|Badge=<br />
|MainArchetype=Freeform<br />
|Player=[[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
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|Image=RiptideEWG.png<br />
|Caption=<br />
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|GroupLogoTop=Protectors.png<br />
|SuperGroup=[[Protectors of the World|<span style="color:#004444">Protectors of the World</span>]]<br />
|VillainGroup=<br />
|Rank=Shootman<br />
|OtherAffil= Starwatch, Prometheus Union, Rising Force<br />
<!-- Identity Module. --><br />
|RealName= Avakai Ty'lori<br />
|Aliases= Riptide<br />
|Birthdate= ~Mid 1884<br />
|Birthplace= Voltexi<br />
|Citizenship= None<br />
|Residence= Prometheus Union Tower<br />
|Headquarters= See Above<br />
|Occupation= Bounty Hunter<br />
|Legal= Bounty Hunter<br />
|Marital=<br />
|Relatives= Mother, Father, Five Brothers, Four Sisters, all alive on Voltexi. One deceased brother.<br />
<!-- Physical Traits Module. --><br />
|Species= Voltexian<br />
|SubType= Cyborg<br />
|Manufacturer= N/A<br />
|Model= 3.04a<br />
|Ethnicity= 'Deep Reef'<br />
|Gender= Male<br />
|Age= Mid-30s (Apparent)<br />
|Height= 6' 3"<br />
|Weight= 327 lbs.<br />
|BodyType= Muscular<br />
|Hair= Green<br />
|Eyes= Green<br />
|Skin= Green<br />
|Features= Scales, Cybernetic Left Eye<br />
<!-- Powers Module. --><br />
|KnownPowers= None<br />
|Equipment= See 'Skills And Equipment' Section<br />
|Skills= A lot<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#00AAAA">Background</div>'''''=<br />
*'''''~1884 A.D.:''''' Riptide and his six brothers are born on the planet Voltexi. Being the firsborn in a set of septuplets, he is the first in line to inherit the family fortune and import/export business.<br />
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*'''''~1900 A.D.:''''' Riptide earns his adult name after a harrowing experience nearly ends with his death. One of his younger brothers is swept away in a strong ocean current and into the waiting wilderness, where he would surely be devoured. Riptide swoops in to rescue him, swimming against the current and delivering his brother to safety. <br />
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*'''''~1919 A.D.:''''' Throughout the years, Riptide receives formal schooling and begins learning how to run the trade business, for when his father inevitably passes away and leaves it to him. He grows bored of them quickly, however, and decides instead that he will join the military. His father, though somewhat disappointed in his choice, approves. The second eldest brother becomes the new inheritor while Riptide goes to academy.<br />
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*'''''~1932 A.D.:''''' Riptide integrates into the army swimmingly. Though wars among the various countries of his world are nigh unheard of, peacekeepers are still required to help stave off attacks by the dangerous wildlife roaming about. He sustains a multitude of injuries, resulting in heavy cybernetic augmentation. <br />
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*'''''~1944 A.D.:''''' The new line of military cybernetics is designed and released. Riptide's body rejects the test implant. Unable to keep up to date with the newest hardware, he is honorably discharged from service and sent home. The young Voltexian, angry with the turn of events, and unwilling to return to a regular civilian life, decides to take to the stars.<br />
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*'''''~1945-2011 A.D.:''''' Riptide boards one of the city-ships dotting his planet and signs himself on to a caravan, unaware that they are transporting illegal goods. When the local police force arrives to apprehend the lawbreakers, Riptide gets caught up in the firefight, resulting in his killing of a fair share of the officers. Now an outlaw on his own world, he has no choice but to leave posthaste, and never return on penalty of death. From there on out he takes contracts from whoever can afford him, drawing the line at explicit criminal behavior. His actions have earned him a bad reputation with most authority figures, and made him more than a few enemies. He is eventually shot down by one such foe, just as he's attempting a warp jump. He succeeds, but is thrown severely off course. He crash lands on Earth and is apprehended by UNTIL for questioning.<br />
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*'''''2012 A.D.:''''' Riptide is finally released from his holding cell into the outside world, after having been assigned a handler and ordered to report in regularly with UNTIL. He operates mostly as a freelancer, helping the heroes of the world fight back supervillainous threats, and handling a few contracts when personally approached.<br />
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=='''''<div style="color:#000000; background-color:#00AAAA">Voltexi</div>'''''==<br />
Planet Voltexi was once not too different from Earth, until a constant, never-ending storm flooded it in its entirety, long before Riptide's people evolved into what they are today. It is unknown exactly how many various civilizations might have inhabited the planet before this cataclysm, as archaeologists continue to turn up new ruins and artifacts from this long-lost age.<br />
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Modern-day Voltexians are evolved from a massive eel-like creature, though it shares characteristics with other sealife, sharks being the most obvious. They are as colorful as their ancestors, with skin tones ranging from deep purple to a ruddy green, with coloration usually serving as a sign of which portion of the world they're from. Their organ placement and skeletal structure, for the most part, is identical to a human's, with some minor variations and redundancies, the most radical difference being a series of gills along the neck and the lack of lungs, as well as a small 'electric organ'.<br />
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Riptide is from a section of Voltexi that, roughly translated, is known as the 'Deep Reef'. They all share his light green skin tone and dark green hair, and for the most part are even hard to tell from one another at a glance. The Deep Reef is the central trading hub of Voltexi, as most safe trade routes must pass through it at one point or another. As such, they've established a stranglehold on importing and exporting various goods, and share strong diplomatic relations with the other countries of the world.<br />
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One of the top trading companies in the Deep Reef is Ty'lori Imports and Exports, currently owned and operated by Riptide's father, just as it was operated by HIS father, and so on and so forth. Their booming business has earned Riptide's father a place on the Merchant's Council, the main governing body of the Deep Reef, making the bounty hunter the son of a fairly powerful man. Riptide's outlawing and subsequent escape from the planet has earned him a permanent expulsion from the family, however, removing him from the line of succession.<br />
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='''''<div style="color:#000000; background-color:#00AAAA">Appearance And Personality</div>'''''=<br />
Riptide stands at a solid 6'3", a bit taller than average for a Deep Reef Voltexi. He wears his dark green hair in a fashionably messy tussle on his head, and sports a goatee. While his right eye is a normally colored seafoam green, the other is very definitely a cybernetic replacement, a solid black with a brightly glowing ring serving as the 'iris'. Anyone who looks close enough can see a constant feed of data streaming in front of the 'pupil'. His skin is a light aquamarine, with a fine layer of slightly darker green scales covering his back and the outsides of his arms and legs. Stark white scars adorn his hairless body, either from wounds received in battle or from surgery for his cybernetic augmentations. He has a muscular frame augmented in some places by thick sub-dermal armor implants, making him bulkier in some places than others. A fine webbing extends between each of his fingers and toes, and a set of gills sits low on either side of his neck.<br />
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='''''<div style="color:#000000; background-color: #00AAAA">Allies And Enemies</div>'''''=<br />
Riptide has made many allies and enemies during his time in space, due to the nature of his work. Whilst he's in good enough standing to not be arrested on sight in most sectors, many others have interpreted his actions as unlawful, usually along the lines of open acts of aggression and premeditated murder. Since arriving on Earth, however, he's made new allies and new enemies, while a few old ones persist in their search for him...<br />
=='''''<div style="color:#000000; background-color:#00AAAA">Allies:Starwatch</div>'''''==<br />
Starwatch, under the command of R'haogo, is a small handful of individuals devoted to dealing with threats to Earth that originate in space. With R'haogo serving mostly as a coodrinator, Riptide has been appointed the field commander.<br />
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----<br />
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[[Aliona|<span style="color:#00AAAA">Aliona</span>]]: Riptide's rather surprised R'haogo approached the Galactic Siren for a position on Starwatch, and even moreso that she accepted it. He never really took her for more than a diva, until she proved herself handy in a fight against a pack of Xenovores. He just hopes she doesn't end up getting herself killed.<br><br />
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[[Outrider|<span style="color:#00AAAA">Outrider</span>]]: Riptide has a poor opinion of the space pirate, to put it lightly. The only thing keeping him from trying to claim the bounty on Outrider's head is the fact that, for now, they're both working on the same team, for a good cause. And, although he'd never admit it, he has a grudging respect for the space-born human's skills and resourcefulness.<br><br />
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[[Paradigm|<span style="color:#00AAAA">Paradigm</span>]]: Although he's not really spent enough time around her to form a real opinion on the superheroine, Riptide's fought alongside her enough times to admire her capabilities. He's certainly glad to have the extra muscle on the team, and the flexibility that comes with her energy projection is a nice bonus.<br><br />
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[[Paragon|<span style="color:#00AAAA">Paragon</span>]]: The other major powerhouse of the team - in Riptide's opinion, you can never have too many. He has trouble thinking of her as more than a kid in over her head, though he does appreciate her cheery attitude. Maybe, eventually, he'll come to terms with the fact the kid dwarfs him completely.<br><br />
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[[R'haogo|<span style="color:#00AAAA">R'haogo</span>]]: The team's coordinator. He's another that Riptide has a grudging respect for, approving of the Star Marshall's attitude towards handling criminals, but since the bounty hunter finds himself toeing the line of the law more often than not, it tends to put them at odds. Still, he's more than willing to work with R'haogo... as long as there's something in it for the Voltexian.<br><br />
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=='''''<div style="color:#000000; background-color:#00AAAA">Allies:Unaffiliated</div>'''''==<br />
Other heroes that Riptide has befriended after his arrival on Earth. While he's normally hesitant to open up to people, there are still quite a few that he considers a 'friend'.<br />
<br />
----<br />
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[[All-Star|<span style="color:#00AAAA">All-Star</span>]]: A good buddy of Riptide's. He genuinely enjoys Nate's company, even if ninety percent of their conversations involves some form of tossing insults and disparaging comments back and forth at each other. There aren't many people outside of Starwatch that Riptide would trust to have his back, but All-Star is one of them... even if Nate continues to entertain that foolish notion that bullets are better than lasers. He'll have to prove him wrong some day.<br> <br />
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[[General Freedom|<span style="color:#00AAAA">General Freedom</span>]]: A former teammate in the Prometheus Union, affectionately dubbed 'Babyarms'. Riptide likes the stout brick, even if the General tends to grunt instead of laugh at most of his jokes. The bounty hunter has nothing but well-wishings for his old teammate, and is willing to lend a hand should General Freedom ever need it.<br><br />
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[[Greymist Wanderer|<span style="color:#00AAAA">Greymist Wanderer</span>]]: A fellow off-worlder, of Varekian heritage. Riptide hasn't socialized with her much, but he's got a good opinion of her all the same. Whilst he doesn't particularly approve of certain traits of hers, she has a good head on her shoulders, and that's the sort of attitude he can appreciate. Riptide knows it's just a matter of time before Virgil leaves Earth, and he's already sure the place will be a bit worse off for it.<br><br />
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[[Zelara|<span style="color:#00AAAA">Zelara</span>]]: Riptide has a soft spot for the Anthari species, and that extends to Zelara as well. He's done her a favor or three, free of charge, for that exact reason. They've formed a fast friendship, with Riptide being particularly fond of the Anthari's cheery disposition despite the nature of her arrival on Earth, and finding her a joy to be around in general. She makes him feel all warm and fuzzy inside, though, <s>and he doesn't know how he feels about that</s> and it turns out he's pretty okay with it after all.<br><br />
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[[Sparrowhawk|<span style="color:#00AAAA">Sparrowhawk</span>]]: Riptide isn't one-hundred percent all about Sparrowhawk. While he doesn't question her fighting abilities, he finds her distant, aloof, and condescending attitude to be qualities unfit for a leader. He also believes that she takes her job far too seriously, which is a direct contrast to the far more laid back bounty hunter. Still, she hasn't done an awful job so far, so Riptide's still willing to work with her, and her team... as long as the money keeps coming in.<br />
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[[Dobergirl|<span style="color:#00AAAA">Dobergirl</span>]]: Young and naive, Riptide envies Dobergirl's innocence, while at the same time looking down on it as the foolishness of a wet-behind-the-ears rookie. He's fond of teasing the sidekick-turned-hero, poking fun at the young woman's geekiness and optimistic outlook. She's also handy to have around when he's working on his ship and needs some heavy lifting done, which scores her a few extra points in his book.<br />
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[[Katsuo|<span style="color:#00AAAA">Katsuo</span>]]: Another person who Riptide thinks takes their job too seriously. Katsuo's stoic and anti-social, but most of the time his thoughts on how to deal with a situation lines up with Riptide's point of view - get the job done as quickly and efficiently as possible, no matter what. While he doesn't exactly consider Katsuo a friend, Riptide's more than happy to call him an ally.<br />
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='''''<div style="color:#000000; background-color:#00AAAA">Powers And Abilities</div>'''''=<br />
Riptide lacks powers of any sort, as the Voltexi are incapable of developing superpowers. However, due to his heritage, he has natural abilities that set him apart from the humans. First and foremost is his ability to breathe underwater, via a set of gills located on his neck. Riptide is also immune to the effects of water pressure, and has an incredible resilience to extreme cold. <br />
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Riptide is also much stronger than the average human, due to spending a large portion of his life swimming in the tumultuous Voltexian seas. He is also somewhat more dense than a human, even before factoring in his cybernetic augmentations. His scales provide an additional small layer of protection wherever they are present, and he has excellent eyesight, allowing him to naturally see better in the dark.<br />
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Finally, Riptide's physiology is intended to help protect him from the deadly wildlife of his home planet. Since many of the creatures are poisonous to some degree, his people developed a resistance to the effects of their toxins. His immune system is also capable of quickly adapting to and combating new toxins and bacteria introduced to his body. As a result, he's rarely ill, though there are some chemicals that his body just can't deal with, the most notable being alcohol.<br />
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='''''<div style="color:#000000; background-color:#00AAAA">Skills and Equipment</div>'''''=<br />
Riptide mostly keeps pace with superhumans via the skills and equipment he's gathered over a few decades of wandering the stars. Unfortunately a fair share of his more dangerous weaponry was destroyed in the crash landing that left him stranded on Earth, but the firepower he's got left is more than capable of handling a wide range of threats.<br />
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*'''S-37 VSMR:''' Shorthand for Standard Variable Setting Military Rifle-37, the thirty-seventh variation of the Voltexi military's standard issue plasma rifle. Voltexian bio-electrical discharges are used to provide energy for a high-powered microwave chamber contained in the weapons central housing that draws in natural gases from the atmosphere, ionizes it, and discharges it in intensely hot bursts of plasma. It has multiple settings to adjust the lethality of the beam, as well as various modes of fire - it can operate as anything from a shotgun to a sub-machine gun to a sniper rifle. Like all Voltexi weapons, it also features an overcharge shot, which can vaporize most things in an approximate five foot radius at full power. It has been heavily modified to increase performance.<br><br />
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*'''S-13 RFHG:''' The Standard Rapid-Fire Handgun issued by the Voltexi military. It operates in a similar fashion to the VSMR, though on a much smaller scale. The barrel of the handgun rotates rapidly when the trigger is suppressed, resulting in a heavy spray of small plasma beams. While the accuracy falls off after a short range, the main intention of the weapon was to rip through any target that managed to survive long enough to get close, and it serves that purpose well. When overcharged, it fires a highly concentrated beam of white-hot energy. Like his VSMR, the RFHG has been heavily modified.<br><br />
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*'''Wrist-Mounted Slug Thrower:''' For when laser weaponry can't do the job, either due to dispersal fields or whatever else might be getting in the way. Built into Riptide's right wrist, the slug thrower shoots out superheated chunks of metal at high velocities. The weapon is rarely utilized, as it lacks a non-lethal setting, and few things on Earth so far have proven resistant to the much more flexible plasma weaponry.<br><br />
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*'''Wrist-Mounted Plasma Edge:''' Riptide's go-to melee weapon. Housed inside of his left arm, the blade extends out of his wrist, and measures in at roughly three and a half feet. It is forged from a light, durable alloy originating on Riptide's home planet, and specially treated to withstand extreme heat. Special coils housed within the blade allow for the introduction of AC currents that result in high-frequency resonance, damaging the bonds between materials at an atomic level. The edges of the blade emit a contained plasma field, toggled on and off at will, that can significantly increase the weapon's already-potent cutting ability.<br />
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*'''Integrated Beam Cannon:''' Riptide's last resort weapon. His left hand and forearm can reconfigure itself into a potent plasma beam cannon, which releases a devastating blast in a large area in front of him. It also leaves the Voltexian incredibly drained, to the point where if he's utilizing this weapon to its full effect, his body can only manage two shots before it overtaxes him and he passes out. Running the discharges on a lower setting allows him a few more shots, diminishing the exhaustive nature without completely negating it. Overuse tends to leave his left arm melted down to slag.<br><br />
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*'''Personalized Body Armor:''' A modified version of the standard issue Deep Reef military battle uniform. It's thicker and more heavily padded than the standard fair, featuring a heavy breastplate and neck guard that the original kit lacks. Even with the additions, however, it's still a light suit of armor, allowing for a wider range of movement. Large, thin plates of an alloy forged on his home planet combine with Voltexi bio-electrical discharges to form a sort of natural energy dispersion field which can negate a portion of incoming energy blasts, making them hurt a lot rather than outright killing him.<br />
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*'''Cybernetics:''' While not all of them are combat-oriented, a fair share of Riptide's cybernetics were willingly implanted to help him receive an edge in a fight. Both of his arms are cybernetic from just past the armpit down; his legs are the same way, being replaced from about mid-thigh down. Though he can 'feel' through them, the sensation is incredibly dulled, except for on the palms of his hands and his fingers. His left eye is also completely cybernetic and able to perform a wide variety of functions, including various types of optics, zoom, scanners, and wireless database access. Though the implants are mostly powered by bio-electrical charges, they are vulnerable to shorting out if a strong enough current is run through them.<br />
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*''' 'Caps': ''' The final 'weapon' in Riptide's arsenal, 'caps' are small capsules about the size of a thumb that he keeps prepped on his belt at all times. When inserted in specially prepared slots on his various weapons, they supercharge the equipment, allowing for a devastating one-shot burst. So far, the bounty hunter has refused to provide any information on the capsules, such as where he acquired them or how exactly they work. Any questions concerning them are usually ignored.<br />
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='''''<div style="color:#000000; background-color:#00AAAA">Trivia</div>'''''=<br />
*Riptide is a pescetarian. He can (and has) eaten regular meat on rare occasions of necessity, but he refuses to consume it otherwise.<br />
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*Riptide is incapable of properly processing alcohol, like all Voltexians. He is also deathly allergic to peanuts and peanut products.<br />
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*Riptide is a capable singer. Song is one of the most common fine arts on Voltexi, and there are few who haven't practiced singing to some degree.<br />
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*Riptide's hair commonly smells of Ocean Breeze shampoo. He thinks it's amusing, 'cos he's a dweeb.<br />
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='''''<div style="color:#000000; background-color:#00AAAA">Comments</div>'''''=<br />
''Comments from Riptide's peers go here!''<br />
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"Riptide is one of the few people on this planet who I can look at and say 'Yep, he's just as big an asshole as me.'" - [[All-Star|<span style="color:#00AAAA">All-Star</span>]]<br><br />
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"An alright guy, kinda a joker. He knows how to grim up when it gets serious though an' I appreciate that." - [[General Freedom|<span style="color:#00AAAA">General Freedom</span>]]<br><br />
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"He's not a fish! He's an eeeeeel." - [[Impsblood|<span style="color:#00AAAA">Impsblood</span>]]<br><br />
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"I should get to know him better. I wonder if he has visited Atlantis? I think Riptide would enjoy it very much." - [[Wavegirl|<span style="color:#00AAAA">Wavegirl</span>]]<br><br />
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"I don't know exactly what Riptide has done to earn his reputation with the sector authorities - and I don't think I really care much anymore. I already owe him more than I could possibly hope to repay." - [[Zelara|<span style="color:#00AAAA">Zelara</span>]]<br><br />
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"Riptide is... very much about Riptide. Though I have to say he gets results on the missions I've had with him, which really is the most important thing at the end of the day." - [[Sparrowhawk|<span style="color:#00AAAA">Sparrowhawk</span>]]<br><br />
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"Riptide is a good person. No matter what others would say about him. He's shown me a lot of kindness in recent times and I'm better for having met him and worked alongside him." - [[Doll|<span style="color:#00AAAA">Doll</span>]]<br><br />
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"All things considered, I suppose my ultimate opinion of him is that he's not all that bad. I wonder what people complain about." - [[Kaira|<span style="color:#00AAAA">Kaira</span>]]<br><br />
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"The deadly laser fish! Or laser eel. Whatever. Rip's pretty cool for the most part, even if he does tease me. He also has a freaking awesome spaceship that he's letting me work on with him! How sweet is that?!" - [[Dobergirl|<span style="color:#00AAAA">Dobergirl</span>]]<br><br />
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"He's good looking and kind of a man's man I would think. He really knows his stuff. I wish I knew more about his world and what kind of things he's been through." - [[African Violet|<span style="color:#00AAAA">African Violet</span>]]<br><br />
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{{Protectors}}<br />
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{{SomethingWitty}}<br />
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[[Category:Character]]<br />
[[Category:Alien]]<br />
[[Category:Male]]<br />
[[Category:Cybernetic]]<br />
[[Category:Bounty Hunter]]<br />
[[Category:Technology]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=QuarrelQuarrel2014-02-19T15:38:11Z<p>SomethingWitty: </p>
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[[File:QuarrelLogo.png|center]]<br />
{{PriceBox<br />
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|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=StarIconGold.png<br />
|Title= The Dauntless<br />
|Name= Quarrel<br />
|Badge= <br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
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|Image=Quarrel.jpg<br />
|Caption=<br />
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|GroupLogoTop=Newvigilbanner2.png<br />
|SuperGroup= [[New Vigil]]<br />
|VillainGroup=<br />
|Rank= 'Natural'<br />
|OtherAffil=<br />
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|RealName= Victoria Callaghan<br />
|Aliases= Quarrel<br />
|Birthdate= September 22, 1993<br />
|Birthplace= N/A<br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Warehouse Safehouse<br />
|Occupation= Waitress<br />
|Legal= Vigilante<br />
|Marital= Dating<br />
|Relatives= Mother<br />
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|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White <br />
|Gender= Female<br />
|Age= 19<br />
|Height= 5' 3"<br />
|Weight= 129 lbs<br />
|BodyType= Petite Athletic<br />
|Hair= Brown (Black in costume)<br />
|Eyes= Blue<br />
|Skin= Pale White<br />
|Features= None Outstanding<br />
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|KnownPowers= None<br />
|Equipment= Reinforced Costume, Various Gadgets, Crossbow<br />
|Skills= Burglarizing and stuff<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#AAAAAA">Background</div>'''''=<br />
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='''''<div style="color:#000000; background-color:#AAAAAA">Appearance And Personality</div>'''''=<br />
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='''''<div style="color:#000000; background-color:#AAAAAA">Allies:New Vigil</div>'''''=<br />
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='''''<div style="color:#000000; background-color:#AAAAAA">Allies:Unaffiliated</div>'''''=<br />
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='''''<div style="color:#000000; background-color:#AAAAAA">Comments</div>'''''=<br />
''Comments from Quarrel's superhero peers go here!''<br />
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''"We are still unsure about...Quarrel. She does not seem to...show us any respect, or even...acknowledge us half of the...time. However, we harbor a great...deal of respect for the woman, as...she is but a girl among gods, in a...sense, yet she refuses to yield. It takes...a lot of courage to overcome...such odds." / "I don't know about Quarrel...I mean, she kind of talks down to me a bunch, or at least it seems that way. Also, I don't understand why she is so mean to me about being self conscious..."'' -[[Galactigal]]/Samantha, respectively<br />
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''"She's kinda, uhm, like really super blunt. I suppose it's a good thing but WOW at times brutal. Maybe I can takes some tips on being more no-nonsense from her at least."'' - [[Lash]]<br />
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''"Quarrel is... very serious and skilled. She can be kind, when she wants to be, but quite harsh when someone annoys her. Which um, seems to be often... Still, I'm glad she decided to trust me and that she's able to help the team when we need her expertise."'' - [[Mercy]]<br />
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''"Quarrel is a born leader. I think I can already tell that? I don't know! She's really good on pressure. I went on a mission with her and she rocked!"'' - [[Heartbeat]] <br />
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{{SomethingWitty}}<br />
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{{New Vigil}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:Archery]][[Category:New Vigil]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=MelovaMelova2014-02-19T15:37:28Z<p>SomethingWitty: </p>
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|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= MelovaBadge.png<br />
|Title= The Marvelous<br />
|Name= Melova<br />
|Badge= Who's Out There?<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=MelovaEWG.jpg<br />
|Caption= In Spaaaaace<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup=Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Melova Kalap<br />
|Aliases= None<br />
|Birthdate= Unknown<br />
|Birthplace= Orani IV<br />
|Citizenship= Orani Federation<br />
|Residence= Spaceship<br />
|Headquarters= See Above<br />
|Occupation= Alien Supermodel<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Unknown<br />
<!-- Physical Traits Module. --><br />
|Species= Extraterrestrial (Orani)<br />
|Ethnicity= Alien<br />
|Gender= Female <br />
|Age= 26 (Earth Equivalent)<br />
|Height= 5' 1"<br />
|Weight= 105 lbs.<br />
|BodyType= Petite<br />
|Hair= Dark Green<br />
|Eyes= Reflective Black<br />
|Skin= Green<br />
|Features= Tail <br> Antennae <br> No Nose <br> Forehead Gem<br />
<!-- Powers Module. --><br />
|KnownPowers= Magical Energy Constructs <br> Protective Aura <br> Flight<br />
|Equipment= Magical Forehead Gem<br />
|Skills= Posing<br />
|}}<br />
<br />
=Appearance=<br />
Melova is from a race of extraterrestrials known as the Orani and, as such, shares many features in common with them. Her skin soft and naturally pale green in contrast with her darker green hair, that she wears long, with two locks pulled up into short pigtails. Her eyes are large black reflective saucers and she has a distinct lack of a nose, with small slits for breathing in its place. Two long antennae extend from the top of her head, curling around into spirals that end in a small bulb, and has a long tail that ends in a tuft of dark green hair. In the middle of her forehead is a bright blue gemstone that she's never been seen without - she herself doesn't know if it can be removed without killing her. She's tall for an Orani, which still leaves her pretty short at 5' 1". She claims that she's a fashion model and considered one of the most attractive Orani in her home sector, but it's hard to judge if this is true - nonetheless, she usually comes off as "adorable" to others.<br />
<br />
Melova favors clothes that have a decidedly 'retro' feel to them, especially flares and leg warmers. She frequently accessorizes with a collection of silver, ringlike bands that she can hook onto her arms or around her neck. When on official business, she wears a uniform produced by her gemstone - a blue and black top and miniskirt with golden trim and a white star in the middle of her chest. She wears shorts underneath her skirt for modesty's sake, as she spends a lot of time flying around while on the job.<br />
<br />
[[File:MelovaAvion.jpg|center|550px]]<br />
<br />
=Background=<br />
Melova Kalap grew up on Orani IV, just one planet in the benevolent, interstellar Orani Federation. Though her parents were both scientist (as most of the Orani population was), both they and Melova understood that, with her natural magnetism and beautiful features, she was destined for something else. Melova sort of floated her way through the Orani schooling system, earning high enough marks to maintain an average grade, then dove straight into her dream job after graduation: she wanted to be a fashion model. The glitz, the glamor, the fancy clothes and the adoration of the masses were too much for her to pass up! She started with a small agency that mostly handled advertisements for small-time businesses and worked her way up over the course of several years. Melova wasn't going to stop until she reached the top.<br />
<br />
And she did, in time. "Melova" soon became a household name as she started showing up in everything, whether it was fashion shows or holovid advertisements - she even starred in a couple of her own movies, though that career was quickly quashed as it was discovered she had no actual acting talent. Even with her natural charisma, it wasn't enough to keep the movies from tanking. She "settled" with making public appearances instead, her favorites being grand openings. In fact, it was during the grand opening of a new mine on an asteroid belt that would change her life forever.<br />
<br />
It was Melova's job to break the first rock on interstellar holovision. After waving and smiling at the camera, she hefted the Orani mining tool and pressed the head against the asteroid. With a press of a button, the head impacted against the rock, sending a shockwave through that shattered a large chunk into bits and pieces... except for a single blue gemstone. Midnight blue and with twinkles like starts shining from inside, it hovered in place before the shocked crowd; Orani science was impressive, and this was hardly the strangest thing any of them had seen... but this was no Orani technology! Suddenly and unexpectedly, the gemstone shot forward, crushing itself into Melova's skull and sending her flying back into the crowd, unconscious.<br />
<br />
Melova woke up in a hospital the next day, joined by her parents and a member of the Orani Security Administration. It seemed that, during her sleep, strange phenomena surrounding Melova had occured: she would mysteriously rise into the air, surrounded by a light blue aura that seemed to originate from the gemstone. Sometimes the aura would extend outwards and wrap around objects in the room, upending them or tossing them into the air. It seemed that the gemstone had granted her some sort of superpowers - a phenomenon that did not naturally occur among the Orani. As such, she was offered a position in the OSA, where she would be able to not only put her newfound powers to good use protecting the Federation, but she could serve as a symbol of Orani pride and power. Melova agreed without hesitation; she was more than willing to become the first Orani superhero.<br />
<br />
She received the standard OSA training and was offered a special position of her own naming. Choosing to dub herself "Super Special Agent", Melova eagerly went out on any mission the OSA passed down to her, usually rescue and retrieval operations that her unique powers would make far easier and safer than they would be if the OSA had sent a regular rescue squad. She was eager to prove herself to her superiors and show the Orani that, no matter what, the Federation would work towards a brighter and better tomorrow. <br />
<br />
But even superheroes need breaks sometimes, and Melova was no exception. After years of non-stop dedicated service, she requested her very first vacation. With the OSA's approval, Melova packed her bags into her flying saucer and departed Orani IV, setting the coordinates for a very special, very intriguing planet that she had heard of quite often during her adventures.<br />
<br />
A little blue planet known as 'Earth'.<br />
<br />
=Personality=<br />
Melova is a kind and compassionate young woman who holds a firm belief that, no matter how joyous the day is, one should always work towards a better and brighter tomorrow - a belief shared amongst most of the Orani, but one that seems to have taken root especially well in Melova's heart. To this end, she works to spread peace, cheer and goodwill wherever she can. She has yet to encounter anyone that she honestly, truthfully hates and does her very best to find at least one redeeming quality in even the most vile of people. Melova's the type that favors a peaceful, diplomatic solution to every problem, because that way people rarely have to suffer through the rigors of battle. When conflict proves itself to be unavoidable, Melova always attempts non-lethal takedowns first, as she despises having to personally take a life. She understands that at times it is necessary, however, and tends not to chastise others when they decide to employ lethal tactics.<br />
<br />
Melova also has an adventurous streak a mile long. Part of the reason she joined up with the OSA in the first place was so that she could see planets beyond her own solar system, something that few civilian Orani ever manage to do. Out of all the planets she's been too so far, however, she seems to be the most exuberant about finally arriving on Earth; she has enjoyed every moment of her time on the planet and dislikes sitting still for too long, if only because there's still so much left to do. This eagerness to explore is rather infection, just like her positive attitude, and makes it quite a bit easier for her to find companions to join her on her escapades.<br />
<br />
=Powers and Abilities=<br />
<br />
=Equipment=<br />
<br />
=Weaknesses=<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Greymist Wanderer]]:''' Melova is currently living with Virgil while they're both on Earth. She enjoys the Varekian's company quite a lot, whether they're relaxing in the ship and exchanging stories or they're out and about, partaking in all that Earth has to offer. She knows that one day their paths will most likely diverge and plans to create a lifetime of experiences with her before that happens.<br />
<br />
-'''Ackirkchka (Aki):''' Virgil's longtime traveling companion. Melova hopes that she can help Aki overcome her shyness before she and team Greymist split ways, because she finds Aki to be a very lovely and interesting person. She appreciates Aki's dedication to making sure that her friends are safe and comfortable and thinks she is a rather vital counter to Virgil's somewhat flighty personality.<br />
<br />
=Important NPCs= <br />
<br />
=Nemeses=<br />
<br />
=Trivia=<br />
<br />
=Comments=<br />
-What do others think of the little green alien?-<br />
<br />
''"Such a wonderful and kind young woman. She's very bright and her enthusiasm for the world around her is infectious. Her antennae are quite delightful as well, aren't they?"'' -[[Greymist Wanderer]]<br />
<br />
{{SomethingWitty}}<br />
<br />
<br><br />
<br><br />
<br />
[[Category:Character]][[Category:Female]][[Category:CORP]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=File:MelovaBadge.pngFile:MelovaBadge.png2014-02-19T15:37:17Z<p>SomethingWitty: </p>
<hr />
<div></div>SomethingWittyhttp://primusdatabase.com/index.php?title=MelovaMelova2014-02-19T15:34:23Z<p>SomethingWitty: </p>
<hr />
<div><div style="padding:0px; border: 20px Solid #DAA520; color:#336699; border-radius: 300px; -moz-border-radius:400px; background-color: #336699"><br />
<div style="padding:0px; border: 10px Solid #336699; color:#2E64FE; border-radius: 62px; -moz-border-radius:60px; background-color: #336699"><br />
<div style="padding:0px; border: 5px Solid #000000; color:#336699; border-radius: 62px; -moz-border-radius:60px; background-color: #F5F5F5"><br />
<div style="font-size:12px;color:black"><br />
<br />
<br><br />
<br />
[[File:MelovaLogo.png|center]]<br />
<br />
<br><br />
<br />
{{PriceBox<br />
|Border= #F5F5F5<br />
|MidBorder= #DAA520<br />
|Background= #336699<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=<br />
|Title= The Marvelous<br />
|Name= Melova<br />
|Badge= Who's Out There?<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=MelovaEWG.jpg<br />
|Caption= In Spaaaaace<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup=Unaffiliated<br />
|VillainGroup=<br />
|Rank=<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Melova Kalap<br />
|Aliases= None<br />
|Birthdate= Unknown<br />
|Birthplace= Orani IV<br />
|Citizenship= Orani Federation<br />
|Residence= Spaceship<br />
|Headquarters= See Above<br />
|Occupation= Alien Supermodel<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= Unknown<br />
<!-- Physical Traits Module. --><br />
|Species= Extraterrestrial (Orani)<br />
|Ethnicity= Alien<br />
|Gender= Female <br />
|Age= 26 (Earth Equivalent)<br />
|Height= 5' 1"<br />
|Weight= 105 lbs.<br />
|BodyType= Petite<br />
|Hair= Dark Green<br />
|Eyes= Reflective Black<br />
|Skin= Green<br />
|Features= Tail <br> Antennae <br> No Nose <br> Forehead Gem<br />
<!-- Powers Module. --><br />
|KnownPowers= Magical Energy Constructs <br> Protective Aura <br> Flight<br />
|Equipment= Magical Forehead Gem<br />
|Skills= Posing<br />
|}}<br />
<br />
=Appearance=<br />
Melova is from a race of extraterrestrials known as the Orani and, as such, shares many features in common with them. Her skin soft and naturally pale green in contrast with her darker green hair, that she wears long, with two locks pulled up into short pigtails. Her eyes are large black reflective saucers and she has a distinct lack of a nose, with small slits for breathing in its place. Two long antennae extend from the top of her head, curling around into spirals that end in a small bulb, and has a long tail that ends in a tuft of dark green hair. In the middle of her forehead is a bright blue gemstone that she's never been seen without - she herself doesn't know if it can be removed without killing her. She's tall for an Orani, which still leaves her pretty short at 5' 1". She claims that she's a fashion model and considered one of the most attractive Orani in her home sector, but it's hard to judge if this is true - nonetheless, she usually comes off as "adorable" to others.<br />
<br />
Melova favors clothes that have a decidedly 'retro' feel to them, especially flares and leg warmers. She frequently accessorizes with a collection of silver, ringlike bands that she can hook onto her arms or around her neck. When on official business, she wears a uniform produced by her gemstone - a blue and black top and miniskirt with golden trim and a white star in the middle of her chest. She wears shorts underneath her skirt for modesty's sake, as she spends a lot of time flying around while on the job.<br />
<br />
[[File:MelovaAvion.jpg|center|550px]]<br />
<br />
=Background=<br />
Melova Kalap grew up on Orani IV, just one planet in the benevolent, interstellar Orani Federation. Though her parents were both scientist (as most of the Orani population was), both they and Melova understood that, with her natural magnetism and beautiful features, she was destined for something else. Melova sort of floated her way through the Orani schooling system, earning high enough marks to maintain an average grade, then dove straight into her dream job after graduation: she wanted to be a fashion model. The glitz, the glamor, the fancy clothes and the adoration of the masses were too much for her to pass up! She started with a small agency that mostly handled advertisements for small-time businesses and worked her way up over the course of several years. Melova wasn't going to stop until she reached the top.<br />
<br />
And she did, in time. "Melova" soon became a household name as she started showing up in everything, whether it was fashion shows or holovid advertisements - she even starred in a couple of her own movies, though that career was quickly quashed as it was discovered she had no actual acting talent. Even with her natural charisma, it wasn't enough to keep the movies from tanking. She "settled" with making public appearances instead, her favorites being grand openings. In fact, it was during the grand opening of a new mine on an asteroid belt that would change her life forever.<br />
<br />
It was Melova's job to break the first rock on interstellar holovision. After waving and smiling at the camera, she hefted the Orani mining tool and pressed the head against the asteroid. With a press of a button, the head impacted against the rock, sending a shockwave through that shattered a large chunk into bits and pieces... except for a single blue gemstone. Midnight blue and with twinkles like starts shining from inside, it hovered in place before the shocked crowd; Orani science was impressive, and this was hardly the strangest thing any of them had seen... but this was no Orani technology! Suddenly and unexpectedly, the gemstone shot forward, crushing itself into Melova's skull and sending her flying back into the crowd, unconscious.<br />
<br />
Melova woke up in a hospital the next day, joined by her parents and a member of the Orani Security Administration. It seemed that, during her sleep, strange phenomena surrounding Melova had occured: she would mysteriously rise into the air, surrounded by a light blue aura that seemed to originate from the gemstone. Sometimes the aura would extend outwards and wrap around objects in the room, upending them or tossing them into the air. It seemed that the gemstone had granted her some sort of superpowers - a phenomenon that did not naturally occur among the Orani. As such, she was offered a position in the OSA, where she would be able to not only put her newfound powers to good use protecting the Federation, but she could serve as a symbol of Orani pride and power. Melova agreed without hesitation; she was more than willing to become the first Orani superhero.<br />
<br />
She received the standard OSA training and was offered a special position of her own naming. Choosing to dub herself "Super Special Agent", Melova eagerly went out on any mission the OSA passed down to her, usually rescue and retrieval operations that her unique powers would make far easier and safer than they would be if the OSA had sent a regular rescue squad. She was eager to prove herself to her superiors and show the Orani that, no matter what, the Federation would work towards a brighter and better tomorrow. <br />
<br />
But even superheroes need breaks sometimes, and Melova was no exception. After years of non-stop dedicated service, she requested her very first vacation. With the OSA's approval, Melova packed her bags into her flying saucer and departed Orani IV, setting the coordinates for a very special, very intriguing planet that she had heard of quite often during her adventures.<br />
<br />
A little blue planet known as 'Earth'.<br />
<br />
=Personality=<br />
Melova is a kind and compassionate young woman who holds a firm belief that, no matter how joyous the day is, one should always work towards a better and brighter tomorrow - a belief shared amongst most of the Orani, but one that seems to have taken root especially well in Melova's heart. To this end, she works to spread peace, cheer and goodwill wherever she can. She has yet to encounter anyone that she honestly, truthfully hates and does her very best to find at least one redeeming quality in even the most vile of people. Melova's the type that favors a peaceful, diplomatic solution to every problem, because that way people rarely have to suffer through the rigors of battle. When conflict proves itself to be unavoidable, Melova always attempts non-lethal takedowns first, as she despises having to personally take a life. She understands that at times it is necessary, however, and tends not to chastise others when they decide to employ lethal tactics.<br />
<br />
Melova also has an adventurous streak a mile long. Part of the reason she joined up with the OSA in the first place was so that she could see planets beyond her own solar system, something that few civilian Orani ever manage to do. Out of all the planets she's been too so far, however, she seems to be the most exuberant about finally arriving on Earth; she has enjoyed every moment of her time on the planet and dislikes sitting still for too long, if only because there's still so much left to do. This eagerness to explore is rather infection, just like her positive attitude, and makes it quite a bit easier for her to find companions to join her on her escapades.<br />
<br />
=Powers and Abilities=<br />
<br />
=Equipment=<br />
<br />
=Weaknesses=<br />
<br />
=Friends, Allies and Aquaintances=<br />
-'''[[Greymist Wanderer]]:''' Melova is currently living with Virgil while they're both on Earth. She enjoys the Varekian's company quite a lot, whether they're relaxing in the ship and exchanging stories or they're out and about, partaking in all that Earth has to offer. She knows that one day their paths will most likely diverge and plans to create a lifetime of experiences with her before that happens.<br />
<br />
-'''Ackirkchka (Aki):''' Virgil's longtime traveling companion. Melova hopes that she can help Aki overcome her shyness before she and team Greymist split ways, because she finds Aki to be a very lovely and interesting person. She appreciates Aki's dedication to making sure that her friends are safe and comfortable and thinks she is a rather vital counter to Virgil's somewhat flighty personality.<br />
<br />
=Important NPCs= <br />
<br />
=Nemeses=<br />
<br />
=Trivia=<br />
<br />
=Comments=<br />
-What do others think of the little green alien?-<br />
<br />
''"Such a wonderful and kind young woman. She's very bright and her enthusiasm for the world around her is infectious. Her antennae are quite delightful as well, aren't they?"'' -[[Greymist Wanderer]]<br />
<br />
{{SomethingWitty}}<br />
<br />
<br><br />
<br><br />
<br />
[[Category:Character]][[Category:Female]][[Category:CORP]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Gabby_GizmoGabby Gizmo2014-02-19T15:33:55Z<p>SomethingWitty: </p>
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<div><div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #7E354D"><br />
<div style="padding-right:0px; padding-left:0px; border: 6px Solid #336633; color:#fff; background-color: #7E354D"><br />
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<div style="padding-right:0px; padding-left:0px; border: 9px Solid #336633; background-color: white"><br />
<div style="padding-right:0px; padding-left:0px; border: 3px Solid #000000; color:#fff; background-color: #000000"><br />
<br />
<center>[[File:GabbyLogo.png]]</center><br />
<br />
{{PriceBox<br />
|Border= #000<br />
|MidBorder= #003300<br />
|Background= #336633<br />
|Text=<br />
|Font=<br />
|Shadows=<br />
|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=GearLogo.png<br />
|Title= The Gearhead<br />
|Name= Gabby Gizmo<br />
|Badge= FIXING CRIME<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=GabbyEWG.jpg<br />
|Caption= ONE NUT AT A TIME<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=Newvigilbanner2.png<br />
|SuperGroup= [[New Vigil|<span style="color:#669966">New Vigil</span>]]<br />
|VillainGroup=<br />
|Rank= 'Reserve Member'<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Gabriella Smith<br />
|Aliases= Gabby Gizmo<br />
|Birthdate= <br />
|Birthplace= N/A<br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Basement Workshop<br />
|Occupation= Mechanic<br />
|Legal= Hero<br />
|Marital= Single<br />
|Relatives= Robert Smith/Robber Baron (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Metahuman<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White <br />
|Gender= Female<br />
|Age= 17<br />
|Height= 5' 6"<br />
|Weight= 142 lbs<br />
|BodyType= Average<br />
|Hair= Blonde<br />
|Eyes= Green<br />
|Skin= White<br />
|Features= Freckles<br />
<!-- Powers Module. --><br />
|KnownPowers= Superhuman Intelligence<br />
|Equipment= Wrist Computer <br> Backpack w/ a Multitude of Gadgets <br> Cybernetic Hand w/ a Multitude of Tools Built In<br />
|Skills= Highly knowledgeable many scientific fields <br> Electronics design, repair, and operations<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#336633">Biography</div>'''''=<br />
<br />
Gabby Gizmo (real name Gabriella Smith) is the daughter of ex-crime lord and super-genius Robert Smith, formerly the CEO of VilTek Industries under the moniker '''Robber Baron''', with the headquarters located in an undisclosed location in Alabama. Though she was unaware of her father's villainous extracurricular activities, they both worked together regularly on a variety of different inventions throughout Gabby's childhood; the first project that they completed together was '''Stevie''', Gabby's teddy bear that they completely converted into a robot. She has him to his day, and considers Stevie her greatest invention.<br />
<br />
An unfortunate (and dangerous) product of Robber Baron's escapades was the regular attacks by both competitors and superheroes, some of which Gabby was drawn into, despite the best efforts of her father. He also brought her along on some of his rare charitable acts, such as saving the East Coast from an invasion of radical zombie surfers, or preventing a clone army of taking over Las Vegas, before the city even knew of the looming threat. It was during one of these escapades that Gabby lost her right hand, which she and her father replaced with a cybernetic prosthesis. After seeing his daughter injured so grievously, Robber Baron knew he couldn't keep his business running, not while he was also the sole guardian of a young girl. He retired shortly after, passing his business along to his right hand man and purchasing a large home on the outskirts of Millennium City, where he could raise Gabby in peace and relative safety.<br />
<br />
All in all, Gabby's quite aware that she had an unorthodox childhood, but she's not complaining. She wouldn't trade her experiences growing up for anything in the world, since it brought her closer to her father and sated the natural curiosity and thirst for knowledge that came with her budding super-intelligence, which she inherited from her father. Even though Robber Baron has retired, and the dangers that came along with his job are done, Gabby still has the itch for adventure, and has decided to take to the streets as the young superheroine '''Gabby Gizmo'''. It's also provided an opportunity for her to field test her more unusual gadgets, which she's certainly not complaining about! <br />
<br />
=='''''<div style="color:#000000; background-color:#336633">The Bracen Institute</div>'''''==<br />
<br />
Gabby attended [[The Bracen Institute|<span style="color:#669966">the Bracen Institute</span>]] for young metahumans for grades 9 through 12. She was moderately popular among the other students, usually due to her positive attitude and her general politeness, though she certainly had a reputation for being a geek and a nerd, due to her tendency to go into long rambling episodes about whatever invention she was working on at the time. Gabby notably avoided any conversation related to her cybernetic hand. She performed incredibly well in her science and mathematics classes, though seemed to have some trouble grasping all manners of social studies (she claims that she found them boring). <br />
<br />
In April of 2013, Gabby exposed Selina Aldiz' underground experimentations on the children alongside [[Blue Freedom|<span style="color:#669966">Blue Freedom</span>]], [[The Bracen Institute#Students|<span style="color:#669966">Miranda Mendez</span>]], and [[Mercy|<span style="color:#669966">Charity Corren</span>]].<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Appearance And Personality</div>'''''=<br />
<br />
At seventeen, Gabby looks like your average American teenager, with long blonde hair tied back into two pigtails and a healthy pink complexion, leaning towards pale due to long hours spent in her basement workshop building the new gadget of the week. She has brownish-green eyes, bright with life and eagerness for the next adventure. Freckles dotting her nose and cheeks add a bit of contrast to her pale complexion, and combine with the rest of her generally soft facial structure to make her look 'cute' or 'adorable', rather than pretty or beautiful.<br />
<br />
Gabby frequently has a smile on her lips, with reflects her attitude and personality; there's hardly a time where she's not happy, or enjoying what she's doing. Everything is an adventure to her, whether it's an attack by space-roaches from beyond the stars or taking a trip to the corner store. She figures that you might as well enjoy life while you have the chance to live it. When she's interacting with others, Gabby's polite and hospitable, just as her father raised her to be. She rarely raises her voice except out of excitement, and is likely to avoid an argument rather than pursue it, unless it's related to some scientific field. She can be a bit oblivious at times, with her mind wandering to other subjects; the only time she has an easy time focusing on something is when she's working in her lab. <br />
<br />
Gabby's well aware of how easy it is to cross the line into 'mad genius' territory, and definitely doesn't enjoy the comparison. As such, one reputation which she's not too fond of, is that she's a bit crazy; her inventions tend to lean towards the unorthodox or the useless, and tend to be things she only thought up just to see if she could do it. She's tricked other people into acting as human test subjects at times, though she's never seriously hurt anyone so far. <br />
<br />
='''''<div style="color:#000000; background-color:#336633">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color:#336633">Allies: New Vigil</div>'''''==<br />
<br />
Gabby has recently joined the teen super team [[New Vigil|<span style="color:#669966">New Vigil</span>]], after discovering it was run partly by Charity. Of course, due to the mindwipe that Charity received during the incident with Selina Aldiz, the pink-haired psion barely remembers Gabby, though that doesn't seem to bother her. She likes most everyone on the team so far, though she thinks that [[Black Ice|<span style="color:#669966">Black Ice</span>]] is a bit of a grump.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Powers And Abilities</div>'''''=<br />
<br />
*'''Super Intelligence:''' Gabby's main claim to fame, and the driving force behind her other abilities. Gabby's intellect is far superior to that of a normal human's, allowing her to think on multiple levels and thus perform multiple complex activities and mental equations at the same time. She can also almost immediately comprehend and recognize complicated formulas and blueprints, frequently deducing what they mean or represent in a matter of seconds.<br />
**'''Enhanced Memory:''' A side effect of her enhanced intelligence, Gabby can memorize and store various of bits of information into a mental 'databank', for accessing at a later time. Ironically, having such a vast amount of knowledge available to her at once tends to leave her a bit scatter-brained, as she finds her mind wandering over to one subject or another.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Skills And Equipment</div>'''''=<br />
Gabby's picked up most of what she learned from her father, who's even more intelligent than she is, though she's taught herself a few other things. Her devices are many and varied, being the main source of her crime-fighting capabilities.<br />
<br />
*'''Handywoman:''' Gabby is a mechanical genius, capable of fixing most if not everything she comes across. Some devices take more time than others, of course, but it's rarely taken her more than a week to figure something out. She can also mentally 'blueprint' machines with surprising accuracy, deducing what components are most crucial and shifting her firing focus to those.<br />
*'''Wrist Computer:''' A miniature computer that Gabby wears as a bracer, attached to her right forearm. It has many functions, including performing a variety of scans, wi-fi access, and data storage. She can also use it to direct her robotic minions, and serves as her communicator and personal digital assistant.<br />
*'''Raygun:''' Gabby's main crime-fighting tool is a raygun with multiple settings, powered by an internal fuel source that rarely needs changing out. Her favorite functionality seems to be the freeze ray, though the gun also has a heat, dizzy, and shock setting. She upgrades it from time to time, increasing the power output or adding new settings.<br />
*'''Backpack:''' Gabby's backpack stores most of her devices. It's deeper than its size would imply; Gabby has been seen dipping almost her entire upper body into it at times, and pulling out things that are far larger than it should be able to carry.<br />
*'''Armordillos:''' A trio of robotic armadillos that Gabby considers her second, third, and fourth greatest inventions. The robots can curl up into balls and spin at great speeds, storing the kinetic energy generated and utilizing it to create shells of pure energy around themselves. They use these shells as both protection and to bore through whatever Gabby points them at by focusing the shells into razor-sharp blades of energy.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Trivia</div>'''''=<br />
*Aside from Stevie, Gabby also has a pet Basset Hound named Doc. When her and her father adopted the animal, it only had three legs - they worked together to build a cybernetic replacement for the missing one.<br />
<br />
*Surprising no one, Gabby has a large collection of sci-fi novels, enough that she's had to devote an entire wall to a bookshelf just to hold them all. <br />
<br />
*She thinks Star Wars (both trilogies) were average, at best, and dislikes all of the Extended Universe material.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Comments</div>'''''=<br />
''Comments from Gabby's superhero peers go here!''<br />
<br />
"DUDE! Not only is she a fellow geek but she's an uber-techie like me! You know what the best part is? You know, aside from all the awesome that she is, I have someone to build gadgets with that's my age!" - [[Kara McIlroy|<span style="color:#669966">Kara McIlroy</span>]]<br />
<br />
"A teenage genius that isn't some arrogant prick, but in fact a lovely normal lass, that's quite a rare thing, innit? Doc is amazing as well, let's hope he doesn't suffer the same fate as Miss Pussycakes." - [[Black Ice|<span style="color:#669966">Black Ice</span>]]<br />
<br />
"Gabby has proven to be a wonderful asset to the team, as well as good friend. I always look forward to hearing about her latest projects." - [[M.E.D.I.C.|<span style="color:#669966">M.E.D.I.C.</span>]]<br />
<br />
"She's on the comms sometimes and I don't have a single clue what she is talking about. Like, at ALL. Her dad is kinda hot for an old guy though." - [[Lash|<span style="color:#669966">Lash</span>]]<br />
<br />
"Gabby is totally awesome. In fact, she saved my life! After contracting a horrible virus, she turned me into a popsicle with her cool tech stuff and then unfroze me later to deliver an antidote. I will always be forever grateful for her help and always ready to help her whenever she needs! Yay Gabby!" - [[Heartbeat|<span style="color:#669966">Heartbeat</span>]]<br />
<br />
"Gabby is really fun to hang out with, plus she is really smart! It's nice to see such gifted people on the team. Not to mention she's great at inventing things! Now if only she'd let me use that hair color changer someday..." - [[Bee|<span style="color:#669966">Bee</span>]]<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Metahuman]][[Category:Hero]][[Category:Genius]][[Category:Teenager]][[Category:Mechanic]][[Category:New Vigil]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=Gabby_GizmoGabby Gizmo2014-02-19T15:33:01Z<p>SomethingWitty: </p>
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<br />
<center>[[File:GabbyLogo.png]]</center><br />
<br />
{{PriceBox<br />
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|MidBorder= #003300<br />
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|Text=<br />
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|ShadowColor=<br />
<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon=GearLogo.png<br />
|Title= The Gearhead<br />
|Name= Gabby Gizmo<br />
|Badge= FIXING CRIME<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=GabbyEWG.jpg<br />
|Caption= ONE NUT AT A TIME<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=Newvigil.png<br />
|SuperGroup= [[New Vigil|<span style="color:#669966">New Vigil</span>]]<br />
|VillainGroup=<br />
|Rank= 'Science'<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Gabriella Smith<br />
|Aliases= Gabby Gizmo<br />
|Birthdate= <br />
|Birthplace= N/A<br />
|Citizenship= American<br />
|Residence= Millennium City<br />
|Headquarters= Basement Workshop<br />
|Occupation= Mechanic<br />
|Legal= Hero<br />
|Marital= Single<br />
|Relatives= Robert Smith/Robber Baron (Father)<br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= Metahuman<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= White <br />
|Gender= Female<br />
|Age= 17<br />
|Height= 5' 6"<br />
|Weight= 142 lbs<br />
|BodyType= Average<br />
|Hair= Blonde<br />
|Eyes= Green<br />
|Skin= White<br />
|Features= Freckles<br />
<!-- Powers Module. --><br />
|KnownPowers= Superhuman Intelligence<br />
|Equipment= Wrist Computer <br> Backpack w/ a Multitude of Gadgets <br> Cybernetic Hand w/ a Multitude of Tools Built In<br />
|Skills= Highly knowledgeable many scientific fields <br> Electronics design, repair, and operations<br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color:#336633">Biography</div>'''''=<br />
<br />
Gabby Gizmo (real name Gabriella Smith) is the daughter of ex-crime lord and super-genius Robert Smith, formerly the CEO of VilTek Industries under the moniker '''Robber Baron''', with the headquarters located in an undisclosed location in Alabama. Though she was unaware of her father's villainous extracurricular activities, they both worked together regularly on a variety of different inventions throughout Gabby's childhood; the first project that they completed together was '''Stevie''', Gabby's teddy bear that they completely converted into a robot. She has him to his day, and considers Stevie her greatest invention.<br />
<br />
An unfortunate (and dangerous) product of Robber Baron's escapades was the regular attacks by both competitors and superheroes, some of which Gabby was drawn into, despite the best efforts of her father. He also brought her along on some of his rare charitable acts, such as saving the East Coast from an invasion of radical zombie surfers, or preventing a clone army of taking over Las Vegas, before the city even knew of the looming threat. It was during one of these escapades that Gabby lost her right hand, which she and her father replaced with a cybernetic prosthesis. After seeing his daughter injured so grievously, Robber Baron knew he couldn't keep his business running, not while he was also the sole guardian of a young girl. He retired shortly after, passing his business along to his right hand man and purchasing a large home on the outskirts of Millennium City, where he could raise Gabby in peace and relative safety.<br />
<br />
All in all, Gabby's quite aware that she had an unorthodox childhood, but she's not complaining. She wouldn't trade her experiences growing up for anything in the world, since it brought her closer to her father and sated the natural curiosity and thirst for knowledge that came with her budding super-intelligence, which she inherited from her father. Even though Robber Baron has retired, and the dangers that came along with his job are done, Gabby still has the itch for adventure, and has decided to take to the streets as the young superheroine '''Gabby Gizmo'''. It's also provided an opportunity for her to field test her more unusual gadgets, which she's certainly not complaining about! <br />
<br />
=='''''<div style="color:#000000; background-color:#336633">The Bracen Institute</div>'''''==<br />
<br />
Gabby attended [[The Bracen Institute|<span style="color:#669966">the Bracen Institute</span>]] for young metahumans for grades 9 through 12. She was moderately popular among the other students, usually due to her positive attitude and her general politeness, though she certainly had a reputation for being a geek and a nerd, due to her tendency to go into long rambling episodes about whatever invention she was working on at the time. Gabby notably avoided any conversation related to her cybernetic hand. She performed incredibly well in her science and mathematics classes, though seemed to have some trouble grasping all manners of social studies (she claims that she found them boring). <br />
<br />
In April of 2013, Gabby exposed Selina Aldiz' underground experimentations on the children alongside [[Blue Freedom|<span style="color:#669966">Blue Freedom</span>]], [[The Bracen Institute#Students|<span style="color:#669966">Miranda Mendez</span>]], and [[Mercy|<span style="color:#669966">Charity Corren</span>]].<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Appearance And Personality</div>'''''=<br />
<br />
At seventeen, Gabby looks like your average American teenager, with long blonde hair tied back into two pigtails and a healthy pink complexion, leaning towards pale due to long hours spent in her basement workshop building the new gadget of the week. She has brownish-green eyes, bright with life and eagerness for the next adventure. Freckles dotting her nose and cheeks add a bit of contrast to her pale complexion, and combine with the rest of her generally soft facial structure to make her look 'cute' or 'adorable', rather than pretty or beautiful.<br />
<br />
Gabby frequently has a smile on her lips, with reflects her attitude and personality; there's hardly a time where she's not happy, or enjoying what she's doing. Everything is an adventure to her, whether it's an attack by space-roaches from beyond the stars or taking a trip to the corner store. She figures that you might as well enjoy life while you have the chance to live it. When she's interacting with others, Gabby's polite and hospitable, just as her father raised her to be. She rarely raises her voice except out of excitement, and is likely to avoid an argument rather than pursue it, unless it's related to some scientific field. She can be a bit oblivious at times, with her mind wandering to other subjects; the only time she has an easy time focusing on something is when she's working in her lab. <br />
<br />
Gabby's well aware of how easy it is to cross the line into 'mad genius' territory, and definitely doesn't enjoy the comparison. As such, one reputation which she's not too fond of, is that she's a bit crazy; her inventions tend to lean towards the unorthodox or the useless, and tend to be things she only thought up just to see if she could do it. She's tricked other people into acting as human test subjects at times, though she's never seriously hurt anyone so far. <br />
<br />
='''''<div style="color:#000000; background-color:#336633">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color:#336633">Allies: New Vigil</div>'''''==<br />
<br />
Gabby has recently joined the teen super team [[New Vigil|<span style="color:#669966">New Vigil</span>]], after discovering it was run partly by Charity. Of course, due to the mindwipe that Charity received during the incident with Selina Aldiz, the pink-haired psion barely remembers Gabby, though that doesn't seem to bother her. She likes most everyone on the team so far, though she thinks that [[Black Ice|<span style="color:#669966">Black Ice</span>]] is a bit of a grump.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Powers And Abilities</div>'''''=<br />
<br />
*'''Super Intelligence:''' Gabby's main claim to fame, and the driving force behind her other abilities. Gabby's intellect is far superior to that of a normal human's, allowing her to think on multiple levels and thus perform multiple complex activities and mental equations at the same time. She can also almost immediately comprehend and recognize complicated formulas and blueprints, frequently deducing what they mean or represent in a matter of seconds.<br />
**'''Enhanced Memory:''' A side effect of her enhanced intelligence, Gabby can memorize and store various of bits of information into a mental 'databank', for accessing at a later time. Ironically, having such a vast amount of knowledge available to her at once tends to leave her a bit scatter-brained, as she finds her mind wandering over to one subject or another.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Skills And Equipment</div>'''''=<br />
Gabby's picked up most of what she learned from her father, who's even more intelligent than she is, though she's taught herself a few other things. Her devices are many and varied, being the main source of her crime-fighting capabilities.<br />
<br />
*'''Handywoman:''' Gabby is a mechanical genius, capable of fixing most if not everything she comes across. Some devices take more time than others, of course, but it's rarely taken her more than a week to figure something out. She can also mentally 'blueprint' machines with surprising accuracy, deducing what components are most crucial and shifting her firing focus to those.<br />
*'''Wrist Computer:''' A miniature computer that Gabby wears as a bracer, attached to her right forearm. It has many functions, including performing a variety of scans, wi-fi access, and data storage. She can also use it to direct her robotic minions, and serves as her communicator and personal digital assistant.<br />
*'''Raygun:''' Gabby's main crime-fighting tool is a raygun with multiple settings, powered by an internal fuel source that rarely needs changing out. Her favorite functionality seems to be the freeze ray, though the gun also has a heat, dizzy, and shock setting. She upgrades it from time to time, increasing the power output or adding new settings.<br />
*'''Backpack:''' Gabby's backpack stores most of her devices. It's deeper than its size would imply; Gabby has been seen dipping almost her entire upper body into it at times, and pulling out things that are far larger than it should be able to carry.<br />
*'''Armordillos:''' A trio of robotic armadillos that Gabby considers her second, third, and fourth greatest inventions. The robots can curl up into balls and spin at great speeds, storing the kinetic energy generated and utilizing it to create shells of pure energy around themselves. They use these shells as both protection and to bore through whatever Gabby points them at by focusing the shells into razor-sharp blades of energy.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Trivia</div>'''''=<br />
*Aside from Stevie, Gabby also has a pet Basset Hound named Doc. When her and her father adopted the animal, it only had three legs - they worked together to build a cybernetic replacement for the missing one.<br />
<br />
*Surprising no one, Gabby has a large collection of sci-fi novels, enough that she's had to devote an entire wall to a bookshelf just to hold them all. <br />
<br />
*She thinks Star Wars (both trilogies) were average, at best, and dislikes all of the Extended Universe material.<br />
<br />
='''''<div style="color:#000000; background-color:#336633">Comments</div>'''''=<br />
''Comments from Gabby's superhero peers go here!''<br />
<br />
"DUDE! Not only is she a fellow geek but she's an uber-techie like me! You know what the best part is? You know, aside from all the awesome that she is, I have someone to build gadgets with that's my age!" - [[Kara McIlroy|<span style="color:#669966">Kara McIlroy</span>]]<br />
<br />
"A teenage genius that isn't some arrogant prick, but in fact a lovely normal lass, that's quite a rare thing, innit? Doc is amazing as well, let's hope he doesn't suffer the same fate as Miss Pussycakes." - [[Black Ice|<span style="color:#669966">Black Ice</span>]]<br />
<br />
"Gabby has proven to be a wonderful asset to the team, as well as good friend. I always look forward to hearing about her latest projects." - [[M.E.D.I.C.|<span style="color:#669966">M.E.D.I.C.</span>]]<br />
<br />
"She's on the comms sometimes and I don't have a single clue what she is talking about. Like, at ALL. Her dad is kinda hot for an old guy though." - [[Lash|<span style="color:#669966">Lash</span>]]<br />
<br />
"Gabby is totally awesome. In fact, she saved my life! After contracting a horrible virus, she turned me into a popsicle with her cool tech stuff and then unfroze me later to deliver an antidote. I will always be forever grateful for her help and always ready to help her whenever she needs! Yay Gabby!" - [[Heartbeat|<span style="color:#669966">Heartbeat</span>]]<br />
<br />
"Gabby is really fun to hang out with, plus she is really smart! It's nice to see such gifted people on the team. Not to mention she's great at inventing things! Now if only she'd let me use that hair color changer someday..." - [[Bee|<span style="color:#669966">Bee</span>]]<br />
<br />
{{SomethingWitty}}<br />
<br />
[[Category:Character]][[Category:Female]][[Category:Metahuman]][[Category:Hero]][[Category:Genius]][[Category:Teenager]][[Category:Mechanic]][[Category:New Vigil]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FoxhoundFoxhound2014-02-19T15:32:32Z<p>SomethingWitty: </p>
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[[File:FoxhoundLogo.png|center|550px]]<br />
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<!-- Main Data Module. --><br />
|Level= [[File:TransparentPixel.png]]<br />
|AlignmentIcon= BostonTerrierIcon.png<br />
|Title= The Feisty<br />
|Name= Foxhound<br />
|Badge= Taking A Bite Outta Crime<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=BostenTerrierJE.png<br />
|Caption=<br />
<!-- Affiliations Module. --><br />
|GroupLogoTop=UnaffiliatedLogo.png<br />
|SuperGroup= Unaffiliated<br />
|VillainGroup= <br />
|Rank= <br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Sandra Addison<br />
|Aliases= Boston Terrier, Foxhound<br />
|Birthdate= January 25, 1991<br />
|Birthplace= Millennium City<br />
|Citizenship= American<br />
|Residence= Central Millennium City<br />
|Headquarters= Cherry Rose Apartments<br />
|Occupation= N/A<br />
|Legal= Vigilante<br />
|Marital= N/A<br />
|Relatives= Charles Addison (Grandfather) <br> Andrew Addison (Father) <br> Trisha Addison (Mother) <br> Derrick Addison (Brother)<br />
<!-- Physical Traits Module. --><br />
|Species= Meta-Human<br />
|Ethnicity= American<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 11"<br />
|Weight= 125 lbs.<br />
|BodyType= Athletic<br />
|Hair= Brown<br />
|Eyes= Green<br />
|Skin= Light Brown<br />
|Features= Slightly Exaggerated Canine Teeth<br />
<!-- Powers Module. --><br />
|KnownPowers= Augmented Strength <br> Augmented Durability <br> Augmented Reflexes<br />
|Equipment= Protective Bodysuit<br />
|Skills= Mixed Martial Arts Training <br> Machine Maintenance Training <br> Acrobatics Training <br />
|}}<br />
<div style="font-size:14px;color:#FFF;"><br />
='''''<div style="color:#000000; background-color: #8A4B08">Biography</div>'''''=<br />
Sandra Addison is the second child of former hero Andrew '''"The American Bulldog"''' Addison and his wife, the non-powered Trisha Addison. Like with her brother Derrick (AKA the '''Foxhound'''), Sandra was trained by her father from a young age to live the life of a crime-fighter, learning mixed martial arts and taking acrobatics classes with the understanding that, one day, she would develop powers like her elder relatives. She woke up every morning, excited and eager to see if they had finally arrived - she would try to break cinder blocks with her bare hands, or ask her friends to punch her. Unfortunately, all that ever got her was hurt. Much to hers - and everyone else's - disappointment, it looked like the lineage mutation wasn't in the cards for poor Sandra. Andrew called off her training, unwilling to send his daughter into the fray without any powers to protect herself with.<br />
<br />
Sandra wasn't willing to give up that easily, though. She had been raised to believe that she'd be a hero one day, after all! She took her training into her own hands after that, doing odd jobs here and there to work up money to pay for the next lesson and applying what she learned to petty crooks and criminals throughout her neighborhood of Boston. She managed to keep it a secret for a few years, until her brother caught her sneaking back into the house after a long night of hard work. Knowing that nothing he could say or do would change his sister's mind on being a superhero, Derrick decided that he would help her out for awhile, teach her the proper methods... under the condition that Sandra told their parents. She grudgingly accepted and, after a long and argument-filled admission, she began operating as Foxhound's sidekick.<br />
<br />
The next few months were grueling, but Sandra managed to pull through. It was an eye-opening experience, learning just how much she didn't know about what she was doing, and how poorly she was doing the things she did know! Foxhound made sure to put her through all the paces to make sure that Sandra was the best she could be with what she had. It was in the last few weeks of their regime that Andrew and Trisha revealed they were moving the family to Millennium City, where Trisha had just been offered a new job as a real estate agent. While Derrick was somewhat less than enthused, Sandra saw this as an opportunity to finally strike out on her own again! <br />
<br />
After taking time to settle into the new apartment, Sandra took to the streets once more, dubbing herself '''Boston Terrier''' after the city she was born in, as well as keeping in theme with the rest of the family. She mostly stuck to the poorer sections of the city, using her new training to help with outbursts of gang violence and robberies and things of that nature. One of her rare excursions into City Center, however, lead to a meeting that would one day end up changing her career forever: while lending a hand in preventing a jewel heist, Boston Terrier met fellow dog-themed superheroine '''[[Dobergirl]]'''. The two hit it off instantly and started to work together as a team more and more, bonding over each outing. It wasn't long before Boston Terrier came to consider Dobergirl the best friend she had... which made a traumatic experience that Dobergirl suffered all the worse for Boston Terrier.<br />
<br />
Feeling useless and incapable after she was unable to help her friend, Boston Terrier turned to an ex-villain by the name of '''Doctor Court''' for a solution. Court, who also served as Dobergirl's doctor and provided her with a good deal of assistance throughout her career, offered to augment Boston Terrier's body, increasing her strength, durability, reflexes, and senses to a degree far beyond that of a normal human's. Telling herself that she was doing it for her friend and knowing that it was really all for herself, Boston Terrier agreed. After a grueling six-hour procedure that left her less than human, but all the stronger because of it, Boston Terrier is ready to use her new-found powers to protect the city in a way she never could before.<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Appearance And Personality</div>'''''=<br />
Boston Terrier is a young, athletic woman with light brown skin and brown hair that frames a pretty face and bright green eyes. She prefers to wear casual clothing like t-shirts and blue jeans over anything else, and is usually visibly discomforted when she has to dress up all nice and fancy. She has a very up-front and in-your-face attitude that tends to get her in trouble more often than not, though she's shown in the past that she can serious it up when it's called for. She likes to joke around with her loved ones and she loves parties and will use just about any excuse to throw one together. She's fiercely loyal to friends and family alike and will back either one up without hesitation, even if she knows that they may not be in the right.<br />
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Boston Terrier loves her career as a superhero and she prefers to spend more time in costume than out of it. Her costume is an all-black bodysuit with a paw print on the chest, accessorized with brown leather boots and gloves and a belt that carries some handheld equipment. She has a habit of biting off more than she can chew, usually getting herself injured more than she could have avoided if she weren't so cocky. She refuses to back down no matter what, however, and usually wins her fights through sheer perseverance, if nothing else.<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Allies And Enemies</div>'''''=<br />
=='''''<div style="color:#000000; background-color: #8A4B08">Allies:The Addison Family</div>'''''==<br />
The Addison Family is composed of Boston Terrier's grandfather Charles, father and mother Andrew and Trisha, and brother Derrick. All of the men in the family have superpowers and a wide berth of experience in using them to carry out justice, as well as an array of skills that range from equipment upkeep to crime scene investigation. They're the first ones that Boston Terrier turn to when she needs help with a case that she just can't bust, or some extra muscle on the field when usual partner Dobergirl isn't there on the scene with her. Working together, there's not a problem they haven't been able to solve yet!<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Weaknesses And Quirks</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Skills and Equipment</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Trivia</div>'''''=<br />
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='''''<div style="color:#000000; background-color: #8A4B08">Comments</div>'''''=<br />
''Comments from Boston Terrier's superhero peers go here!''<br />
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''"The best partner you could ever ask for! She's got tons of heart and determination and she comes from an awesome legacy filled with great people. I know I can count on her when things get tough and I'll always have her back when she needs support."'' -[[Dobergirl]]<br />
{{SomethingWitty}}<br />
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[[Category:Character]][[Category:Female]][[Category:Human]][[Category:American]][[Category:Martial Arts]] [[Category:Secret Identity]][[Category:Teenager]][[Category:Young Renegades]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=FantasmaFantasma2014-02-19T15:32:04Z<p>SomethingWitty: </p>
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[[File:FantasmaLogo.png|center|550px]]<br />
{{PriceBox<br />
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<!-- Main Data Module. --><br />
|Level= <span style="color:#FFFFFF">'</span><br />
|AlignmentIcon=GhostIcon.png<br />
|Title= The Frightful<br />
|Name= Fantasma<br />
|Badge= Dead As A Doornail<br />
|MainArchetype= Freeform<br />
|Player= [[File:WittyLogo.png|195px|link=http://primusdatabase.com/index.php?title=User:SomethingWitty]]<br />
<!-- Image & Caption --><br />
|Image=FantasmaAvion.jpg<br />
|Caption= <br />
<!-- Affiliations Module. --><br />
|GroupLogoTop= POTWglobelogo.png<br />
|SuperGroup= [[Protectors of the World]]<br />
|VillainGroup=<br />
|Rank= Spookmaster<br />
|OtherAffil=<br />
<!-- Identity Module. --><br />
|RealName= Maria Teresa García Ramírez de Arroyo<br />
|Aliases= Fantasma<br />
|Birthdate= January 3rd, 1991<br />
|Birthplace= Marbella, Málaga <br />
|Citizenship= Dual American/Spanish <br />
|Residence= Millennium City<br />
|Headquarters= See Above<br />
|Occupation= Bookstore Owner<br />
|Legal= Superhero<br />
|Marital= Single<br />
|Relatives= <br />
<!-- Physical Traits Module. --><br />
|Species= Human<br />
|SubType= N/A<br />
|Manufacturer= N/A<br />
|Model= N/A<br />
|Ethnicity= Spanish<br />
|Gender= Female<br />
|Age= 23<br />
|Height= 5' 6" <br />
|Weight= 135 lbs.<br />
|BodyType= Spooky<br />
|Hair= White<br />
|Eyes= White<br />
|Skin= White<br />
|Features= Ghost<br />
<!-- Powers Module. --><br />
|KnownPowers= Ectoplasm Generation/Control <br> Flight <br> Invisibility <br> Intangibility <br> Effectively Immortal<br />
|Equipment= Prius<br />
|Skills= Tarot Reading <br> Palm Reading<br />
|}}<br />
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='''''<div style="color:#000000; background-color:#972F67">Biography</div>'''''=<br />
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=='''''<div style="color:#000000; background-color:#972F67">Allies: Unaffiliated</div>'''''==<br />
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='''''<div style="color:#000000; background-color:#972F67">Trivia</div>'''''=<br />
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='''''<div style="color:#000000; background-color:#972F67">Comments</div>'''''=<br />
''Comments from Fantasma's superhero peers go here!''<br />
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{{SomethingWitty}}<br />
[[Category:Character]]<br />
[[Category:Female]]<br />
[[Category:Ghost]]<br />
[[Category:Spanish]]<br />
[[Category:American]]<br />
[[Category:Invisibility]]<br />
[[Category:Immortal]]</div>SomethingWittyhttp://primusdatabase.com/index.php?title=File:WittyLogo.pngFile:WittyLogo.png2014-02-19T15:30:57Z<p>SomethingWitty: SomethingWitty uploaded a new version of &quot;File:WittyLogo.png&quot;</p>
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<div></div>SomethingWitty